https://www.nowcoder.com/acm/contest/141/J
给出一个多边形,多边形内区域为城市。
给出几个工作地点,一个工作地点给出一个比例p/q,表示相比于所有的可能,我这个工作范围恰好站总生活面积的p/q。
我们可以二分圆的半径,使公共部分面积= p/q∗ p / q ∗ 城市面积。
圆与多边形交可以套用板子。
#include<bits/stdc++.h>
using namespace std;
#define M 500
#define eps 1e-8
const double PI = acos(-1.0);
const double INF = 1e4+7;
class pnt_type
{
public:
double x,y;
};
class state_type
{
public:
double angle;
double CoverArea;
};
pnt_type pnt[M];
pnt_type center;
int n;int m;
double R;
bool read_data()
{
int i;
if (cin >> pnt[1].x >> pnt[1].y)
{
for (i=2; i<=n; i++) cin >> pnt[i].x >> pnt[i].y;
return true;
}
return false;
}
inline double Area2(pnt_type &a,pnt_type &b,pnt_type &c)
{
return (b.x - a.x) * (c.y - a.y) - (c.x - a.x) * (b.y - a.y);
}
inline double dot(pnt_type &a,pnt_type &b,pnt_type &c)
{
return (b.x - a.x) * (c.x - a.x) + (b.y - a.y) * (c.y - a.y);
}
inline double dist(pnt_type &a,pnt_type &b)
{
return sqrt((b.x - a.x) * (b.x - a.x) + (b.y - a.y) * (b.y - a.y));
}
void init()
{
int i;
double temp,sum;
for (i=2; i<n; i++)
{
temp = Area2(pnt[1],pnt[i],pnt[i + 1]);
sum += temp;
}
if (sum < 0) reverse(pnt + 1,pnt + n + 1);
pnt[n + 1] = pnt[1];
}
inline bool inCircle(pnt_type &s)
{
return dist(center,s) <= R;
}
bool SameSide(pnt_type a,pnt_type b)
{
if (dist(a,center) > dist(b,center)) swap(a,b);
return dot(a,b,center) < eps;
}
double ShadomOnCircle(pnt_type a,pnt_type b)
{
double flag = Area2(center,a,b),res = 0;
if (fabs(flag) < eps) return 0;
bool ina = inCircle(a),inb = inCircle(b);
if (ina && inb)
{
res = fabs(Area2(center,a,b)) / 2;
}
else if (!ina && !inb)
{
if (SameSide(a,b))
{
double theta = acos(dot(center,a,b) / dist(center,a) / dist(center,b));
res = R * R * theta / 2;
}
else
{
double height = fabs(Area2(center,a,b)) / dist(a,b);
double theta = acos(dot(center,a,b) / dist(center,a) / dist(center,b));
if (height >= R)
{
res = R * R * theta / 2;
}
else
{
double _theta = 2 * acos(height / R);
res = R * R * (theta - _theta) / 2 + R * R * sin(_theta) / 2;
}
}
}
else
{
if (!ina && inb) swap(a,b);
double height = fabs(Area2(center,a,b)) / dist(a,b);
double temp = dot(a,center,b);
double theta = acos(dot(center,a,b) / dist(center,a) / dist(center,b)),theta1,theta2;
if (fabs(temp) < eps)
{
double _theta = acos(height / R);
res += R * height / 2 * sin(_theta);
res += R * R / 2 * (theta - _theta);
}
else
{
theta1 = asin(height / R);
theta2 = asin(height / dist(a,center));
if (temp > 0)
{
res += dist(center,a) * R / 2 * sin(PI - theta1 - theta2);
res += R * R / 2 * (theta + theta1 + theta2 - PI);
}
else
{
res += dist(center,a) * R / 2 * sin(theta2 - theta1);
res += R * R / 2 * (theta - theta2 + theta1);
}
}
}
if (flag < 0) return -res;
else return res;
}
double Cover()
{
int i;
double res = 0;
for (i=1; i<=n; i++)
res += ShadomOnCircle(pnt[i],pnt[i + 1]);
return res;
}
int main()
{
ios::sync_with_stdio(false);
double ans;double A=0.0;
pnt[0].x=pnt[0].y=0;
cin>>n;
init();
read_data();
for(int i=1;i<=n;i++){
A+=(pnt[i-1].x*pnt[i].y-pnt[i].x*pnt[i-1].y);
}
A+=pnt[n].x*pnt[1].y-pnt[1].x*pnt[n].y;
A=A/2;
A=fabs(A);
//cout<<A<<endl;
cin>>m;
double p,q;
for(int i=1;i<=m;i++){
cin >> center.x >> center.y;
cin>>p>>q;
double rate=p/q;
double L1=0.0,R1=INF;
int cs=0;
while(cs<=100){
cs++;
R=(L1+R1)/2;
ans=Cover();
ans=fabs(ans);
//double tmp=R*R*PI;
if((A-ans)*q<=p*A){
R1=R;
}
else{
L1=R;
}
}
printf("%.7f\n",L1);
}
//printf("%.2lf\n",ans);
return 0;
}