Python
python
import random
def guess_number():
number_to_guess = random.randint(1, 100) grsyzp.cn
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input("猜一个 1 到 100 之间的数字: "))
attempts += 1
if guess < number_to_guess:
print("太小了!")
elif guess > number_to_guess:
print("太大了!")
print(f"恭喜你,你猜对了!用了 {attempts} 次尝试。")
guess_number()
JavaScript (Node.js 环境)
javascript
const readline = require(‘readline’).createInterface({
input: process.stdin,
output: process.stdout
});
function guessNumber() {
const numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
readline.question('猜一个 1 到 100 之间的数字: ', (input) => {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,你猜对了!用了 ${attempts} 次尝试。`);
readline.close();
}
});
}
}
guessNumber();
Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.print("猜一个 1 到 100 之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
} else {
System.out.println("恭喜你,你猜对了!用了 " + attempts + " 次尝试。");
break;
}
}
scanner.close();
}
}
这些代码都实现了相同的游戏逻辑:程序随机选择一个 1 到 100 之间的数字,然后让用户反复猜测,直到猜对为止。每个版本都会显示猜测次数并在用户猜对时结束游戏。由于“多种电脑语言”是一个非常广泛的范畴,我会为你提供用三种常见的编程语言(Python、JavaScript 和 Java)编写的简单控制台游戏代码示例:猜数字游戏。
Python
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input("猜一个 1 到 100 之间的数字: "))
attempts += 1
if guess < number_to_guess:
print("太小了!")
elif guess > number_to_guess:
print("太大了!")
print(f"恭喜你,你猜对了!用了 {attempts} 次尝试。")
guess_number()
JavaScript (Node.js 环境)
javascript
const readline = require(‘readline’).createInterface({
input: process.stdin,
output: process.stdout
});
function guessNumber() {
const numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
readline.question('猜一个 1 到 100 之间的数字: ', (input) => {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,你猜对了!用了 ${attempts} 次尝试。`);
readline.close();
}
});
}
}
guessNumber();
Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.print("猜一个 1 到 100 之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
} else {
System.out.println("恭喜你,你猜对了!用了 " + attempts + " 次尝试。");
break;
}
}
scanner.close();
}
}
这些代码都实现了相同的游戏逻辑:程序随机选择一个 1 到 100 之间的数字,然后让用户反复猜测,直到猜对为止。每个版本都会显示猜测次数并在用户猜对时结束游戏。