注:对于算法与设计实验仅提供代码,不提供流程图等其他内容
2023.3.15更新:重新定义输入模式,增加对有环图的检查。
#include <iostream>
#include <stack>
#include <vector>
using namespace std;
// Node结构体
typedef struct Node{
unsigned char Name{};
bool is_visited = false;
vector<Node*> sons;
}Node;
// 临时栈和拓扑排序栈
stack<Node*> temp_stack;
stack<Node*> top_stack;
//拓扑排序函数
void TopSort(Node* node) {
if (node->is_visited) {
return;
}
temp_stack.push(node);
for (auto &i : node->sons) {
TopSort(i);
}
node->is_visited = true;
top_stack.push(temp_stack.top());
temp_stack.pop();
}
// 检查是否有环函数
bool check(Node* node) {
if (node->is_visited) {
return true;
}
if (!node->sons.empty()) {
node->is_visited = true;
for (auto &i : node->sons) {
if (check(i)) {
return true;
}
}
} else {
return false;
}
}
int main() {
vector<Node*> all_nodes;
//输入节点数和边数
int node_num, edge_num;
//输入对应的边即可
cin >> node_num >> edge_num;
Node *n1, *n2;
int counter = 0;
// 输入
while (all_nodes.size() != node_num || counter != edge_num) {
counter++;
n1 = new Node;
n2 = new Node;
cin >> n1->Name >> n2->Name;
bool n1_find = false;
bool n2_find = false;
for (auto i : all_nodes) {
if (i->Name == n1->Name) {
n1_find = true;
n1 = i;
}
if (i->Name == n2->Name) {
n2_find = true;
n2 = i;
}
}
n1->sons.push_back(n2);
if (!n1_find) {
all_nodes.push_back(n1);
}
if (!n2_find) {
all_nodes.push_back(n2);
}
}
//检查是否有环
for (int i = 0; i < all_nodes.size(); ++i) {
if (!all_nodes[i]->sons.empty()) {
if (check(all_nodes[i])) {
cout << "The input is not a dag" << endl;
return -1;
}
}
for (int j = 0; j < all_nodes.size(); ++j) {
all_nodes[j]->is_visited = false;
}
}
//拓扑排序
for (auto &i : all_nodes) {
if (!i->is_visited) {
TopSort(i);
}
}
// 输出序列
int temp = top_stack.size();
for (int i = 0; i < temp; i++) {
cout << top_stack.top()->Name << " ";
top_stack.pop();
}
}
测试用例:
样例1:
4 4
1 2
2 3
3 4
4 1
样例2:
6 6
1 2
6 2
2 3
2 4
3 5
4 5
样例输出: