<pre name="code" class="cpp">//头文件LinkQueue.h
#ifndef LinkQueue_H
#define LinkQueue_H
template<class DataType>
struct Node
{
DataType data;
Node<DataType> *next;
};
template<class DataType>
class LinkQueue
{
public:
LinkQueue();
~LinkQueue();
void EnQueue(DataType x);
DataType DeQueue();
DataType GetQueue();
int Empty();
private:
Node<DataType> *front, *rear;
};
#endif
//源文件LinkQueue.cpp
#include"LinkQueue.h"
template<class DataType>
LinkQueue<DataType>::LinkQueue()
{
Node<DataType> *s = NULL;
s = new Node<DataType>;
s->next = NULL;
front=rear=s;
}
template<class DataType>
LinkQueue<DataType>::~LinkQueue()
{
Node<DataType> *p =NULL;
while(front!=NULL)
{
p = front->next;
delete front;
front = p;
}
}
template<class DataType>
void LinkQueue<DataType>::EnQueue(DataType x)
{
Node<DataType> *s =NULL;
s =new Node<DataType>;
s->data = x;
s->next = NULL;
rear->next = s;
rear = s;
}
template<class DataType>
DataType LinkQueue<DataType>::DeQueue()
{
Node<DataType> * p =NULL;
int x;
if(rear==front)throw"下溢";
p=front->next;
x=p->data;
front->next = p->next;
if(p->next == NULL)rear = front;
delete p;
return x;
}
template<class DataType>
DataType LinkQueue<DataType>::GetQueue()
{
if(front!=rear)
return front->next->data;
}
template<class DataType>
int LinkQueue<DataType>::Empty()
{
if(front==rear)
return 1;
else
return 0;
}
//主函数LinkQueue_main.cpp
#include<iostream>
using namespace std;
#include "LinkQueue.cpp"
void main()
{
LinkQueue<int> Q;
if(Q.Empty())
cout<<"队列为空"<<endl;
else
cout<<"队列非空 "<<endl;
cout<<"元素15和10执行入队操作:"<<endl;
try
{
Q.EnQueue(10);
Q.EnQueue(15);
}
catch(char* wrong)
{
cout<<wrong<<endl;;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
cout<<"执行出队操作:"<<endl;
try
{
Q.DeQueue();
}
catch(char* wrong)
{
cout<<wrong<<endl;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
}