#import "AppDelegate.h"@interface AppDelegate ()
@end@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
//应用程序已经加载完成
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) orwhen the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
//应用程序即将进入后台
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state incase it is terminated later.
// If your application supports background execution, this method is called instead ofapplicationWillTerminate: when the user quits.
//应用程序已经进入后台
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
//应用程序即将进入前台
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (ornot yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
//应用程序已经进入前台
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
//内存吃紧是所调用的方法
}
@end