Python
python
import random
def guess_number(): gdtouhaozhoupu.cn
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
guess_number()
JavaScript (Node.js 环境)
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
function guessNumber() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
function promptForGuess() {
rl.question('猜一个1到100之间的数字: ', (input) => {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,猜对了!你用了${attempts}次尝试。`);
rl.close();
}
promptForGuess();
});
}
promptForGuess();
}
guessNumber();
Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.println("恭喜你,猜对了!你用了" + attempts + "次尝试。");
scanner.close();
}
}
这些代码都实现了相同的功能:生成一个1到100之间的随机数,然后让用户尝试猜测这个数字,直到猜对为止。每次猜测后,程序会告诉用户他们的猜测是太大、太小还是正确。由于不同编程语言的特点和用途各异,这里我将用三种常见的编程语言(Python、JavaScript、Java)来演示一个简单的控制台游戏代码:猜数字游戏。
Python
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
guess_number()
JavaScript (Node.js 环境)
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
function guessNumber() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
function promptForGuess() {
rl.question('猜一个1到100之间的数字: ', (input) => {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,猜对了!你用了${attempts}次尝试。`);
rl.close();
}
promptForGuess();
});
}
promptForGuess();
}
guessNumber();
Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.println("恭喜你,猜对了!你用了" + attempts + "次尝试。");
scanner.close();
}
}
这些代码都实现了相同的功能:生成一个1到100之间的随机数,然后让用户尝试猜测这个数字,直到猜对为止。每次猜测后,程序会告诉用户他们的猜测是太大、太小还是正确。