本地存储数据简单的说有三种方式:数据库、NSUserDefaults和文件。
{
var login = new EntryElement ("Login", "Type 'Root'", "");
var pass = new EntryElement ("Password", "Type 'Root'", "");
var loginButton = new StringElement ("Login", delegate {
login.FetchValue ();
pass.FetchValue ();
if (login.Value == "Root" && pass.Value == "Root"){
NSUserDefaults.StandardUserDefaults.SetBool (true, "loggedIn");
window.RootViewController.PresentViewController (MakeOptions (), true, delegate {});
}
});
return new DialogViewController (new RootElement ("Login"){
new Section ("Enter login and password"){
login, pass,
},
new Section (){
loginButton
}
});
}
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
UIViewController main;
if (NSUserDefaults.StandardUserDefaults.BoolForKey ("xloggedIn")) //注意,自行调试明白了
main = MakeOptions ();
else
main = MakeLogin ();
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.RootViewController = main;
window.MakeKeyAndVisible ();
return true;
}
NSUserDefaults用于存储数据量小的数据,例如用户配置。
并不是所有的东西都能往里放的,只支持:NSString,NSNumber, NSDate, NSArray, NSDictionary,详细方法可以查看类文件。
NSUserDefaultsstandardUserDefaults用来记录一下永久保留的数据非常方便,不需要读写文件,而是保留到一个NSDictionary字典里,由系统保存到文件里,系统会保存到该应用下的/Library/Preferences/gongcheng.plist文件中。需要注意的是如果程序意外退出,NSUserDefaultsstandardUserDefaults数据不会被系统写入到该文件
UIViewController MakeLogin (){
var login = new EntryElement ("Login", "Type 'Root'", "");
var pass = new EntryElement ("Password", "Type 'Root'", "");
var loginButton = new StringElement ("Login", delegate {
login.FetchValue ();
pass.FetchValue ();
if (login.Value == "Root" && pass.Value == "Root"){
NSUserDefaults.StandardUserDefaults.SetBool (true, "loggedIn");
window.RootViewController.PresentViewController (MakeOptions (), true, delegate {});
}
});
return new DialogViewController (new RootElement ("Login"){
new Section ("Enter login and password"){
login, pass,
},
new Section (){
loginButton
}
});
}
public override bool FinishedLaunching (UIApplication app, NSDictionary options)
{
UIViewController main;
if (NSUserDefaults.StandardUserDefaults.BoolForKey ("xloggedIn")) //注意,自行调试明白了
main = MakeOptions ();
else
main = MakeLogin ();
window = new UIWindow (UIScreen.MainScreen.Bounds);
window.RootViewController = main;
window.MakeKeyAndVisible ();
return true;
}
return MonoTouch.Foundation.NSUserDefaults.StandardUserDefaults.StringForKey (cacheKey);
NSUserDefaults.StandardUserDefaults.SetString (list, cacheKey);