数据结构--栈的顺序存储

package stackandque;

interface Stack{

//public void InitStack();

public void InitStack(SeStack stack);

public boolean StackEmpty(SeStack stack);

public void PushStack(SeStack stack,Object x);

public Object PopStack(SeStack stack);

public Object GetTop(SeStack stack);

public void printStack(SeStack stack);

}

class SeStack implements Stack{

public Object[] stackData ;

int top;

public static final int Maxsize = 20;

@Override

public void InitStack(SeStack stack) {

stack.top = -1;

stackData = new Object[Maxsize]; 

}


@Override

public boolean StackEmpty(SeStack stack) {

if (stack.top==-1) {

return true;

}

else

return false;

}


@Override

public void PushStack(SeStack stack,Object x) {

if (stack.top==Maxsize-1) {

System.out.println("栈满了,不能压栈");

}else {

stack.stackData[++stack.top]=x;

}

}


@Override

public Object PopStack(SeStack stack) {

if (stack.top==-1) {

System.out.println("栈为空,不能弹出来");

return 0;

}else {

return stack.stackData[stack.top--];

}

}


@Override

public Object GetTop(SeStack stack) {

if (stack.top==-1) {

return 0;

}else

{

return stack.stackData[stack.top];

}

}


@Override

public void printStack(SeStack stack) {

if (stack.StackEmpty(stack)) {

System.out.println("栈里面没的元素");

}else{

for(int i=0;i<=stack.top;i++){

System.out.println("第"+i+"个元素为:"+stack.stackData[i]);

}

}

}


}

public class SequenceStack {

public static void main(String[] args){

SeStack seustack = new SeStack();

seustack.InitStack(seustack);

seustack.PushStack(seustack, 1);

seustack.PushStack(seustack, 2);

seustack.PushStack(seustack, 3);

seustack.PushStack(seustack, 4);

Object a=seustack.GetTop(seustack);

System.out.println("栈顶元素为:"+a);

seustack.printStack(seustack);

System.out.println("出栈操作");

Object a1 = seustack.PopStack(seustack);

Object a2 = seustack.PopStack(seustack);

System.out.println("a1= "+a1+"\n"+"a2= "+a2);

seustack.printStack(seustack);

boolean a3 = seustack.StackEmpty(seustack);

System.out.println("a3为:"+a3);

}


}

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