http://www.cnblogs.com/kuangbin/p/3189309.html
#include<iostream>
#include<iomanip>
#include<queue>
#include<algorithm>
#include<cstdlib>
#include<cstdio>
#include<cstring>
#include<cmath>
using namespace std;
const double eps=1e-8;
int sgn(double x)
{
if (fabs(x)<eps) return 0;
if (x<0) return -1;
return 1;
}
struct Vector
{
double x,y;
Vector() {};
Vector(double _x,double _y):x(_x),y(_y) {};
Vector operator+(const Vector& b) const
{
return Vector(x+b.x,y+b.y);
}
Vector operator-(const Vector& b) const
{
return Vector(x-b.x,y-b.y);
}
Vector operator*(double q) const
{
return Vector(x*q,y*q);
}
};
typedef Vector Point;
inline double DotProduct(const Vector& a,const Vector& b)
{
return a.x*b.x+a.y*b.y;
}
inline double CrossProduct(const Vector& a,const Vector& b)
{
return a.x*b.y-a.y*b.x;
}
struct Segment
{
Point s,e;
Segment() {};
Segment(Point _s,Point _e):s(_s),e(_e) {};
};
bool IsIntersected(Segment l1,Segment l2)
{
return max(l1.s.x,l1.e.x) >= min(l2.s.x,l2.e.x) &&
max(l2.s.x,l2.e.x) >= min(l1.s.x,l1.e.x) &&
max(l1.s.y,l1.e.y) >= min(l2.s.y,l2.e.y) &&
max(l2.s.y,l2.e.y) >= min(l1.s.y,l1.e.y) &&
sgn(CrossProduct(l2.s-l1.s,l1.e-l1.s))*sgn(CrossProduct(l2.e-l1.s,l1.e-l1.s)) <= 0 &&
sgn(CrossProduct(l1.s-l2.s,l2.e-l2.s))*sgn(CrossProduct(l1.e-l2.s,l2.e-l2.s)) <= 0;
}
double Dist(Point a,Point b)
{
return sqrt(DotProduct(b-a,b-a));
}
const int MAX=100;
const double INF=1e20;
Segment Seg[MAX];
double Dis[MAX][MAX];
int main()
{
cin.sync_with_stdio(false);
cout<<fixed<<setprecision(2);
int n;
double x,y1,y2,y3,y4;
while (cin>>n&&n!=-1)
{
for (int i=1; i<=n; i++)
{
cin>>x>>y1>>y2>>y3>>y4;
Seg[2*i-1]=Segment(Point(x,y1),Point(x,y2));
Seg[2*i]=Segment(Point(x,y3),Point(x,y4));
}
for (int i=0; i<=4*n+1; i++)
for (int j=0; j<=4*n+1; j++)
if (i==j) Dis[i][j]=0;
else Dis[i][j]=INF;
for (int i=1; i<=4*n; i++)
{
int index=(i+3)/4;
bool flag=true;
Point temp;
if (i&1) temp=Seg[(i+1)/2].s;
else temp=Seg[(i+1)/2].e;
for (int j=1; j<index; j++)
if (IsIntersected(Seg[2*j-1],Segment(Point(0,5),temp))==false
&&IsIntersected(Seg[2*j],Segment(Point(0,5),temp))==false)
flag=false;
if (flag)
Dis[0][i]=Dis[i][0]=Dist(Point(0,5),temp);
flag=true;
for (int j=index+1; j<=n; j++)
if (IsIntersected(Seg[2*j-1],Segment(temp,Point(10,5)))==false
&&IsIntersected(Seg[2*j],Segment(temp,Point(10,5)))==false)
flag=false;
if (flag)
Dis[i][4*n+1]=Dis[4*n+1][i]=Dist(temp,Point(10,5));
}
for (int i=1; i<=4*n; i++)
for (int j=i+1; j<=4*n; j++)
{
int index1=(i+3)/4;
int index2=(j+3)/4;
bool flag=true;
Point p1,p2;
if (i&1) p1=Seg[(i+1)/2].s;
else p1=Seg[(i+1)/2].e;
if (j&1) p2=Seg[(j+1)/2].s;
else p2=Seg[(j+1)/2].e;
for (int k=index1+1;k<index2;k++)
if (IsIntersected(Seg[2*k-1],Segment(p1,p2))==false
&&IsIntersected(Seg[2*k],Segment(p1,p2))==false)
flag=false;
if (flag) Dis[i][j]=Dis[j][i]=Dist(p1,p2);
}
bool flag=true;
for (int i=1;i<=n;i++)
if (IsIntersected(Seg[2*i-1],Segment(Point(0,5),Point(10,5)))==false
&&IsIntersected(Seg[2*i],Segment(Point(0,5),Point(10,5)))==false)
flag=false;
if (flag) Dis[0][4*n+1]=Dis[4*n+1][0]=10;
for (int k=0;k<=4*n+1;k++)
for (int i=0;i<=4*n+1;i++)
for (int j=0;j<=4*n+1;j++)
if (Dis[i][k]+Dis[k][j]<Dis[i][j])
Dis[i][j]=Dis[i][k]+Dis[k][j];
cout<<Dis[0][4*n+1]<<endl;
}
return 0;
}
POJ 1556 计算几何基础
最新推荐文章于 2019-03-30 20:54:09 发布