.NET 中接口的使用

namespace ConsoleApplication1

{

    public interface IVehicle

    {

        void Start();

        void Stop();

        void Turn();

    }

 

    public class VehicleBase : IVehicle

    {

        void IVehicle.Start()

        {

            Console.WriteLine("VehicleBase: IVehicle.Start.");

        }

 

        public virtual void Start()

        {

            Console.WriteLine("VehicleBase: Start.");

        }

 

        public void Stop()

        {

            Console.WriteLine("VehicleBase: Stop.");

        }

 

        public virtual void Turn()

        {

            Console.WriteLine("VehicleBase: Turn.");

        }

    }

 

    public class Car : VehicleBase

    {

        public override void Start()

        {

            Console.WriteLine("Car: Start.");

        }

 

        public new void Stop()

        {

            Console.WriteLine("Car: Stop.");

        }

     

        public override void Turn()

        {

            Console.WriteLine("Car: Turn.");

        }

    }

 

    public class Benz : Car , IVehicle

    {

        public override void Start()

        {

            Console.WriteLine("Benz: Start.");

        }

        public new void Stop()

        {

            Console.WriteLine("Benz: Stop.");

        }

     

        public new void Turn()

        {

            Console.WriteLine("Benz: Turn.");

        }

    }

 

    class Program

    {

        static void Main(string[] args)

        {

            IVehicle v;

            VehicleBase vb;

            Car car;

            Benz bz;

 

            bz = new Benz();

 

            v = bz;

            vb = bz;

            car = bz;

 

            v.Turn();

            vb.Turn();

            car.Turn();

            bz.Turn();

 

            Console.WriteLine("");

 

            v.Start();

            vb.Start();

            car.Start();

            bz.Start();

 

            Console.Read();

        }

        /*

        Result:

 

        If class Benz was defined as:

        public class Benz : Car , IVehicle

        {

            public new void Start()

            {

                Console.WriteLine("Benz: Start.");

            }

            public new void Stop()

            {

                Console.WriteLine("Benz: Stop.");

            }

         

            public new void Turn()

            {

                Console.WriteLine("Benz: Turn.");

            }

        }

        the result is:

 

        Benz: Turn.

        Car: Turn.

        Car: Turn.

        Benz: Turn.

 

        Benz: Start.

        Car: Start.

        Car: Start.

        Benz: Start.

 

 

        If class Benz was defined as:

        public class Benz : Car

        {

            public new void Start()

            {

                Console.WriteLine("Benz: Start.");

            }

            public new void Stop()

            {

                Console.WriteLine("Benz: Stop.");

            }

         

            public new void Turn()

            {

                Console.WriteLine("Benz: Turn.");

            }

        }

        the result is:

 

        Car: Turn.

        Car: Turn.

        Car: Turn.

        Benz: Turn.

 

        VehicleBase: IVehicle.Start.

        Car: Start.

        Car: Start.

        Benz: Start.

 

 

        If class Benz was defined as:

        public class Benz : Car , IVehicle

        {

            public override void Start()

            {

                Console.WriteLine("Benz: Start.");

            }

            public new void Stop()

            {

                Console.WriteLine("Benz: Stop.");

            }

         

            public new void Turn()

            {

                Console.WriteLine("Benz: Turn.");

            }

        }

        the result is:

 

        Benz: Turn.

        Car: Turn.

        Car: Turn.

        Benz: Turn.

 

        Benz: Start.

        Benz: Start.

        Benz: Start.

        Benz: Start.

 

 

        */

    }

}

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