<3> 自定义view 时钟



package com.example.kodulf.utilsdemo.utils;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Handler;
import android.os.Message;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.View;

import java.util.Date;

/**
 * Created by Kodulf on 2017/5/25.
 */

public class MyClock extends View {
    Paint mPaint;
    int width;
    int height;
    private int radius;
    private int gap;
    private Paint timePaint;
    private Paint handPaint;
    private Handler handler;
    private static final int RUN = 999;

    public MyClock(Context context) {
        //super(context);
        this(context,null);
    }

    public MyClock(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);

        initPaint();
        handler  = new Handler(new Handler.Callback() {
            @Override
            public boolean handleMessage(Message msg) {
                int what = msg.what;
                switch (what){
                    case RUN:
                        postInvalidate();
                        break;

                    default:

                        break;
                }
                return false;
            }
        });
    }

    /**
     * 初始化paint
     */
    private void initPaint() {
        mPaint = new Paint();
        mPaint.reset();
        mPaint.setColor(Color.RED);
        //一定要设置为描边的样式,不然就是一整个了
        mPaint.setStyle(Paint.Style.STROKE);//设置描边
        mPaint.setStrokeWidth(2);//设置描边线的粗细
        mPaint.setAntiAlias(true);//设置抗锯齿,使圆形更加圆滑

        timePaint = new Paint();
        timePaint.reset();
        timePaint.setColor(Color.BLACK);
        timePaint.setAntiAlias(true);//设置抗锯齿,使圆形更加圆滑

        handPaint = new Paint();
        handPaint.reset();
        handPaint.setAntiAlias(true);

    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        width = getWidth();
        height = getHeight();

        int centerY = height / 2;
        int centerX = width / 2;
        radius = width / 3;
        gap = width /10;

        drawCircle(canvas, centerY, centerX);
        drawNumbers(canvas, centerY, centerX);
        drawPoint(canvas, centerY, centerX);
        drawHand(canvas, centerY, centerX);

        invalidate();

        //每一秒钟更新一次
        handler.sendEmptyMessageDelayed(RUN,1000);

    }

    /**
     * 画时针,分针,秒针
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawHand(Canvas canvas, int centerY, int centerX) {
        Date date = new Date();
        int hours = date.getHours();
        int minutes = date.getMinutes();
        int seconds = date.getSeconds();

        //先画线,然后画中间的小圆圈

        //秒钟
        handPaint.setColor(Color.RED);
        handPaint.setStrokeWidth(2);
        int length = (int)((radius-gap*1.2) * Math.cos((Math.PI*(15-seconds) * 6)/180));
        int height = (int)((radius-gap*1.2) * Math.sin((Math.PI*(15-seconds) * 6)/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);

        //分
        handPaint.setColor(Color.BLUE);
        handPaint.setStrokeWidth(4);
        length = (int)((radius-gap*1.5) * Math.cos((Math.PI*((15-minutes) * 6-seconds/10))/180));
        height = (int)((radius-gap*1.5) * Math.sin((Math.PI*((15-minutes) * 6-seconds/10))/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);


        //小时
        handPaint.setStrokeWidth(6);
        length = (int)((radius-gap*2) * Math.cos((Math.PI*((3-hours) * 30-minutes/2))/180));
        height = (int)((radius-gap*2) * Math.sin((Math.PI*((3-hours) * 30-minutes/2))/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);


        canvas.drawCircle(centerX, centerY,6, mPaint);
    }

    /**
     * 画刻度
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawPoint(Canvas canvas, int centerY, int centerX) {
        timePaint.setStrokeWidth(3);
        //还是从3开始画,画每一个小的刻度的时间线
        for (int i = 0; i < 60; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius) * Math.cos((Math.PI*i * 6)/180));
            int height = (int)((radius) * Math.sin((Math.PI*i * 6)/180));

            int length2 = (int)((radius-gap/2) * Math.cos((Math.PI*i * 6)/180));
            int height2 = (int)((radius-gap/2) * Math.sin((Math.PI*i * 6)/180));
            canvas.drawLine(centerX+length,centerY-height,centerX+length2,centerY-height2,timePaint);
        }

        //线加粗
        timePaint.setStrokeWidth(3);
        //还是从3开始画,画准点的时间线
        for (int i = 0; i < 12; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius) * Math.cos((Math.PI*i * 30)/180));
            int height = (int)((radius) * Math.sin((Math.PI*i * 30)/180));

            int length2 = (int)((radius-gap) * Math.cos((Math.PI*i * 30)/180));
            int height2 = (int)((radius-gap) * Math.sin((Math.PI*i * 30)/180));
            canvas.drawLine(centerX+length,centerY-height,centerX+length2,centerY-height2,timePaint);
        }
    }

    /**
     * 画出数字
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawNumbers(Canvas canvas, int centerY, int centerX) {
        mPaint.setTextSize(gap);//设置字体的大小
        mPaint.setTextAlign(Paint.Align.CENTER);

        //从3开始画,3,2,1,12,11,10,9,8,7,6,5,4,这样划过来
        for (int i = 0; i <12; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius+gap) * Math.cos((Math.PI*i * 30)/180));
            int height = (int)((radius+gap) * Math.sin((Math.PI*i * 30)/180));

            int num = (15-i)%12;

            if(num==0){
                num = 12;
            }

            canvas.drawText(num+"",centerX+length,centerY-height+gap/2,mPaint);

        }
    }

    private void drawCircle(Canvas canvas, int centerY, int centerX) {

        canvas.drawCircle(centerX, centerY, radius, mPaint);

    }

}


自定义属性:

这里简单的就是数字的大小和表盘的颜色

首先在values下面的styles.xml文件中添加一个declare-styleable,添加两个我们自定义的属性

一个是数字的大小的属性timeTextSize, 它个格式是dimension的

还有一个是表盘的颜色的,属性是timeColor, 它的格式是color的


    <declare-styleable name="MyClock">
        <attr name="timeTextSize" format="dimension"></attr>
        <attr name="timeColor" format="color"></attr>
    </declare-styleable>

然后在调用的地方:可以将这两个属性添加,

一定要注意的是在抬头的部分,一定要有一个xmlns:app="http://schemas.android.com/apk/res-auto"这个命名空间

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context="com.example.kodulf.utilsdemo.activity.ClockActivity">

    <com.example.kodulf.utilsdemo.utils.MyClock
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        app:timeTextSize="@dimen/px60_x"
        app:timeColor="@android:color/holo_purple"/>
</LinearLayout>

然后在我们的方法里面可以通过下面的方法获取到:


/**
     * 初始化自定义的属性
     * @param context
     * @param attrs
     */
    private void initSelfAttribute(Context context, @Nullable AttributeSet attrs) {
        TypedArray typedArray = context.obtainStyledAttributes(
                attrs, //包含了xml 中当前控件的所有属性 android:,app:这两种开头的
                R.styleable.MyClock);//获取针对MyClock 的所有属性


        //获取颜色属性,
        //参数一:index,就是android中自定义属性的索引,
        int timeColor = typedArray.getColor(R.styleable.MyClock_timeColor, Color.YELLOW);

        timeCircleAndText.setColor(timeColor);

        timeTextSize = typedArray.getDimension(R.styleable.MyClock_timeTextSize, getResources().getDimension(R.dimen.px23_x));

        //TypedArray 对象在使用完之后,必须要被回收
        typedArray.recycle();
    }


添加了自定义属性更新后的自定义的clock的代码:

package com.example.kodulf.utilsdemo.utils;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Handler;
import android.os.Message;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.View;

import com.example.kodulf.utilsdemo.R;

import java.util.Date;

/**
 * Created by Kodulf on 2017/5/25.
 */

public class MyClock extends View {
    private Paint timeCircleAndText;
    private float timeTextSize;
    int width;
    int height;
    private int radius;
    private int gap;
    private Paint timePaint;
    private Paint handPaint;
    private Handler handler;
    private static final int RUN = 999;

    public MyClock(Context context) {
        //super(context);
        this(context,null);
    }

    public MyClock(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);

        initPaint();

        initSelfAttribute(context, attrs);

        handler  = new Handler(new Handler.Callback() {
            @Override
            public boolean handleMessage(Message msg) {
                int what = msg.what;
                switch (what){
                    case RUN:
                        postInvalidate();
                        break;

                    default:

                        break;
                }
                return false;
            }
        });
    }

    /**
     * 初始化自定义的属性
     * @param context
     * @param attrs
     */
    private void initSelfAttribute(Context context, @Nullable AttributeSet attrs) {
        TypedArray typedArray = context.obtainStyledAttributes(
                attrs, //包含了xml 中当前控件的所有属性 android:,app:这两种开头的
                R.styleable.MyClock);//获取针对MyClock 的所有属性


        //获取颜色属性,
        //参数一:index,就是android中自定义属性的索引,
        int timeColor = typedArray.getColor(R.styleable.MyClock_timeColor, Color.YELLOW);

        timeCircleAndText.setColor(timeColor);

        timeTextSize = typedArray.getDimension(R.styleable.MyClock_timeTextSize, getResources().getDimension(R.dimen.px23_x));

        //TypedArray 对象在使用完之后,必须要被回收
        typedArray.recycle();
    }

    /**
     * 初始化paint
     */
    private void initPaint() {
        timeCircleAndText = new Paint();
        timeCircleAndText.reset();
        timeCircleAndText.setColor(Color.RED);
        //一定要设置为描边的样式,不然就是一整个了
        timeCircleAndText.setStyle(Paint.Style.STROKE);//设置描边
        timeCircleAndText.setStrokeWidth(2);//设置描边线的粗细
        timeCircleAndText.setAntiAlias(true);//设置抗锯齿,使圆形更加圆滑

        timePaint = new Paint();
        timePaint.reset();
        timePaint.setColor(Color.BLACK);
        timePaint.setAntiAlias(true);//设置抗锯齿,使圆形更加圆滑

        handPaint = new Paint();
        handPaint.reset();
        handPaint.setAntiAlias(true);

    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        width = getWidth();
        height = getHeight();

        int centerY = height / 2;
        int centerX = width / 2;
        radius = width / 3;
        gap = width /10;

        drawCircle(canvas, centerY, centerX);
        drawNumbers(canvas, centerY, centerX);
        drawPoint(canvas, centerY, centerX);
        drawHand(canvas, centerY, centerX);

        invalidate();

        //每一秒钟更新一次
        handler.sendEmptyMessageDelayed(RUN,1000);

    }

    /**
     * 画时针,分针,秒针
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawHand(Canvas canvas, int centerY, int centerX) {
        Date date = new Date();
        int hours = date.getHours();
        int minutes = date.getMinutes();
        int seconds = date.getSeconds();

        //先画线,然后画中间的小圆圈

        //秒钟
        handPaint.setColor(Color.RED);
        handPaint.setStrokeWidth(2);
        int length = (int)((radius-gap*1.2) * Math.cos((Math.PI*(15-seconds) * 6)/180));
        int height = (int)((radius-gap*1.2) * Math.sin((Math.PI*(15-seconds) * 6)/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);

        //分
        handPaint.setColor(Color.BLUE);
        handPaint.setStrokeWidth(4);
        length = (int)((radius-gap*1.5) * Math.cos((Math.PI*((15-minutes) * 6-seconds/10))/180));
        height = (int)((radius-gap*1.5) * Math.sin((Math.PI*((15-minutes) * 6-seconds/10))/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);


        //小时
        handPaint.setStrokeWidth(6);
        length = (int)((radius-gap*2) * Math.cos((Math.PI*((3-hours) * 30-minutes/2))/180));
        height = (int)((radius-gap*2) * Math.sin((Math.PI*((3-hours) * 30-minutes/2))/180));
        canvas.drawLine(centerX,centerY,centerX+length,centerY-height,handPaint);


        canvas.drawCircle(centerX, centerY,6, timeCircleAndText);
    }

    /**
     * 画刻度
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawPoint(Canvas canvas, int centerY, int centerX) {
        timePaint.setStrokeWidth(3);
        //还是从3开始画,画每一个小的刻度的时间线
        for (int i = 0; i < 60; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius) * Math.cos((Math.PI*i * 6)/180));
            int height = (int)((radius) * Math.sin((Math.PI*i * 6)/180));

            int length2 = (int)((radius-gap/2) * Math.cos((Math.PI*i * 6)/180));
            int height2 = (int)((radius-gap/2) * Math.sin((Math.PI*i * 6)/180));
            canvas.drawLine(centerX+length,centerY-height,centerX+length2,centerY-height2,timePaint);
        }

        //线加粗
        timePaint.setStrokeWidth(3);
        //还是从3开始画,画准点的时间线
        for (int i = 0; i < 12; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius) * Math.cos((Math.PI*i * 30)/180));
            int height = (int)((radius) * Math.sin((Math.PI*i * 30)/180));

            int length2 = (int)((radius-gap) * Math.cos((Math.PI*i * 30)/180));
            int height2 = (int)((radius-gap) * Math.sin((Math.PI*i * 30)/180));
            canvas.drawLine(centerX+length,centerY-height,centerX+length2,centerY-height2,timePaint);
        }
    }

    /**
     * 画出数字
     * @param canvas
     * @param centerY
     * @param centerX
     */
    private void drawNumbers(Canvas canvas, int centerY, int centerX) {
        timeCircleAndText.setTextSize(timeTextSize);//设置字体的大小
        timeCircleAndText.setTextAlign(Paint.Align.CENTER);

        //从3开始画,3,2,1,12,11,10,9,8,7,6,5,4,这样划过来
        for (int i = 0; i <12; i++) {
            //需要注意sin,cos 里面的是double 类型的
            int length = (int)((radius+gap) * Math.cos((Math.PI*i * 30)/180));
            int height = (int)((radius+gap) * Math.sin((Math.PI*i * 30)/180));

            int num = (15-i)%12;

            if(num==0){
                num = 12;
            }

            canvas.drawText(num+"",centerX+length,centerY-height+gap/2, timeCircleAndText);

        }
    }

    private void drawCircle(Canvas canvas, int centerY, int centerX) {

        canvas.drawCircle(centerX, centerY, radius, timeCircleAndText);

    }

}





参考:

http://blog.csdn.net/shakespeare001/article/details/50542978

http://blog.csdn.net/xiaanming/article/details/10298163






  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值