【笔记】数据结构_线性表-顺序表

1.顺序表与链表

在这里插入图片描述
左侧为顺序表,右侧为链表,区别在于有无在内存中顺序存放数据。

2.顺序表初始化

顺序表结构:

typedef struct Table{
	int* head;
	int length;
	int size;
}table;

顺序表初始化:

table initTable(){
	Table t;
	t.head = (int*)malloc(5*sizeof(int));
	if(!t.head){
		printf("init talbe error!");
		exit(0);
	}
	t.length = 0;
	t.size = 5;
	return t;
}

顺序表遍历:

void displayTable(Table t){
	for(int i=0;i<t.length;i++){
		printf("%d ",t.head[i]);
	}
	printf("\n");
}

例子:

#include <stdio.h>
#pragma warning(disable:4996)
#define Size 5

typedef struct Table{
	int* head;
	int length;
	int size;
}table;

Table initTable(){
	Table t;
	t.head = (int*)malloc(Size*sizeof(int));
	if(!t.head){
		printf("init talbe error!");
	}
	t.length = 0;
	t.size = Size;
	return t;
}

void displayTable(Table t){
	for(int i=0;i<t.length;i++){
		printf("%d ",t.head[i]);
	}
	printf("\n");
}

int main(){
	Table t = initTable();
	for(int i=0;i<Size;i++){
		t.head[i] = i;
		t.length++;
	}
	displayTable(t);
	return 0;
}

3.顺序表操作-添加

Table addTable(Table t,int elem,int add){//elem插入数据,add插入位置
	if(add<1||add>t.length+1){
		printf("add error!\n");
		exit(0);
	}
	if(t.length == t.size){
		t.head = (int*)realloc(t.head,(t.size+1)*sizeof(int));
		if(!t.head){
			printf("realloc error!");
			return t;
		}
		t.size++;
	}
	for(int i=t.length-1;i>=add-1;i--){
		t.head[i+1] = t.head[i];
	}
	t.head[add-1] = elem;
	t.length++;
	return t;
}

4.顺序表操作-删除

Table delTable(Table t,int del){
	if(del<1||del>t.length){
		printf("delete error!");
		exit(0);
	}
	for(int i=del;i<t.length;i++){
		t.head[i-1] = t.head[i];
	}
	t.length--;
	return t;
}

5.顺序表操作-顺序查找

int findTable(Table t,int elem){
	for(int i=0;i<t.length;i++){
		if(t.head[i]==elem){
			return 1;
		}
	}
	return 0;
}

6.顺序表操作-更改元素

Table changeTable(Table t, int elem, int newElem) {
	int oldElem = findTable(t,elem);
	if (!oldElem) {
		printf("can not find the elemt!");
		return t;
	}
	t.head[oldElem - 1] = newElem;
	return t;
}

7.总结

#include <stdio.h>
#include <stdlib.h>
#pragma warning(disable:4996)
#define Size 5

typedef struct Table {
	int* head;
	int length;
	int size;
}table;

Table initTable() {
	Table t;
	t.head = (int*)malloc((Size) * sizeof(int));
	if (!t.head) {
		printf("init talbe error!");
	}
	t.length = 0;
	t.size = Size;
	return t;
}

void displayTable(Table t) {
	for (int i = 0; i < t.length; i++) {
		printf("%d ", t.head[i]);
	}
	printf("\n");
}

table addTable1(Table t, int elem, int add) {
	if (add<1 || add>t.length + 1) {
		printf("add error");
		exit(0);
	}
	if (t.length == t.size) {
		t.head = (int*)realloc(t.head, (t.size+1)*sizeof(int));
		if (!t.head) {
			printf("realloc fail!");
			return t;
		}
		t.size += 1;
	}
	for (int i = t.length - 1; i >= add - 1; i--) {
		t.head[i + 1] = t.head[i];
	}
	t.head[add - 1] = elem;
	t.length++;
	return t;
}

Table addTable(Table t, int elem, int add) {//elem插入数据,add插入位置
	if (add<1 || add>t.length + 1) {
		printf("add error!\n");
		exit(0);
	}
	if (t.length == t.size) {
		t.head = (int*)realloc(t.head, (t.size + 1) * sizeof(int));
		if (!t.head) {
			printf("realloc error!");
			return t;
		}
		t.size++;
	}
	for (int i = t.length - 1; i >= add - 1; i--) {
		t.head[i + 1] = t.head[i];
	}
	t.head[add - 1] = elem;
	t.length++;
	return t;
}

Table delTable(Table t, int del) {
	if (del<1 || del>t.length) {
		printf("delete error!");
		exit(0);
	}
	for (int i = del; i < t.length; i++) {
		t.head[i - 1] = t.head[i];
	}
	t.length--;
	return t;
}

int findTable(Table t, int elem) {
	for (int i = 0; i < t.length; i++) {
		if (t.head[i] == elem) {
			return i+1;
		}
	}
	return 0;
}

Table changeTable(Table t, int elem, int newElem) {
	int oldElem = findTable(t,elem);
	if (!oldElem) {
		printf("can not find the elemt!");
		return t;
	}
	t.head[oldElem - 1] = newElem;
	return t;
}

int main() {
	Table t = initTable();
	for (int i = 0; i < Size; i++) {
		t.head[i] = i;
		t.length++;
	}
	displayTable(t);
	printf("add 6 in 3\n");
	t = addTable(t, 6, 3);
	displayTable(t);
	t = delTable(t, 3);
	displayTable(t);
	if (findTable(t, 3)) {
		printf("find 3 success!\n");
	}
	else {
		printf("find 3 fail!\n");
	}
	t = changeTable(t, 3, 6);
	displayTable(t);
	return 0;
}
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