经典题型:走迷宫(堆栈)

stack.h

#ifndef _STACK_H__
#define _STACK_H__
#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
enum DIRE{R,D,L,U,N};

typedef struct Pos{
	int x;   //行
	int y;   //列
	enum DIRE dire;//方向
}Pos;

//typedef Pos T;
typedef int T;
typedef struct Stack{
	T *base;	
	size_t capcity;
	size_t size;
}Stack;

int stack_init(Stack *s,size_t cap); //初始化堆栈
bool stack_is_empty(Stack *s); //判断堆栈是否为空
bool stack_is_full(Stack *s); //判断堆栈是否满
T stack_top(Stack *s); //查看堆栈的栈顶元素
T stack_pop(Stack *s); //从堆栈中弹出一个元素
void stack_push(Stack *s,T data); //往堆栈中压入一个元素
void stack_destroy(Stack *s); //销毁堆栈
void stack_clear(Stack *s); //清空堆栈
void stack_foreach(Stack *s,void (*foreach)(T)); //遍历堆栈中的元素

#endif //_STACK_H__

stack.c

#include "stack.h"

int stack_init(Stack *s,size_t cap){
	s->base = calloc(cap,sizeof(T));
	if(s->base==NULL){
		return -1;	
	}
	s->capcity = cap;
	s->size = 0;
	return 0;
}
bool stack_is_empty(Stack *s){
	return s->size == 0;	
}
bool stack_is_full(Stack *s){
	return s->size == s->capcity;	
}
T stack_top(Stack *s){
	return s->base[s->size-1];	
}
T stack_pop(Stack *s){
	return s->base[--s->size];	
}
void stack_push(Stack *s,T data){
	s->base[s->size++] = data;	
}
void stack_destroy(Stack *s){
	free(s->base);
	s->base = NULL;
}
void stack_clear(Stack *s){
	s->size = 0;	
}
void stack_foreach(Stack *s,void (*foreach)(T)){
	int i;
	for(i=0;i<s->size;i++){
		foreach(s->base[i]);
	}
}

maze.c

#include "stack.h"

int maze[9][11]={     //0表示路   1表示墙
	{0,0,0,1,0,1,1,0,1,1,1},
	{0,1,0,0,0,0,0,0,0,1,0},
	{0,1,1,1,1,1,1,0,1,0,0},
	{0,0,0,0,1,0,1,0,1,1,0},
	{0,1,0,1,0,0,0,1,0,0,0},
	{0,1,0,1,0,1,1,1,1,0,1},
	{1,1,0,0,0,1,0,0,0,0,0},
	{0,0,1,0,1,1,0,1,0,1,1},
	{1,1,0,0,0,0,0,1,0,0,0},
};

int sx = 0,sy = 0;
int tx = 8,ty = 10;
//返回-1表示迷宫走不出来 0能走出来
int walkmaze(){
	Stack s;
	stack_init(&s,100);	
	Pos pos = {sx,sy,N};
	stack_push(&s,pos);
	maze[0][0] = -1;
	int nx = 0,ny = 0;//已经走过的最后一个点
	enum DIRE dire = R;//记录探索的方向
	while(1){
		pos = stack_top(&s);
		if(pos.x == tx && pos.y == ty){
			return 0;	
		}
		switch(dire){
			case R:
				if(ny+1<11 && maze[nx][ny+1] == 0){
					pos.x = nx;
					pos.y = ++ny;
					maze[nx][ny] = -1;
					pos.dire = dire;
					stack_push(&s,pos);
					break;
				}else{
					++dire;	
				}
			case D:
				if(nx+1<9 && maze[nx+1][ny] == 0){
					pos.x = ++nx;
					pos.y = ny;
					pos.dire = dire;
					maze[nx][ny] = -1;
					stack_push(&s,pos);
					break;
				}else{
					++dire;	
				}
			case L:
				if(ny-1>=0 && maze[nx][ny-1] == 0){
					pos.x = nx;
					pos.y = --ny;
					pos.dire = dire;
					maze[nx][ny] = -1;
					stack_push(&s,pos);
					break;
				}else{
					++dire;	
				}
			case U:
				if(nx-1>=0 && maze[nx-1][ny] == 0){
					pos.x = --nx;
					pos.y = ny;
					pos.dire = dire;
					maze[nx][ny] = -1;
					stack_push(&s,pos);
				}else{
					++dire;	
				}
		}
		if(dire == N){//此路不通
			pos = stack_pop(&s);//走的这一步不可以 往前退
			if(pos.dire == N){//起点位置无方向 N 起点都被回退了 说明无解
				return -1;	
			}
			dire = pos.dire+1;
			maze[nx][ny] = -2;//死路
			pos = stack_top(&s);//获得最后位置
			nx = pos.x;
			ny = pos.y;
		}else{
			dire = R;	
		}
	}

	stack_destroy(&s);
}

void showroad(){
	int i,j;
	for(i=0;i<9;i++){
		for(j=0;j<11;j++){
			if(maze[i][j]==1){
				printf("#");
			}else if(maze[i][j] == -1){
				printf("O");	
			}else{
				printf(" ");	
			}
		}	
		printf("\n");
	}
}
//int sx=0,sy=0;
//int tx=8,ty=10;
//保存路径  
int main(){
	int ret = walkmaze();
	if(ret == 0){
		showroad();
	}else{
		printf("此迷宫无解!\n");	
	}
	return 0;	
}


运行结果:
在这里插入图片描述

  • 1
    点赞
  • 4
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值