服务端:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include <netinet/in.h>
const int port = 8080;
const char* ip = "127.0.0.1";
int main()
{
int ser_sock = socket(AF_INET, SOCK_STREAM, 0);
if(ser_sock < 0)
{
perror("socket");
return 1;
}
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = inet_addr(ip);
if(bind(ser_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("bind");
return 2;
}
int listen_sock = listen(ser_sock, 5);
if(listen_sock < 0)
{
perror("listen");
return 3;
}
struct sockaddr_in peer;
socklen_t peer_len;
char buf[1024];
int accept_fd = accept(ser_sock, (struct sockaddr*)&peer, &peer_len);
if(accept_fd < 0)
{
perror("accept");
return 4;
}
else
{
printf("connected with ip: %s and port: %d\n", inet_ntop(AF_INET,&peer.sin_addr, buf, 1024), ntohs(peer.sin_port));
}
while(1)
{
memset(buf, '\0', sizeof(buf));
ssize_t size = read(accept_fd, buf, sizeof(buf) - 1);
if(size > 0)
{
printf("client#: %s\n", buf);
}
else if(size == 0)
{
printf("read is done...\n");
break;
}
else
{
perror("read");
break;
}
printf("server please enter: ");
fflush(stdout);
size = read(0, buf, sizeof(buf) - 1);
if(size > 0)
{
buf[size - 1] = '\0';
}
else if(size == 0)
{
printf("read is done...\n");
break;
}
else
{
perror("read");
break;
}
write(accept_fd, buf, strlen(buf));
}
close(ser_sock);
return 0;
}
`
``客户端:
`
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include <netinet/in.h>
const int port = 8080;
const char* ip = "127.0.0.1";
int main()
{
int clt_sock = socket(AF_INET, SOCK_STREAM, 0);
if(clt_sock < 0)
{
perror("socket");
return 1;
}
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = inet_addr(ip);
socklen_t addr_len = sizeof(addr);
int connect_fd = connect(clt_sock, (struct sockaddr*)&addr, addr_len);
if(connect_fd < 0)
{
perror("connect");
return 2;
}
char buf[1024];
while(1)
{
memset(buf, '\0', sizeof(buf));
printf("client please enter: ");
fflush(stdout);
ssize_t size = read(0, buf, sizeof(buf) - 1);
if(size > 0)
{
buf[size - 1] = '\0';
}
else if(size == 0)
{
printf("read is done...\n");
break;
}
else
{
perror("read");
return 4;
}
write(clt_sock, buf, strlen(buf));
size = read(clt_sock, buf, sizeof(buf));
if(size > 0)
{
buf[size] = '\0';
}
else if(size == 0)
{
printf("read is done...\n");
break;
}
else
{
perror("read");
return 5;
}
printf("server: %s\n", buf);
}
close(clt_sock);
return 0;
}
一对一的通信,客户端接收数据,服务端就等待着客户端发送数据。