A simple dartboard consists of a flat, circular piece of cork with concentric rings drawn on it. Darts are thrown at the board by players in
an attempt to hit the center of the dartboard (the Bullseye). The region between each pair of rings (or the center and the first ring)
represents a certain point value. The closer the region is to the center of the dartboard, the more points the region is worth, as shown in
the diagram below:
Ring radii are at 3", 6", 9", 12" and 15" (the Bullseye has a diameter of 6"). A game of Simple Darts between two players is played as
follows. The first player throws 3 darts at the board. A score is computed by adding up the point values of each region that a dart lands in.
The darts are removed. The second player throws 3 darts at the board; the score for player two is computed the same way as it is for player
one. The player with the higher score wins.
For this problem, you are to write a program that computes the scores for two players, and determine who, if anyone, wins the game. If a dart
lands exactly on a ring (region boundary), the higher point value is awarded. Any dart outside the outer ring receives no points. For the
purposes of this problem, you can assume that a dart has an infinitely fine point and can not land paritially on a ring; it is either on the
ring or it is not on the ring. Standard double precision floating point operations will be should be used.
输入格式
Input consists of 1 or more datasets. A dataset is a line with 12 double-precision values separated by spaces. Each pair of values represents the X
and Y distances respectively of a dart from the center of the board in inches. (the center is located at X = 0, Y = 0. The range of values are: -
20.0<=X, Y<=20.0. Player one's darts are represented by the first 3 pairs of values, and player two's by the last 3 pairs of values. Input is
terminated by the first value of a dataset being -100.
输出格式
For each dataset, print a line of the form:
SCORE: N to M, PLAYER P WINS.
Or:
SCORE: N to M, TIE.
N is player one's score, and M is player two's score. P is either 1 or 2 depending on which player wins. All values are non-negative integers.
Formula
Recall: r^2 = x^2 + y^2 where r is the radius, and (x, y) are the coordinates of a point on the circle.
样例输入
-9 0 0 -4.5 -2 2 9 0 0 4.5 2 -2 -19.0 19.0 0 0 0 0 3 3 6 6 12 12 -100 0 0 0 0 0 0 0 0 0 0 0
样例输出
SCORE: 240 to 240, TIE. SCORE: 200 to 140, PLAYER 1 WINS.
根据点到圆心的距离,把分算出来比较下就可以了
#include<stdio.h>
#include<math.h>
int fen(double x,double y){
double r=x*x+y*y;
if(r<=3*3)
return 100;
else if(r<=6*6)
return 80;
else if(r<=9*9)
return 60;
else if(r<=12*12)
return 40;
else if(r<=15*15)
return 20;
else
return 0;
}
int main(){
int score1,score2;
double a1,a2,a3,a4,a5,a6,b1,b2,b3,b4,b5,b6;
while(scanf("%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf",&a1,&a2,&a3,&a4,&a5,&a6,&b1,&b2,&b3,&b4,&b5,&b6)){
if(a1==-100)
break;
score1=fen(a1,a2)+fen(a3,a4)+fen(a5,a6);
score2=fen(b1,b2)+fen(b3,b4)+fen(b5,b6);
if(score1==score2)
printf("SCORE: %d to %d, TIE.\n",score1,score2);
else if(score1>score2)
printf("SCORE: %d to %d, PLAYER 1 WINS.\n",score1,score2);
else
printf("SCORE: %d to %d, PLAYER 2 WINS.\n",score1,score2);
}
return 0;
}