工厂设计模式(对弈游戏系统)

package interfaces;
/**
 * 工厂设计模式
 * 例子:在相同的棋盘上下国际象棋和西洋跳棋
 * */
interface Game {
boolean move();
}


interface GameFactory {
Game getGame();
}


class Checkers implements Game {
private int moves = 0;
private static final int MOVES = 3;


public boolean move() {
System.out.println("Checkers move " + moves);
return ++moves != MOVES;
}
}


class CheckerFactory implements GameFactory {
public Game getGame() {
return new Checkers();
}
}


class Chess implements Game {
private int moves = 0;
private static final int MOVES = 4;
public boolean move(){
System.out.println("Chess move "+moves);
return ++moves!=MOVES;
}
}
class ChessFactory implements GameFactory{
public Game getGame(){return new Chess();}
}


public class Games {
public static void playGame(GameFactory factory){
Game s = factory.getGame();
while(s.move());
}
public static void main(String[] args){
playGame(new CheckerFactory());
playGame(new ChessFactory());
}

}

输出结果:

Checkers move 0
Checkers move 1
Checkers move 2
Chess move 0
Chess move 1
Chess move 2
Chess move 3

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