using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace HotKey
{
public partial class Form1 : Form
{
[DllImport("user32.dll")]
public static extern UInt32 RegisterHotKey(IntPtr hWnd, UInt32 id, UInt32 fsModifiers, UInt32 vk); //APIpublic Form1()
{
InitializeComponent();
RegisterHotKey(this.Handle, 247696411, 0, (UInt32)Keys.F3); //注册热键
}
//重写消息循环
protected override void WndProc(ref Message m)
{
const int WM_HOTKEY = 0x0312;
// m.WParam.ToInt32() 要和 注册热键时的第2个参数一样
if (m.Msg == WM_HOTKEY && m.WParam.ToInt32() == 247696411) //判断热键
{
MessageBox.Show("成功触发热键!");
}
base.WndProc(ref m);
}
}
}