前言
以前要是自己创建子进程,如果需要等子进程结束的话。主程序退出前,那就要自己主动等子进程句柄。等到了信号,才知道子进程已经退出了。
看chromium工程中,用到了RegisterWaitForSingleObject,可以实现子进程退出时,用回调实现的通知。
chromium中不只是用RegisterWaitForSingleObject等进程句柄, 还等待事件句柄。
RegisterWaitForSingleObject等待的句柄只要能产生信号,都可以用RegisterWaitForSingleObject来注册回调,实现异步通知。
msdn并没有提供RegisterWaitForSingleObject的例子。
在网上找到一个同学写的例子,单步了一次,知道RegisterWaitForSingleObject的用法了。
他的例子中,用 cout 打印 ostringstream,编译报错。改成用cout打印ostringstream.str().
例子
vs2017编译测试通过
#include <Windows.h>
#include <iostream>
#include <sstream>
#include <vector>
#include <memory>
#include <stdlib.h>
#include <time.h>
using namespace std;
class Process
{
public:
typedef void (*ProcessExitCallback)(Process const*);
Process() :
hProcess(NULL),
hThread(NULL),
hWait(NULL),
exitCallback(NULL)
{
}
~Process()
{
if (hThread) CloseHandle(hThread);
if (hWait)
{
::UnregisterWaitEx(hWait, INVALID_HANDLE_VALUE); // INVALID_HANDLE_VALUE means "Wait for pending callbacks"
hWait = NULL;
}
if (hProcess)
{
DWORD code;
if (GetExitCodeProcess(hProcess, &code))
{
if (code == STILL_ACTIVE) TerminateProcess(hProcess, 1);
}
CloseHandle(hProcess);
}
}
DWORD getId() const { return id; }
HANDLE getHandle() const { return hProcess; }
bool CreateSuspended(int sleepTime)
{
ostringstream cmdLine;
cmdLine << "TestApp.exe " << sleepTime;
STARTUPINFOA si = { sizeof(STARTUPINFOA) };
PROCESS_INFORMATION pi;
BOOL bProcessCreated = CreateProcessA(NULL, (char*)cmdLine.str().c_str(), NULL, NULL, FALSE, DETACHED_PROCESS | CREATE_SUSPENDED, NULL, NULL, &si, &pi);
if (bProcessCreated)
{
hProcess = pi.hProcess;
hThread = pi.hThread;
id = pi.dwProcessId;
}
else
{
DWORD error = GetLastError();
// print ostringstream, use ostringstream.str()
cout << "CreateProcess() failed with error " << error << " for command line '" << cmdLine.str() << "'" << endl;
}
return bProcessCreated;
}
void Resume()
{
ResumeThread(hThread);
}
bool RegisterExitCallback(ProcessExitCallback callback)
{
if (!callback) return false;
if (exitCallback) return false; // already registered
exitCallback = callback;
BOOL result = RegisterWaitForSingleObject(&hWait, hProcess, OnExited, this, INFINITE, WT_EXECUTEONLYONCE);
if (!result)
{
DWORD error = GetLastError();
cerr << "RegisterWaitForSingleObject() failed with error code " << error << endl;
}
return result;
}
private:
static void CALLBACK OnExited(void* context, BOOLEAN isTimeOut)
{
((Process*)context)->OnExited();
}
void OnExited()
{
exitCallback(this);
}
DWORD id;
HANDLE hProcess;
HANDLE hThread;
HANDLE hWait;
ProcessExitCallback exitCallback;
};
CRITICAL_SECTION coutAccess;
int nRunningProcesses;
void OnProcessExited(Process const* process)
{
EnterCriticalSection(&coutAccess);
try
{
cout << "Process with id " << process->getId() << " has exited" << endl;
if (--nRunningProcesses == 0) cout << "All child processes have finished. Press ENTER to exit the program" << endl;
}
catch (...)
{
}
LeaveCriticalSection(&coutAccess);
}
int main(int argc, char** argv)
{
InitializeCriticalSection(&coutAccess);
srand(time(NULL));
int nProcesses = 0;
int maxSleep = 0;
if (argc >= 2) nProcesses = atoi(argv[1]);
if (nProcesses == 0) nProcesses = 1;
if (argc >= 3) maxSleep = atoi(argv[2]);
if (maxSleep == 0) maxSleep = 5;
cout << "Creating " << nProcesses << " processes" << endl;
vector<int> sleepTimes(nProcesses);
for (int i=0; i<nProcesses; ++i) sleepTimes[i] = rand() % maxSleep*1000;
vector<unique_ptr<Process>> processes(nProcesses);
for (int i=0; i<nProcesses; ++i)
{
processes[i].reset(new Process());
if (!processes[i]->CreateSuspended(sleepTimes[i])) return 1;
}
cout << "Registering wait handles" << endl;
for (int i=0; i<nProcesses; ++i)
{
if (!processes[i]->RegisterExitCallback(OnProcessExited)) return 2;
}
nRunningProcesses = nProcesses;
cout << "Resuming created processes" << endl;
for (int i=0; i<nProcesses; ++i) processes[i]->Resume();
cin.get(); // wait for Enter
cout << "Done" << endl;
return 0;
}