c# 鼠标点击器

原理很简单,发送mouse_event 消息(具体参数信息可查msdn)

为了方便控制,在系统中注册热键

RegisterHotKey        注册热键

UnregisterHotKey       释放热键

 

有代码有真相:

 

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace 鼠标点击器
{
    public partial class Form1 : Form
    {
        [DllImport("user32.dll", SetLastError = true)]
        public static extern bool RegisterHotKey(
            IntPtr hWnd, // handle to window   
            int id,            // hot key identifier   
            KeyModifiers fsModifiers,  // key-modifier options   
            Keys vk            // virtual-key code   
        );

        [DllImport("user32.dll", SetLastError = true)]
        public static extern bool UnregisterHotKey(
            IntPtr hWnd,  // handle to window   
            int id      // hot key identifier   
        );

        [Flags()]
        public enum KeyModifiers
        {
            None = 0,
            Alt = 1,
            Control = 2,
            Shift = 4,
            Windows = 8
        }
        [DllImport("user32.dll")]
        static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);

        [Flags]
        enum MouseEventFlag : uint
        {
            Move = 0x0001,
            LeftDown = 0x0002,
            LeftUp = 0x0004,
            RightDown = 0x0008,
            RightUp = 0x0010,
            MiddleDown = 0x0020,
            MiddleUp = 0x0040,
            XDown = 0x0080,
            XUp = 0x0100,
            Wheel = 0x0800,
            VirtualDesk = 0x4000,
            Absolute = 0x8000
        }

        bool hotkeyRegist;  //标记热键注册是否成功
        bool _keyDown;  //标记是否开始鼠标点击

        public Form1()
        {
            InitializeComponent();
            hotkeyRegist = _keyDown = false;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            hotkeyRegist = RegisterHotKey(Handle, 100, KeyModifiers.None, Keys.F6);
        }

        private void Form1_FormClosed(object sender, FormClosedEventArgs e)
        {
            UnregisterHotKey(Handle, 100);
        }

        protected override void WndProc(ref Message m)
        {
            const int WM_HOTKEY = 0x0312;

            switch (m.Msg)
            {
                case WM_HOTKEY:
                    {
                        if (this.hotkeyRegist)
                        {
                            if (this._keyDown)
                            {
                                this.timer1.Stop();
                            }
                            else
                            {
                                int inttmp;
                                try
                                {
                                    inttmp=Convert.ToInt32(this.textBox1.Text);
                                }
                                catch
                                {
                                    inttmp=1000;
                                }
                                this.timer1.Interval = inttmp;
                                this.timer1.Start();
                            }
                            this._keyDown = !this._keyDown;
                        }
                        break;
                    }
            }
            base.WndProc(ref m);
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            mouse_event(MouseEventFlag.LeftDown, 0, 0, 0, UIntPtr.Zero);
            System.Threading.Thread.Sleep(10);
            mouse_event(MouseEventFlag.LeftUp, 0, 0, 0, UIntPtr.Zero);
        }
    }
}

注:

[flags] 表示位域

查了一下,说明如下:

 

.NET中的枚举我们一般有两种用法,一是表示唯一的元素序列,例如一周里的各天;还有就是用来表示多种复合的状态。这个时候一般需要为枚举加上[Flags]特性标记为位域,例如:

[Flags] 
enum Styles{ 
ShowBorder = 1,         //是否显示边框
ShowCaption = 2,        //是否显示标题
ShowToolbox = 4         //是否显示工具箱

  这样我们就可以用"或"运算符组合多个状态,例如

myControl.Style = Styles.ShowBorder | Styles.ShowCaption;

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