显示GIF图除了这个方法还有一个方法,我以前写过的一片文章Gif图完美运行——自定义Gif图,这个方法在内存紧张的情况下或出现OOM,我测试的时候在播放3M大的GIF图没有问题,两个2M多的同时显示就会出现异常,方法肯定还需要优化,欢迎大家留言指正。
首先做准备
/**
* gif解码观察者,GifView要继承此类
*
* @author luckchoudog
*/
public interface GifAction {
/**
* gif解码观察者
*
* @param parseStatus
* 解码是否成功,成功会为true
* @param frameIndex
* 当前解码的第几帧,当全部解码成功后,这里为-1
*/
public void parseOk(boolean parseStatus, int frameIndex);
}
/**
* GIF拆分成单张图片框架
*
* @author luckchoudog
*
*/
public class GifFrame {
/**
* 构造函数
*
* @param im
* 图片
* @param del
* 延时
*/
public GifFrame(Bitmap im, int del) {
image = im;
delay = del;
}
public GifFrame(String name, int del) {
imageName = name;
delay = del;
}
/** 图片 */
public Bitmap image;
/** 延时 */
public int delay;
/** 当图片存成文件时的文件名 */
public String imageName = null;
/** 下一帧 */
public GifFrame nextFrame = null;
}
接下来是重头戏,参考了别人的代码,加上了自己的理解
/**
* gif图片编码器
*
* @author luckchoudog
*/
public class GifDecoder extends Thread {
/** 状态:正在解码中 */
public static final int STATUS_PARSING = 0;
/** 状态:图片格式错误 */
public static final int STATUS_FORMAT_ERROR = 1;
/** 状态:打开失败 */
public static final int STATUS_OPEN_ERROR = 2;
/** 状态:解码成功 */
public static final int STATUS_FINISH = -1;
private InputStream in;
private int status;
public int width; // full image width
public int height; // full image height
private boolean gctFlag; // global color table used
private int gctSize; // size of global color table
private int loopCount = 1; // iterations; 0 = repeat forever
private int[] gct; // global color table
private int[] lct; // local color table
private int[] act; // active color table
private int bgIndex; // background color index
private int bgColor; // background color
private int lastBgColor; // previous bg color
public int pixelAspect; // pixel aspect ratio
private boolean lctFlag; // local color table flag
private boolean interlace; // interlace flag
private int lctSize; // local color table size
private int ix, iy, iw, ih; // current image rectangle
private int lrx, lry, lrw, lrh;
private Bitmap image; // current frame
private Bitmap lastImage; // previous frame
private GifFrame currentFrame = null;
private boolean isShow = false;
private byte[] block = new byte[256]; // current data block
private int blockSize = 0; // block size
// last graphic control extension info
private int dispose = 0;
// 0=no action; 1=leave in place; 2=restore to bg; 3=restore to prev
private int lastDispose = 0;
private boolean transparency = false; // use transparent color
private int delay = 0; // delay in milliseconds
private int transIndex; // transparent color index
private static final int MaxStackSize = 4096;
// max decoder pixel stack size
// LZW decoder working arrays
private short[] prefix;
private byte[] suffix;
private byte[] pixelStack;
private byte[] pixels;
private GifFrame gifFrame; // frames read from current file
private int frameCount;
private GifAction action = null;
private byte[] gifData = null;
/** 图片缓存的路径 */
private String imagePath = null;
/** 是否要缓存图片 */
private boolean cacheImage = false;
public GifDecoder(GifAction action) {
this.action = action;
}
public void setGifImage(byte[] data) {
gifData = data;
}
public void setGifImage(InputStream is) {
in = is;
}
/**
* 设置是否要缓存图片<br>
* 当设置要缓存图片时,解码出来的图片会直接写到文件中,而不保留在内存中,缓存时如果有Sd卡,会直接缓存到sd卡中,
* 如果没有则会缓存到当前apk下的文件目录中<br>
* <b>如果创建缓存目录失败,会自动切换为不缓存</b><br>
* 默认不缓存
*
* @param cache
* 是否要缓存,true要缓存
* @param context
*/
public void setCacheImage(boolean cache, Context context) {
cacheImage = cache;
try {
if (cacheImage) {
boolean f = true;
if (Environment.getExternalStorageState().equals(
Environment.MEDIA_MOUNTED)) {
imagePath = android.os.Environment
.getExternalStorageDirectory().getPath()
+ File.separator
+ "gifView_tmp_dir"
+ File.separator + getDir();
if (!createDir(imagePath)) {
f = true;
} else {
f = false;
}
} else {
f = true;
}
if (f) {
imagePath = context.getFilesDir().getAbsolutePath()
+ File.separator + getDir();
if (!createDir(imagePath))
cacheImage = false;
}
}
} catch (Exception ex) {
cacheImage = false;
}
}
private void delDir(String folderPath, boolean dirDel) {
try {
delAllFile(folderPath);
if (dirDel) {
String filePath = folderPath;
filePath = filePath.toString();
java.io.File myFilePath = new java.io.File(filePath);
myFilePath.delete();
}
} catch (Exception e) {
}
}
private boolean delAllFile(String path) {
boolean bea = false;
File file = new File(path);
if (!file.exists()) {
return bea;
}
if (!file.isDirectory()) {
return bea;
}
String[] tempList = file.list();
File temp = null;
for (int i = 0; i < tempList.length; i++) {
if (path.endsWith(File.separator)) {
temp = new File(path + tempList[i]);
} else {
temp = new File(path + File.separator + tempList[i]);
}
if (temp.isFile()) {
temp.delete();
} else if (temp.isDirectory()) {
delAllFile(path + File.separator + tempList[i]);
delDir(path + File.separator + tempList[i], true);
bea = true;
}
}
return bea;
}
private synchronized String getDir() {
return String.valueOf(System.currentTimeMillis());
}
private boolean createDir(String path) {
boolean ret = false;
try {
File file = new File(path);
if (!file.exists()) {
ret = file.mkdirs();
} else
ret = true;
} catch (Exception e) {
ret = false;
}
return ret;
}
private void saveImage(Bitmap image, String name) {
try {
FileOutputStream fos = new FileOutputStream(imagePath
+ File.separator + getDir() + ".png");
image.compress(Bitmap.CompressFormat.PNG, 100, fos);
} catch (Exception ex) {
}
}
public void run() {
if (in != null) {
readStream();
} else if (gifData != null) {
readByte();
}
}
/**
* 释放资源
*/
public void free() {
GifFrame fg = gifFrame;
if (cacheImage == false) {
while (fg != null) {
if (fg.image != null && !fg.image.isRecycled()) {
fg.image.recycle();
}
fg.image = null;
fg = null;
gifFrame = gifFrame.nextFrame;
fg = gifFrame;
}
} else {
delDir(imagePath, true);
}
if (in != null) {
try {
in.close();
} catch (Exception ex) {
}
in = null;
}
// gifData = null;
status = 0;
currentFrame = null;
}
/**
* 当前状态
*
* @return 当前状态
*/
public int getStatus() {
return status;
}
/**
* 解码是否成功,成功返回true
*
* @return 成功返回true,否则返回false
*/
public boolean parseOk() {
return status == STATUS_FINISH;
}
/**
* 取某帧的延时时间
*
* @param n
* 第几帧
* @return 延时时间,毫秒
*/
public int getDelay(int n) {
delay = -1;
if ((n >= 0) && (n < frameCount)) {
// delay = ((GifFrame) frames.elementAt(n)).delay;
GifFrame f = getFrame(n);
if (f != null)
delay = f.delay;
}
return delay;
}
/**
* 取所有帧的延时时间
*
* @return 所有帧的延时时间
*/
public int[] getDelays() {
GifFrame f = gifFrame;
int[] d = new int[frameCount];
int i = 0;
while (f != null && i < frameCount) {
d[i] = f.delay;
f = f.nextFrame;
i++;
}
return d;
}
/**
* 取总帧 数
*
* @return 图片的总帧数
*/
public int getFrameCount() {
return frameCount;
}
/**
* 取第一帧图片
*
* @return 第一帧图片
*/
public Bitmap getImage() {
return getFrameImage(0);
}
public int getLoopCount() {
return loopCount;
}
private void setPixels() {
int[] dest = new int[width * height];
// fill in starting image contents based on last image's dispose code
if (lastDispose > 0) {
if (lastDispose == 3) {
// use image before last
int n = frameCount - 2;
if (n > 0) {
lastImage = getFrameImage(n - 1);
} else {
lastImage = null;
}
}
if (lastImage != null) {
lastImage.getPixels(dest, 0, width, 0, 0, width, height);
// copy pixels
if (lastDispose == 2) {
// fill last image rect area with background color
int c = 0;
if (!transparency) {
c = lastBgColor;
}
for (int i = 0; i < lrh; i++) {
int n1 = (lry + i) * width + lrx;
int n2 = n1 + lrw;
for (int k = n1; k < n2; k++) {
dest[k] = c;
}
}
}
}
}
// copy each source line to the appropriate place in the destination
int pass = 1;
int inc = 8;
int iline = 0;
for (int i = 0; i < ih; i++) {
int line = i;
if (interlace) {
if (iline >= ih) {
pass++;
switch (pass) {
case 2:
iline = 4;
break;
case 3:
iline = 2;
inc = 4;
break;
case 4:
iline = 1;
inc = 2;
}
}
line = iline;
iline += inc;
}
line += iy;
if (line < height) {
int k = line * width;
int dx = k + ix; // start of line in dest
int dlim = dx + iw; // end of dest line
if ((k + width) < dlim) {
dlim = k + width; // past dest edge
}
int sx = i * iw; // start of line in source
while (dx < dlim) {
// map color and insert in destination
int index = ((int) pixels[sx++]) & 0xff;
int c = act[index];
if (c != 0) {
dest[dx] = c;
}
dx++;
}
}
}
image = Bitmap.createBitmap(dest, width, height, Config.ARGB_4444);
}
/**
* 取第几帧的图片
*
* @param n
* 帧数
* @return 可画的图片,如果没有此帧或者出错,返回null
*/
public Bitmap getFrameImage(int n) {
GifFrame frame = getFrame(n);
if (frame == null)
return null;
else
return frame.image;
}
/**
* 取当前帧图片
*
* @return 当前帧可画的图片
*/
public GifFrame getCurrentFrame() {
return currentFrame;
}
/**
* 取第几帧,每帧包含了可画的图片和延时时间
*
* @param n
* 帧数
* @return
*/
public GifFrame getFrame(int n) {
GifFrame frame = gifFrame;
int i = 0;
while (frame != null) {
if (i == n) {
return frame;
} else {
frame = frame.nextFrame;
}
i++;
}
return null;
}
/**
* 重置,进行本操作后,会直接到第一帧
*/
public void reset() {
currentFrame = gifFrame;
}
/**
* 下一帧,进行本操作后,通过getCurrentFrame得到的是下一帧
*
* @return 返回下一帧
*/
public GifFrame next() {
if (isShow == false) {
isShow = true;
return gifFrame;
} else {
if (currentFrame == null) {
return currentFrame;
}
if (status == STATUS_PARSING) {
if (currentFrame.nextFrame != null)
currentFrame = currentFrame.nextFrame;
// currentFrame = gifFrame;
} else {
currentFrame = currentFrame.nextFrame;
if (currentFrame == null) {
currentFrame = gifFrame;
}
}
if (cacheImage) {
try {
currentFrame.image = BitmapFactory.decodeFile(imagePath
+ File.separator + currentFrame.imageName);
} catch (Exception ex) {
ex.printStackTrace();
}
}
return currentFrame;
}
}
private int readByte() {
in = new ByteArrayInputStream(gifData);
gifData = null;
return readStream();
}
private int readStream() {
init();
if (in != null) {
readHeader();
if (!err()) {
readContents();
if (frameCount < 0) {
status = STATUS_FORMAT_ERROR;
action.parseOk(false, -1);
} else {
status = STATUS_FINISH;
action.parseOk(true, -1);
}
}
try {
in.close();
} catch (Exception e) {
e.printStackTrace();
}
} else {
status = STATUS_OPEN_ERROR;
action.parseOk(false, -1);
}
return status;
}
private void decodeImageData() {
int NullCode = -1;
int npix = iw * ih;
int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi;
if ((pixels == null) || (pixels.length < npix)) {
pixels = new byte[npix]; // allocate new pixel array
}
if (prefix == null) {
prefix = new short[MaxStackSize];
}
if (suffix == null) {
suffix = new byte[MaxStackSize];
}
if (pixelStack == null) {
pixelStack = new byte[MaxStackSize + 1];
}
// Initialize GIF data stream decoder.
data_size = read();
clear = 1 << data_size;
end_of_information = clear + 1;
available = clear + 2;
old_code = NullCode;
code_size = data_size + 1;
code_mask = (1 << code_size) - 1;
for (code = 0; code < clear; code++) {
prefix[code] = 0;
suffix[code] = (byte) code;
}
// Decode GIF pixel stream.
datum = bits = count = first = top = pi = bi = 0;
for (i = 0; i < npix;) {
if (top == 0) {
if (bits < code_size) {
// Load bytes until there are enough bits for a code.
if (count == 0) {
// Read a new data block.
count = readBlock();
if (count <= 0) {
break;
}
bi = 0;
}
datum += (((int) block[bi]) & 0xff) << bits;
bits += 8;
bi++;
count--;
continue;
}
// Get the next code.
code = datum & code_mask;
datum >>= code_size;
bits -= code_size;
// Interpret the code
if ((code > available) || (code == end_of_information)) {
break;
}
if (code == clear) {
// Reset decoder.
code_size = data_size + 1;
code_mask = (1 << code_size) - 1;
available = clear + 2;
old_code = NullCode;
continue;
}
if (old_code == NullCode) {
pixelStack[top++] = suffix[code];
old_code = code;
first = code;
continue;
}
in_code = code;
if (code == available) {
pixelStack[top++] = (byte) first;
code = old_code;
}
while (code > clear) {
pixelStack[top++] = suffix[code];
code = prefix[code];
}
first = ((int) suffix[code]) & 0xff;
// Add a new string to the string table,
if (available >= MaxStackSize) {
break;
}
pixelStack[top++] = (byte) first;
prefix[available] = (short) old_code;
suffix[available] = (byte) first;
available++;
if (((available & code_mask) == 0)
&& (available < MaxStackSize)) {
code_size++;
code_mask += available;
}
old_code = in_code;
}
// Pop a pixel off the pixel stack.
top--;
pixels[pi++] = pixelStack[top];
i++;
}
for (i = pi; i < npix; i++) {
pixels[i] = 0; // clear missing pixels
}
}
private boolean err() {
return status != STATUS_PARSING;
}
private void init() {
status = STATUS_PARSING;
frameCount = 0;
gifFrame = null;
gct = null;
lct = null;
}
private int read() {
int curByte = 0;
try {
curByte = in.read();
} catch (Exception e) {
status = STATUS_FORMAT_ERROR;
}
return curByte;
}
private int readBlock() {
blockSize = read();
int n = 0;
if (blockSize > 0) {
try {
int count = 0;
while (n < blockSize) {
count = in.read(block, n, blockSize - n);
if (count == -1) {
break;
}
n += count;
}
} catch (Exception e) {
e.printStackTrace();
}
if (n < blockSize) {
status = STATUS_FORMAT_ERROR;
}
}
return n;
}
private int[] readColorTable(int ncolors) {
int nbytes = 3 * ncolors;
int[] tab = null;
byte[] c = new byte[nbytes];
int n = 0;
try {
n = in.read(c);
} catch (Exception e) {
e.printStackTrace();
}
if (n < nbytes) {
status = STATUS_FORMAT_ERROR;
} else {
tab = new int[256]; // max size to avoid bounds checks
int i = 0;
int j = 0;
while (i < ncolors) {
int r = ((int) c[j++]) & 0xff;
int g = ((int) c[j++]) & 0xff;
int b = ((int) c[j++]) & 0xff;
tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b;
}
}
return tab;
}
private void readContents() {
// read GIF file content blocks
boolean done = false;
while (!(done || err())) {
int code = read();
switch (code) {
case 0x2C: // image separator
readImage();
break;
case 0x21: // extension
code = read();
switch (code) {
case 0xf9: // graphics control extension
readGraphicControlExt();
break;
case 0xff: // application extension
readBlock();
String app = "";
for (int i = 0; i < 11; i++) {
app += (char) block[i];
}
if (app.equals("NETSCAPE2.0")) {
readNetscapeExt();
} else {
skip(); // don't care
}
break;
default: // uninteresting extension
skip();
}
break;
case 0x3b: // terminator
done = true;
break;
case 0x00: // bad byte, but keep going and see what happens
break;
default:
status = STATUS_FORMAT_ERROR;
}
}
}
private void readGraphicControlExt() {
read(); // block size
int packed = read(); // packed fields
dispose = (packed & 0x1c) >> 2; // disposal method
if (dispose == 0) {
dispose = 1; // elect to keep old image if discretionary
}
transparency = (packed & 1) != 0;
delay = readShort() * 10; // delay in milliseconds
transIndex = read(); // transparent color index
read(); // block terminator
}
private void readHeader() {
String id = "";
for (int i = 0; i < 6; i++) {
id += (char) read();
}
if (!id.startsWith("GIF")) {
status = STATUS_FORMAT_ERROR;
return;
}
readLSD();
if (gctFlag && !err()) {
gct = readColorTable(gctSize);
bgColor = gct[bgIndex];
}
}
private void readImage() {
ix = readShort(); // (sub)image position & size
iy = readShort();
iw = readShort();
ih = readShort();
int packed = read();
lctFlag = (packed & 0x80) != 0; // 1 - local color table flag
interlace = (packed & 0x40) != 0; // 2 - interlace flag
// 3 - sort flag
// 4-5 - reserved
lctSize = 2 << (packed & 7); // 6-8 - local color table size
if (lctFlag) {
lct = readColorTable(lctSize); // read table
act = lct; // make local table active
} else {
act = gct; // make global table active
if (bgIndex == transIndex) {
bgColor = 0;
}
}
int save = 0;
if (transparency) {
save = act[transIndex];
act[transIndex] = 0; // set transparent color if specified
}
if (act == null) {
status = STATUS_FORMAT_ERROR; // no color table defined
}
if (err()) {
return;
}
decodeImageData(); // decode pixel data
skip();
if (err()) {
return;
}
frameCount++;
// create new image to receive frame data
image = Bitmap.createBitmap(width, height, Config.ARGB_4444);
// createImage(width, height);
setPixels(); // transfer pixel data to image
if (gifFrame == null) {
if (cacheImage) {
String name = getDir();
gifFrame = new GifFrame(imagePath + File.separator + name
+ ".png", delay);
saveImage(image, name);
} else {
gifFrame = new GifFrame(image, delay);
}
currentFrame = gifFrame;
} else {
GifFrame f = gifFrame;
while (f.nextFrame != null) {
f = f.nextFrame;
}
if (cacheImage) {
String name = getDir();
f.nextFrame = new GifFrame(imagePath + File.separator + name
+ ".png", delay);
saveImage(image, name);
} else {
f.nextFrame = new GifFrame(image, delay);
}
}
// frames.addElement(new GifFrame(image, delay)); // add image to frame
// list
if (transparency) {
act[transIndex] = save;
}
resetFrame();
action.parseOk(true, frameCount);
}
private void readLSD() {
// logical screen size
width = readShort();
height = readShort();
// packed fields
int packed = read();
gctFlag = (packed & 0x80) != 0; // 1 : global color table flag
// 2-4 : color resolution
// 5 : gct sort flag
gctSize = 2 << (packed & 7); // 6-8 : gct size
bgIndex = read(); // background color index
pixelAspect = read(); // pixel aspect ratio
}
private void readNetscapeExt() {
do {
readBlock();
if (block[0] == 1) {
// loop count sub-block
int b1 = ((int) block[1]) & 0xff;
int b2 = ((int) block[2]) & 0xff;
loopCount = (b2 << 8) | b1;
}
} while ((blockSize > 0) && !err());
}
private int readShort() {
// read 16-bit value, LSB first
return read() | (read() << 8);
}
private void resetFrame() {
lastDispose = dispose;
lrx = ix;
lry = iy;
lrw = iw;
lrh = ih;
lastImage = image;
lastBgColor = bgColor;
dispose = 0;
transparency = false;
delay = 0;
lct = null;
}
/**
* Skips variable length blocks up to and including next zero length block.
*/
private void skip() {
do {
readBlock();
} while ((blockSize > 0) && !err());
}
}
要是不想看的话我会上传一个demo供大家参考,下面是咱们使用的View,就像别的VIew
/**
* GifView专门显示gif图片的组件<br>
* 本类可以显示一个gif动画,其使用方法和android的其它view(如imageview)一样,
* 只是资源图片使用setImageResource设置,因为在有些设备中,使用xml形式设置只是显示gif的第一帧<br>
* 如果要显示的gif太大,会出现OOM的问题。建议缓冲到tmp中。
*
* @author luckchoudog
*/
public class GifView extends ImageView implements GifAction {
public GifView(Context context) {
super(context);
this.context = context;
setScaleType(ImageView.ScaleType.FIT_XY);
}
public GifView(Context context, AttributeSet attrs) {
super(context, attrs);
this.context = context;
setScaleType(ImageView.ScaleType.FIT_XY);
}
/** gif解码器 */
private GifDecoder gifDecoder = null;
/** 当前要画的帧的图 */
private Bitmap currentImage = null;
private boolean isRun = true;
/** 当前GIF图是否处于暂停状态 */
private boolean pause = false;
private DrawThread drawThread = null;
public Context context = null;
public boolean cacheImage = false;
private View backView = null;
private GifImageType animationType = GifImageType.SYNC_DECODER;
/**
* 解码过程中,Gif动画显示的方式<br>
* 如果图片较大,那么解码过程会比较长,这个解码过程中,gif如何显示
*
* @author luckchoudog
*
*/
public enum GifImageType {
/**
* 在解码过程中,不显示图片,直到解码全部成功后,再显示
*/
WAIT_FINISH(0),
/**
* 和解码过程同步,解码进行到哪里,图片显示到哪里
*/
SYNC_DECODER(1),
/**
* 在解码过程中,只显示第一帧图片
*/
COVER(2);
GifImageType(int i) {
nativeInt = i;
}
final int nativeInt;
}
/**
* 设置图片,开始解码
*
* @param is
* 要设置的图片
*/
private void setGifDecoderImage(InputStream is) {
if (gifDecoder == null) {
gifDecoder = new GifDecoder(this);
}
gifDecoder.setGifImage(is);
gifDecoder.start();
}
protected Parcelable onSaveInstanceState() {
super.onSaveInstanceState();
if (gifDecoder != null)
gifDecoder.free();
return null;
}
@Override
protected void onRestoreInstanceState(Parcelable state) {
super.onRestoreInstanceState(state);
if (gifDecoder != null) {
gifDecoder.start();
}
}
/**
* 把本Gif动画设置为另外view的背景
*
* @param v
* 要使用gif作为背景的view
*/
public void setAsBackground(View v) {
backView = v;
}
/**
* 以资源ID形式设置gif图片
*
* @param resId
* 资源图片ID
*/
@Override
public void setImageResource(int resId) {
super.setImageResource(resId);
Resources r = getResources();
InputStream is = r.openRawResource(resId);
setGifImage(is);
}
/**
* 以字节流形式设置gif图片
*
* @param is
* 图片
*/
private void setGifImage(InputStream is) {
setGifDecoderImage(is);
}
/**
* 设置缓存图片<br>
* 如果缓存图片,每一Frame的间隔太快的话,会出现跳帧的现象<br>
* 如果设置了缓存图片,则你必须调用destroy来作缓存图片的清理。
*/
public void setCahceImage() {
if (gifDecoder == null) {
gifDecoder = new GifDecoder(this);
}
cacheImage = true;
gifDecoder.setCacheImage(true, context);
}
/**
* 释放缓存资源,如果设置了缓存图片,则你必须调用destroy来作缓存图片的清理。
*/
public void destroy() {
if (gifDecoder != null)
gifDecoder.free();
}
/**
* 只显示第一帧图片<br>
* 调用本方法后,gif不会显示动画,只会显示gif的第一帧图
*/
public void showCover() {
if (gifDecoder == null)
return;
pause = true;
currentImage = gifDecoder.getImage();
invalidate();
}
/**
* 继续显示动画<br>
* 本方法在调用showCover后,会让动画继续显示,如果没有调用showCover方法,则没有任何效果
*/
public void showAnimation() {
if (pause) {
pause = false;
}
}
/**
* 设置gif在解码过程中的显示方式<br>
* <strong>本方法只能在setImageResource方法之前设置,否则设置无效</strong>
*
* @param type
* 显示方式
*/
public void setGifImageType(GifImageType type) {
if (gifDecoder == null)
animationType = type;
}
@Override
public void parseOk(boolean parseStatus, int frameIndex) {
if (parseStatus) {
if (gifDecoder != null) {
switch (animationType) {
case WAIT_FINISH:
if (frameIndex == -1) {
if (gifDecoder.getFrameCount() > 1) { // 当帧数大于1时,启动动画线程
if (null != drawThread) {
drawThread.stopMyThread();
}
drawThread = new DrawThread();
drawThread.start();
} else {
reDraw();
}
}
break;
case COVER:
if (frameIndex == 1) {
currentImage = gifDecoder.getImage();
reDraw();
} else if (frameIndex == -1) {
if (gifDecoder.getFrameCount() > 1) {
if (null != drawThread) {
drawThread.stopMyThread();
}
drawThread = new DrawThread();
drawThread.start();
} else {
reDraw();
}
}
break;
case SYNC_DECODER:
if (frameIndex == 1) {
currentImage = gifDecoder.getImage();
reDraw();
} else if (frameIndex == -1) {
reDraw();
} else {
if (null != drawThread) {
drawThread.stopMyThread();
}
drawThread = new DrawThread();
drawThread.start();
}
break;
}
} else {
Log.e("gif", "parse error");
}
}
}
private void reDraw() {
if (redrawHandler != null) {
Message msg = redrawHandler.obtainMessage();
redrawHandler.sendMessage(msg);
}
}
private void drawImage() {
setImageBitmap(currentImage);
invalidate();
}
@Override
public void requestLayout() {
// 重写,什么也不做,否则会崩溃
}
@SuppressLint("HandlerLeak")
private Handler redrawHandler = new Handler() {
@SuppressLint("NewApi")
public void handleMessage(Message msg) {
try {
if (backView != null) {
backView.setBackground(new BitmapDrawable(context
.getResources(), currentImage));
} else {
drawImage();
}
} catch (Exception ex) {
Log.e("GifView", ex.toString());
}
}
};
/**
* 动画线程
*
* @author luckchoudog
*/
private class DrawThread extends Thread {
public DrawThread() {
}
public void stopMyThread() {
DrawThread tmpThread = drawThread;
drawThread = null;
if (tmpThread != null) {
tmpThread.interrupt();
}
}
public void run() {
if (drawThread == null) {
return; // stopped before started.
}
if (gifDecoder == null) {
return;
}
try {
while (isRun) {
if (gifDecoder.getFrameCount() == 1) {
// 如果单帧,不进行动画
GifFrame f = gifDecoder.next();
currentImage = f.image;
gifDecoder.free();
reDraw();
break;
}
if (pause == false) {
GifFrame frame = gifDecoder.next();
if (frame == null) {
SystemClock.sleep(40);
continue;
}
if (frame.image != null)
currentImage = frame.image;
else if (frame.imageName != null) {
currentImage = BitmapFactory
.decodeFile(frame.imageName);
}
long sp = frame.delay;
if (redrawHandler != null) {
reDraw();
SystemClock.sleep(sp);
} else {
break;
}
} else {
SystemClock.sleep(40);
}
Thread.yield(); // let another thread have some time perhaps
// to stop this one.
if (Thread.currentThread().isInterrupted()) {
throw new InterruptedException(
"Stopped by ifInterruptedStop()");
}
}
} catch (Throwable t) {
// log/handle all errors here
}
}
}
}