delphi-学习类的例子(带指示灯按钮的实现)

目的:今天工作的主要内容是开发一个带提示灯的按钮

思路整理:

1.找到父类Tbutton

2.继承该父类,在父类的create事件中创建edit控件

3.当按钮单击事件发生时,edit控件变为绿色,以实现提示灯的作用

代码实现:

首先实现在窗体中创建自己定义的类(TMybutton)

代码如下

ContractedBlock.gif ExpandedBlockStart.gif View Code
unit Unit1;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;

type
TForm1
= class(TForm)
btn1: TButton;
procedure btn1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

TMyButton
= class(TButton)
private
{ private declarations }
protected
{ protected declarations }
public
{ public declarations }

published
{ published declarations }
end;

var
Form1: TForm1;

implementation

{$R *.dfm}

procedure TForm1.btn1Click(Sender: TObject);
begin
with TMyButton.Create(self) do
begin
parent :
= self;
Left :
= Random(self.ClientWidth - Width);
Top :
= Random(self.ClientHeight - Height);
end;
end;

end.

下面我们开始对继承的这个类进行改造

代码如下

unit Unit1;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;

type
TForm1
= class(TForm)
btn1: TButton;
procedure btn1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

TMyButton
= class(TButton)
private
{ private declarations }
protected
{ protected declarations }
public
{ public declarations }
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Click; override;
published
{ published declarations }
end;

var
Form1: TForm1;

implementation

{$R *.dfm}

procedure TForm1.btn1Click(Sender: TObject);
begin
with TMyButton.Create(self) do
begin
parent :
= self;
left :
= Random(self.Width - Width);
top :
= Random(self.Height - Height);
end;
end;

{ TMyButton }

procedure TMyButton.Click;
begin
inherited;
if TEdit(self.Components[0]).Brush.Color = clWhite then
begin
TEdit(self.Components[
0]).Brush.Color := clGreen;
exit;
end;
if TEdit(self.Components[0]).Brush.Color = clGreen then
begin
TEdit(self.Components[
0]).Brush.Color := clWhite;
exit;
end;

end;

constructor TMyButton.Create(AOwner: TComponent);
begin
inherited;
self.Height :
= 50;
self.Width :
= 50;
with TEdit.Create(self) do
begin
parent :
= self;
Height :
= self.Height div 2 - 35;
Width :
= 10;
left :
= self.Width div 2 - 5;
top :
= self.Height div 2;
Enabled :
= False;
Brush.Color :
= clWhite;
end;
end;

destructor TMyButton.Destroy;
begin
inherited;
end;

end.

这样我们通过类的继承的手段,实现了一个带指示灯的按钮功能,希望对读者有所帮助

转载于:https://www.cnblogs.com/s-Yang/archive/2011/09/05/2167216.html

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