#include <stdio.h>
#include <string.h>
#include <time.h>
#include <minigui/common.h>
#include <minigui/minigui.h>
#include <minigui/gdi.h>
#include <minigui/window.h>
#include <minigui/control.h>
#define _ID_TIMER 100
#define _ID_TIME_STATIC 100
static char* mini_mk_time (char* buff)
{
/* // 时钟显示
time_t t;
struct tm * tm;
time (&t);
tm = localtime (&t);
sprintf (buff, "%02d:%02d:%02d", tm->tm_hour, tm->tm_min, tm->tm_sec);
*/
//滚动字幕
static int countnumber = 0;
char *str="Welcome to industry and commerce banking terminal station!";
buff=str+countnumber;
countnumber++;
if(countnumber==strlen(str))
countnumber=0;
return buff;
}
static int mini_TaskBarWinProc (HWND hWnd, int message, WPARAM wParam, LPARAM lParam)
{
char buff [100];
switch (message)
{
case MSG_CREATE:
CreateWindow (CTRL_STATIC, mini_mk_time (buff),
WS_CHILD | WS_BORDER | WS_VISIBLE | SS_CENTER,
_ID_TIME_STATIC, 10, 100, 100, 20, hWnd, 0);
// 创建一个间隔为 1 秒的定时器,其标识号为 _ID_TIMER,接收定时器消息的窗口为 hWnd
SetTimer (hWnd, _ID_TIMER, 100);
break;
case MSG_TIMER:
{
// 接收到定时器消息。
// 严格的程序还应该在这里判断 wParam 是否等于期望的定时器标识符,这里是
//_ID_TIMER。
SetDlgItemText (hWnd, _ID_TIME_STATIC, mini_mk_time (buff));
break;
}
case MSG_CLOSE:
// 删除定时器
KillTimer (hWnd, _ID_TIMER);
DestroyAllControls (hWnd);
DestroyMainWindow (hWnd);
PostQuitMessage (hWnd);
return 0;
}
return DefaultMainWinProc (hWnd, message, wParam, lParam);
}
int MiniGUIMain (int argc, const char* argv[])
{
MSG Msg;
HWND hMainWnd;
MAINWINCREATE CreateInfo;
#ifdef _MGRM_PROCESSES
JoinLayer(NAME_DEF_LAYER , "helloworld" , 0 , 0);
#endif
CreateInfo.dwStyle = WS_VISIBLE | WS_BORDER | WS_CAPTION;
CreateInfo.dwExStyle = WS_EX_NONE;
CreateInfo.spCaption = "timer";
CreateInfo.hMenu = 0;
CreateInfo.hCursor = GetSystemCursor(0);
CreateInfo.hIcon = 0;
CreateInfo.MainWindowProc = mini_TaskBarWinProc;
CreateInfo.lx = 0;
CreateInfo.ty = 0;
CreateInfo.rx = 200;
CreateInfo.by = 200;
CreateInfo.iBkColor = COLOR_lightwhite;
CreateInfo.dwAddData = 0;
CreateInfo.hHosting = HWND_DESKTOP;
hMainWnd = CreateMainWindow (&CreateInfo);
if (hMainWnd == HWND_INVALID)
return -1;
ShowWindow(hMainWnd, SW_SHOWNORMAL);
while (GetMessage(&Msg, hMainWnd)) {
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
MainWindowThreadCleanup (hMainWnd);
return 0;
}
#ifdef _MGRM_THREADS
#includ
minigui3.0滚动显示字幕 源码
最新推荐文章于 2019-03-20 19:08:31 发布
这篇博客展示了如何使用minigui库创建一个窗口,并在窗口中实现滚动字幕的功能。通过设置定时器,每秒更新静态控件的内容来达到滚动显示的效果。代码示例详细解释了关键步骤,包括创建窗口、设置定时器和更新字幕文本。
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