蛮蠢的... 把Dijkstra算法写成了minimum spanning tree,我佛了...
debug了一小时...
我佛了
两个代码都贴下...上面那个是错的...
class Solution {
public:
int networkDelayTime(vector<vector<int>>& times, int N, int K) {
vector<map<int, int>>m_map(N + 1);
for (const vector<int>& time : times) {
const int& source = time[0];
const int& target = time[1];
const int& dis = time[2];
m_map[source][target] = dis;
}
vector<bool>used(N + 1, false);
vector<int>time(N + 1, 0);
auto cmp = [](const edges& lhs, const edges& rhs) {return lhs.dist>rhs.dist; };
priority_queue<pair<int, int>, vector<edges>, decltype(cmp)>m_pq(cmp);
for (auto it : m_map[K])m_pq.push(edges(K, it.first, it.second));
used[K] = true;
while (!m_pq.empty()) {
int source = m_pq.top().source;
int target = m_pq.top().target;
int dist = m_pq.top().dist;
m_pq.pop();
if (used[target])continue;
time[source] = max(time[source], dist);
for (auto it : m_map[target]){
if(!used[it.first]){
m_pq.push(edges(target, it.first, it.second));
}
}
used[target] = true;
}
int ret = 0;
for (int i = 1; i<used.size(); ++i) {
if (used[i] == false)return -1;
ret += time[i];
}
return ret;
}
private:
struct edges {
int source, target, dist;
edges(const int& source, const int& target, const int& dist) :source(source), target(target), dist(dist) {}
};
};
class Solution {
public:
int networkDelayTime(vector<vector<int>>& times, int N, int K) {
vector<map<int, int>>m_map(N+1);
for(const vector<int>& time: times){
const int& source=time[0];
const int& target=time[1];
const int& dis=time[2];
m_map[source][target]=dis;
}
vector<int>buffer(N+1, INT_MAX);
auto cmp=[](const edges& lhs, const edges& rhs){return lhs.dist>rhs.dist;};
priority_queue<pair<int, int>, vector<edges>, decltype(cmp)>m_pq(cmp);
m_pq.push(edges(K, 0));
while(!m_pq.empty()){
int target=m_pq.top().target;
int dist=m_pq.top().dist;
m_pq.pop();
if(dist>=buffer[target])continue;
buffer[target]=dist;
for(auto it:m_map[target]){
int temp_dist=dist+it.second;
if(temp_dist<buffer[it.first])m_pq.push(edges(it.first, temp_dist));
}
}
int ret=INT_MIN;
for(int i=1; i<buffer.size(); ++i){
if(buffer[i]==INT_MAX)return -1;
ret=max(ret, buffer[i]);
}
return ret;
}
private:
struct edges{
int target, dist;
edges(const int& target, const int& dist):target(target), dist(dist){}
};
};