由于一个完整的App代码涉及多个层面(如前端、后端、数据库等),并且不同的操作系统(如iOS、Android)和平台(如React Native、Flutter、Xamarin等)有不同的实现方式,因

在这里插入图片描述

  1. Swift (iOS App)gzjiazheng.cn
    Swift是Apple的官方编程语言,用于开发iOS和macOS应用。

swift
import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {  
    super.viewDidLoad()  
    // Do any additional setup after loading the view.  
}  

@IBAction func buttonPressed(_ sender: Any) {  
    // 响应按钮点击事件  
    print("Button was pressed!")  
}  

}
2. Java (Android App)
Java是Android开发的主要语言之一。

java
import android.os.Bundle;
import android.widget.Button;
import android.view.View;
import androidx.appcompat.app.AppCompatActivity;

public class MainActivity extends AppCompatActivity {

@Override  
protected void onCreate(Bundle savedInstanceState) {  
    super.onCreate(savedInstanceState);  
    setContentView(R.layout.activity_main);  

    Button button = findViewById(R.id.my_button);  
    button.setOnClickListener(new View.OnClickListener() {  
        @Override  
        public void onClick(View v) {  
            // 响应按钮点击事件  
            System.out.println("Button was pressed!");  
        }  
    });  
}  

}
3. Flutter (跨平台App)
Flutter使用Dart语言进行开发。

Dart (Flutter)

dart
import ‘package:flutter/material.dart’;

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
int _counter = 0;

void _incrementCounter() {
setState(() {
_counter++;
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for Flutter code.
);
}
}
4. React Native (跨平台App)
React Native使用JavaScript和React进行开发。

JavaScript (React Native)

jsx
import React, { useState } from ‘react’;
import { View, Text, Button, StyleSheet } from ‘react-native’;

const App = () => {
const [count, setCount] = useState(0);

const onPress = () => {
setCount(count + 1);
};

return (

You have pressed the button {count} times


);
};

const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: ‘center’,
alignItems: ‘center’,
},
});

export default App;
这些示例只是App开发的一小部分由于一个完整的App代码涉及多个层面(如前端、后端、数据库等),并且不同的操作系统(如iOS、Android)和平台(如React Native、Flutter、Xamarin等)有不同的实现方式,因此在这里我将给出几种不同编程语言下创建App的简单示例或框架。

  1. Swift (iOS App)
    Swift是Apple的官方编程语言,用于开发iOS和macOS应用。

swift
import UIKit

class ViewController: UIViewController {

override func viewDidLoad() {  
    super.viewDidLoad()  
    // Do any additional setup after loading the view.  
}  

@IBAction func buttonPressed(_ sender: Any) {  
    // 响应按钮点击事件  
    print("Button was pressed!")  
}  

}
2. Java (Android App)
Java是Android开发的主要语言之一。

java
import android.os.Bundle;
import android.widget.Button;
import android.view.View;
import androidx.appcompat.app.AppCompatActivity;

public class MainActivity extends AppCompatActivity {

@Override  
protected void onCreate(Bundle savedInstanceState) {  
    super.onCreate(savedInstanceState);  
    setContentView(R.layout.activity_main);  

    Button button = findViewById(R.id.my_button);  
    button.setOnClickListener(new View.OnClickListener() {  
        @Override  
        public void onClick(View v) {  
            // 响应按钮点击事件  
            System.out.println("Button was pressed!");  
        }  
    });  
}  

}
3. Flutter (跨平台App)
Flutter使用Dart语言进行开发。

Dart (Flutter)

dart
import ‘package:flutter/material.dart’;

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}

class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);

final String title;

@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
int _counter = 0;

void _incrementCounter() {
setState(() {
_counter++;
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for Flutter code.
);
}
}
4. React Native (跨平台App)
React Native使用JavaScript和React进行开发。

JavaScript (React Native)

jsx
import React, { useState } from ‘react’;
import { View, Text, Button, StyleSheet } from ‘react-native’;

const App = () => {
const [count, setCount] = useState(0);

const onPress = () => {
setCount(count + 1);
};

return (

You have pressed the button {count} times


);
};

const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: ‘center’,
alignItems: ‘center’,
},
});

export default App;
这些示例只是App开发的一小部分

  • 14
    点赞
  • 11
    收藏
    觉得还不错? 一键收藏
  • 2
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值