Swift3.0-视图控制器的生命周期

Swift3.0-视图控制器的生命周期

ViewController.swift中

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        myButton()
    }

    func myButton() {
        let btn = UIButton(type:UIButtonType.system) as UIButton
        btn.frame = CGRect(x:60,y:60,width:100,height:30)
        btn.backgroundColor = UIColor.lightGray
        btn.setTitle("进入下一界面", for: UIControlState.normal)
        self.view.addSubview(btn)
        
        btn.addTarget(self, action: #selector(click), for: UIControlEvents.touchUpInside)
    }
    func click(){
        let subVC = SubViewController()
        //设置切换动画效果
        subVC.modalTransitionStyle = .flipHorizontal
        //垂直切换效果
        subVC.modalTransitionStyle = .coverVertical
        subVC.modalTransitionStyle = .crossDissolve
        subVC.modalTransitionStyle = .partialCurl
        self.present(subVC, animated: true, completion: nil)
    }
    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
}

在Sub ViewController.swift中

class SubViewController: UIViewController {

    override func loadView() {
        super.loadView()
        print("loadView")
    }
    
    override func viewDidLoad() {
        super.viewDidLoad()
        print("viewDidLoad")
        self.view.backgroundColor = UIColor.red
        myButton()
    }
    
    func myButton() {
        let btn = UIButton(type:UIButtonType.system) as UIButton
        btn.frame = CGRect(x:60,y:60,width:100,height:30)
        btn.backgroundColor = UIColor.lightGray
        btn.setTitle("返回上一界面", for: UIControlState.normal)
        self.view.addSubview(btn)
        
        btn.addTarget(self, action: #selector(click), for: UIControlEvents.touchUpInside)
    }
    func click(){
        self.dismiss(animated: true, completion: nil)
    }

    override func viewWillAppear(_ animated: Bool) {
        print("viewWillAppear")
    }
    
    override func viewDidAppear(_ animated: Bool) {
        print("viewDidAppear")
    }
    
    override func viewWillDisappear(_ animated: Bool) {
        print("viewWillDisappear")
    }
    
    override func viewDidDisappear(_ animated: Bool) {
        print("viewDidDisappear")
    }
    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
}


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