Revit二次开发(读取材质的外观贴图信息 )

            Document Doc = commandData.Application.ActiveUIDocument.Document;
            var UiApp = commandData.Application.Application;
            UIDocument uiDoc = commandData.Application.ActiveUIDocument;
            var collector = new FilteredElementCollector(Doc);
            var classfilter = new ElementClassFilter(typeof(Material));
            collector.WherePasses(classfilter);
            var materials = collector.ToElements().ToList();


            Selection sel = uiDoc.Selection;
            Reference refe = sel.PickObject(ObjectType.Element, "选择一个族实例");
            Element elem = Doc.GetElement(refe);
            Wall wall = elem as Wall;


            WallType wallType = wall.WallType;
            CompoundStructure compoundStructure = wallType.GetCompoundStructure();//复合结构
            IList<CompoundStructureLayer> layers = compoundStructure.GetLayers();//复核结构层

 foreach (var item in layers)
            {

                Material mat2 = Doc.GetElement(item.MaterialId) as Material;//材质
                IList<Asset> objlibraryAsset = UiApp.GetAssets(AssetType.Appearance);//对象库资产

                //写入临时文件
                using (var objWriter = new StreamWriter(@"D:\aaa.txt"))
                {


                    if (mat2 != null)
                    {
                        objWriter.Write(mat2.Name + "\r");
                        var assetElementId = mat2.AppearanceAssetId;//外观库
                        var objMainColor = mat2.Color.Red + "," + mat2.Color.Green + "," +
                                           mat2.Color.Blue;

                        if (assetElementId != ElementId.InvalidElementId)//无效的元素id
                        {
                            var objassetElement = Doc.GetElement(assetElementId) as AppearanceAssetElement;//外观资产要素
                            if (objassetElement != null)
                            {
                                var currentAsset = objassetElement.GetRenderingAsset();//获得渲染资源

                                // 检索不到材质外观时,为欧特克材质库材质
                                if (currentAsset.Size == 0)
                                {
                                    foreach (Asset objCurrentAsset in objlibraryAsset)
                                    {
                                        if (objCurrentAsset.Name == currentAsset.Name &&
                                            objCurrentAsset.LibraryName == currentAsset.LibraryName)
                                        {
                                            ReadAsset(objCurrentAsset, mat2.Id.ToString(), objWriter);
                                        }
                                    }
                                }
                                else
                                {
                                    ReadAssetProperty(currentAsset, mat2.Id.ToString(), mat2.Name,
                                        objWriter);
                                }
                            }

                        }

                    }

                    objWriter.Close();
                }
            }

            Process.Start(@"D:\aaa.txt");//指定进程与Process组件关联
 public void ReadAsset(Asset asset, string strMaterialId, StreamWriter objWriter)//读取材质
        {
            // Get the asset name, type and library name.
            string name = asset.Name;

            // travel the asset properties in the asset.
            for (int idx = 0; idx < asset.Size; idx++)
            {
                AssetProperty prop = asset.Get(idx);
                ReadAssetProperty(prop, strMaterialId, name, objWriter);
            }
        }
public void ReadAssetProperty(AssetProperty prop, string strMaterialId, string strName, StreamWriter objWriter)//读取材质属性
        {
            switch (prop.Type)
            {

                case AssetPropertyType.Properties:
                    //var AssetProperties = prop as AssetProperties;
                    {
                        Asset pa = prop as Asset;
                        objWriter.WriteLine("[Properties] start***********************************************");
                        ReadAsset(pa, strMaterialId, objWriter);
                        objWriter.WriteLine("[Properties] end*************************************************");
                    }
                    break;

                case AssetPropertyType.Boolean:
                    AssetPropertyBoolean boolProp = prop as AssetPropertyBoolean;
                    objWriter.WriteLine("[Boolean] " + boolProp.Name + "= " + boolProp.Value.ToString());
                    break;

                case AssetPropertyType.Enumeration:
                    AssetPropertyEnum enumProp = prop as AssetPropertyEnum;
                    objWriter.WriteLine("[Enumeration] " + enumProp.Name + "= " + enumProp.Value.ToString());
                    break;

                case AssetPropertyType.Integer:
                    var intProp = prop as AssetPropertyInteger;
                    objWriter.WriteLine("[Integer] " + intProp.Name + "= " + intProp.Value.ToString());
                    break;

                case AssetPropertyType.Float:
                    var floatProp = prop as AssetPropertyFloat;
                    objWriter.WriteLine("[Float] " + floatProp.Name + "= " + floatProp.Value.ToString());
                    break;

                case AssetPropertyType.Double1:
                    var doubleProp = prop as AssetPropertyDouble;
                    objWriter.WriteLine("[Double1] " + doubleProp.Name + "= " + doubleProp.Value.ToString());
                    break;

                case AssetPropertyType.Double2:
                    var double2Prop = prop as AssetPropertyDoubleArray2d;
                    objWriter.WriteLine("[Double2] " + double2Prop.Name + "= " + double2Prop.Value.ToString());
                    break;

                case AssetPropertyType.Double3:
                    {
                        var double3Prop = prop as AssetPropertyDoubleArray3d;
                        var vlist = double3Prop.GetValueAsDoubles();
                        string msg = "";
                        vlist.ToList().ForEach(f => msg += f.ToString() + ",");
                        objWriter.WriteLine("[Double3] " + double3Prop.Name + "= " + msg);
                    }
                    break;

                case AssetPropertyType.Double4:
                    {
                        var double4Prop = prop as AssetPropertyDoubleArray4d;
                        var vlist = double4Prop.GetValueAsDoubles();
                        string msg = "";
                        vlist.ToList().ForEach(f => msg += f.ToString() + ",");
                        objWriter.WriteLine("[Double4] " + double4Prop.Name + "= " + msg);
                    }
                    break;

                // When you retrieve the value from the data array property,
                // you may need to get which value the property stands for.
                // for example, the APT_Double44 may be a transform data.
                case AssetPropertyType.Double44:
                    {
                        AssetPropertyDoubleArray4d transformProp = prop as AssetPropertyDoubleArray4d;
                        var vlist = transformProp.GetValueAsDoubles();
                        string msg = "";
                        vlist.ToList().ForEach(f => msg += f.ToString() + ",");
                        objWriter.WriteLine("[Double44] " + transformProp.Name + "= " + msg);
                    }
                    break;

                case AssetPropertyType.String:
                    AssetPropertyString val = prop as AssetPropertyString;
                    objWriter.WriteLine("[String] " + val.Name + "= " + val.Value.ToString());
                    break;

                case AssetPropertyType.Time:
                    AssetPropertyTime timeProp = prop as AssetPropertyTime;
                    objWriter.WriteLine("[Time] " + timeProp.Name + "= " + timeProp.Value.ToString());
                    break;

                case AssetPropertyType.Distance:
                    var distanceProp = prop as AssetPropertyDistance;
                    objWriter.WriteLine("[Distance] " + distanceProp.Name + "= " + distanceProp.Value);
                    break;

                case AssetPropertyType.Asset:
                    Asset propAsset = prop as Asset;
                    objWriter.WriteLine("[Asset]" + propAsset.Name + "   start ***********************************************");
                    ReadAsset(propAsset, strMaterialId, objWriter);
                    objWriter.WriteLine("[Asset]" + propAsset.Name + "   end *************************************************");
                    break;

                case AssetPropertyType.Reference:
                    var referenceProp = prop as AssetPropertyReference;
                    objWriter.WriteLine("[Reference] ");
                    break;

                case AssetPropertyType.Longlong:
                    var longProp = prop as AssetPropertyInt64;
                    objWriter.WriteLine("[Longlong] " + longProp.Name + "= " + longProp.Value.ToString());
                    break;

                case AssetPropertyType.ULonglong:
                    var ulongProp = prop as AssetPropertyUInt64;
                    objWriter.WriteLine("[ULonglong] " + ulongProp.Name + "= " + ulongProp.Value.ToString());
                    break;

                // The APT_List contains a list of sub asset properties with same type.
                case AssetPropertyType.List:
                    {
                        AssetPropertyList propList = prop as AssetPropertyList;
                        IList<AssetProperty> subProps = propList.GetValue();
                        if (subProps.Count == 0)
                            break;
                        objWriter.WriteLine("[List] start***********************************************");
                        foreach (AssetProperty subProp in subProps)
                        {
                            ReadAssetProperty(subProp, strMaterialId, strName, objWriter);
                        }
                        objWriter.WriteLine("[List] end***********************************************");
                    }
                    break;

                case AssetPropertyType.Float3:
                    {
                        var float3Prop = prop as AssetPropertyFloatArray;
                        string msg = "";
                        var list = float3Prop.GetValue();
                        list.ToList().ForEach(f => msg += f.ToString() + ",");
                        objWriter.WriteLine("[Float3] " + float3Prop.Name + "= " + msg);
                    }
                    break;

                default:
                    objWriter.WriteLine("未定义的类型:" + prop.Type.ToString());
                    break;

            }

            if (prop.NumberOfConnectedProperties == 0)
                return;
            foreach (AssetProperty connectedProp in prop.GetAllConnectedProperties())
            {
                ReadAssetProperty(connectedProp, strMaterialId, strName, objWriter);
            }
        }

 

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