Android 自定义View实现滑优化动

package com.lixinyang.myviews.Views;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;

/**
 * author:Created by WangZhiQiang on 2017/12/26.
 */

public class Mycrcle extends View {
    private Paint mpaint;
    private int rx;
    private int ry;
    private int t;
    private WindowManager wm;
    private int width;
    private int height;

    public Mycrcle(Context context) {
        this(context,null);
    }

    public Mycrcle(Context context, @Nullable AttributeSet attrs) {
        this(context, attrs,0);
    }

    public Mycrcle(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        mpaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mpaint.setColor(Color.RED);
        mpaint.setStrokeWidth(3);
        wm = (WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE);
        width = wm.getDefaultDisplay().getWidth();
        height = wm.getDefaultDisplay().getHeight();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        mpaint.setStyle(Paint.Style.STROKE);
        canvas.drawCircle(50,50,50,mpaint);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
            switch(event.getAction()){
                    case MotionEvent.ACTION_DOWN:
                        //当你摁下鼠标的时候记录当前下标
                        rx = (int) event.getRawX();
                        ry = (int) event.getRawY();
                    break;
                    case MotionEvent.ACTION_MOVE:
                        //当你滑动的时候记录下标,获取原先下标  进行相减
                        int mx = (int) event.getRawX();
                        int dx = mx-rx;
                        int my = (int) event.getRawY();
                        int dy = my-ry;
                        //获取到原先的上下左右间距
                        int l = getLeft();
                        int r = getRight();
                        t = getTop();
                        int b = getBottom();
                        l=l+dx;
                        r = r+dx;
                        t = t +dy;
                        b = b+dy;

                        if(l<0){
                            l=0;
                            r=getWidth();
                        }
                        if(b>height-120){
                            b=height-120;
                            t=height-120-getHeight();
                        }
                        if(t <0){
                            t =0;
                            b=getWidth();
                        }
                        if(r>width){
                            r=width;
                            l=width-getHeight();
                        }

                        layout(l, t,r,b);
                        rx=mx;
                        ry=my;
                    break;
                    case MotionEvent.ACTION_UP:
                    break;
                }
                return true;
    }
}
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