HashMap源码解析
初始化HashMap
//新建一个Hashmap
HashMap<String,String> map = new HashMap<>();
//无参构造器
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR;// 默认加载因子0.75f
}
//一个参数的构造器,指定容器大小,实际调用的是两个参数的构造器
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
//两个参数的构造器,指定容器大小,设定加载因子(一般使用默认)
public HashMap(int initialCapacity, float loadFactor) {
//小于0,抛出异常
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " initialCapacity);
//大于2^30,大小为2^30
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
//加载因子小于等于0,或者为null,抛出异常
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " loadFactor);
this.loadFactor = loadFactor;
//容器临界大小
this.threshold = tableSizeFor(initialCapacity);
}
//很牛的一个算法
//来假设计算一下,cap = 9
//n = 9 - 1 = 8
//n : 00000000000000000000000000001000
//n >>> 1 : 00000000000000000000000000000100
//或运算结果 : 00000000000000000000000000001100
//n >>> 2 : 00000000000000000000000000000011
//或运算结果 : 00000000000000000000000000001111
//n >>> 4 : 00000000000000000000000000000000
//或运算结果 : 00000000000000000000000000001111
//n >>> 8 和 n >>> 16 最后结果都是一样的
//n : 15
//最后返回的是16
//找大于等于cap且最小的2的幂(大大提升了hash计算的效率)
//cap - 1 操作是防止已经是2的幂,计算出来的结果会是原来的2倍(可带16,跳过cap - 1直接试)
static final int tableSizeFor(int cap) {
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
put第一个值
map.put("a","aa");
//调用put方法,key: "a",value: "aa"
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
//将key传入hash方法中进行计算
static final int hash(Object key) {
int h;
//h = 97
//h >>> 16 = 0
//异或运算: 1100001
// 0000000
// 1100001
//结果还是 97
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
//调用putVal方法,hash: 97,key: "a",value: "aa", onlyIfAbsent: "false",evict: true
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,boolean evict) {
//定义变量,tab: 节点数组,p: 节点
Node<K,V>[] tab; Node<K,V> p; int n, i;
//table初始为null
if ((tab = table) == null || (n = tab.length) == 0)
//tab = resize() = Node<K,V>[16],N = 16
n = (tab = resize()).length;
//(n - 1) & hash,计算0-15的数组下标,i=1
if ((p = tab[i = (n - 1) & hash]) == null)
//tab[1]为一个新的节点
tab[i] = newNode(hash, key, value, null);
//不走
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
//++size = 1,threshold = 12
if (++size > threshold)
resize();
//未实现
afterNodeInsertion(evict);
return null;
}
final Node<K,V>[] resize() {
//table = null, oldTab = null
Node<K,V>[] oldTab = table;
//oldCap = 0
int oldCap = (oldTab == null) ? 0 : oldTab.length;
//oldCap = 0
int oldThr = threshold;
int newCap, newThr = 0;
//不走
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1;
}
//不走
else if (oldThr > 0)
newCap = oldThr;
else {
//newCap = 16
newCap = DEFAULT_INITIAL_CAPACITY;
//newThr = 16 * 0.75 = 12
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
//不走
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
//容器临界大小值为12
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
//新建一个大小为16的节点数组
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
//容器为16大小的节点数组
table = newTab;
//不走
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
//返回新建的数组
return newTab;
}
//一个节点类,当前节点会指向下一个节点
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
V value;
Node<K,V> next;
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() { return key; }
public final V getValue() { return value; }
public final String toString() { return key + "=" + value; }
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?,?> e = (Map.Entry<?,?>)o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}
map.put(“a”,“aa”);这个语句的过程
初始化了容器,容器大小为16,临界值为12
并通过计算在数组[1]中加入了一个新的Node,hash = 97,key = a,value = aa ,next = null
put第二个值
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//table不为空,不走
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//主要差别在这里
//table是一个长度为16的数组
//通过计算得出数组的下标
//判断该[下标]中是否有值
//无: 创建一个新的Node加到该位置
//有: 继续做判断
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
//取出来的Node为p
//判断p的key是否于新的key相等
//相等: 覆盖原来位置上的Node
//不相等: 继续做判断
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
//判断节点是否为TreeNode,红黑树
//true: 加上一个枝节点
//false: 继续做判断
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
//若不为TreeNode,这就是一个单项链
//循环这个单项链
for (int binCount = 0; ; ++binCount) {
//如果是单项链的结尾
if ((e = p.next) == null) {
//在结尾Node上指向该Node,就是加一个Node在链的结尾
p.next = newNode(hash, key, value, null);
//如果链的长度大于等于8 - 1
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
//将链转为TreeNode,可更快的遍历
treeifyBin(tab, hash);
break;
}
//若新的Key和循环过程中链上的一个Key相等,覆盖这个Node
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//覆盖原Node后做的操作
//覆盖了原先的Node,设置Node新的Value值,将原来Node中的Value返回
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
//加入新Node做的操作
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
上面Node的存储结构
存储的Node数量大于临界值(扩容)
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,boolean evict) {
....
//这个添加为真,再调用resize方法
//我们假设++size = 13
//13 > 12 第一次重设容器大小
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
final Node<K,V>[] resize() {
//与初始化的时候不同,table不为null
Node<K,V>[] oldTab = table;
//oldCap = 16
int oldCap = (oldTab == null) ? 0 : oldTab.length;
//oldThr = 12
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
//不满足不走
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
//newCap = oldCap << 1 = 32
//32 < 2^30 true
//32 > 12 ture
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
//newThr = oldThr << 1 = 24
newThr = oldThr << 1; // double threshold
}
//不走
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
//不走
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
//threshold = 24
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
//newTab = new Node[32] 长度为32的数组
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
//table = new Node[32] 长度为32的数组
table = newTab;
//true
if (oldTab != null) {
//遍历老的Node数组
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
//若取出来的Node为null,下一次循环
if ((e = oldTab[j]) != null) {
//将数组下标为j的内容置为null
oldTab[j] = null;
//链中只有一个Node,没有下一个Node
if (e.next == null)
//将这个老数组中取出来的值,存在新数组中
//通过key的hash值计算,取出[0-31]值中的一个
newTab[e.hash & (newCap - 1)] = e;
//如果是TreeNode的在这里做操作
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
//是链的Node在这里做操作
else {
//定义变量
//以原来的下标存储在数组,链头,和链中当前的Node
Node<K,V> loHead = null, loTail = null;
//以原下标 + oldCap为下标存储在数组
Node<K,V> hiHead = null, hiTail = null;
//链中下一个Node
Node<K,V> next;
do {
//取出当前Node指向的下一个Node
next = e.next;
//做下标运算
// e.hash & oldCap
// 若hash为15
// 0000 1111
// & 0001 0000
// 结果 0
// 以原来的下标为新下标存储在数组中
// 若hash为20
// 0001 0100
// & 0001 0000
// 结果 1
// 以原下标 + oldCap为新下标存储在数组中
if ((e.hash & oldCap) == 0) {
//第一次进循环,设置头节点
if (loTail == null)
loHead = e;
else
//上一个链节点指向当前节点
loTail.next = e;
//设置当前节点
loTail = e;
}
//与上面的操作一致
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
//遍历当前链表
} while ((e = next) != null);
if (loTail != null) {
//将链表的尾结点设为空
loTail.next = null;
//以原来的下标为新下标存储在数组中
newTab[j] = loHead;
}
if (hiTail != null) {
//将链表的尾结点设为空
hiTail.next = null;
//以原下标 + oldCap为新下标存储在数组中
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
HashMap扩容图
从HashMap中Get值
String value = map.get("a");
public V get(Object key) {
Node<K,V> e;
//将key的hash值,和key传入getNode()方法中
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
final Node<K,V> getNode(int hash, Object key) {
//定义变量
//tab map中数组
//first 数组中存放的链表头(树根)
//n map数组长度
//K 节点中key值
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
//数组不为空,数组长度大于0
//根据传进来key的hash值计算数组下标,取出该下标中的链表(Tree)
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//判断第一个节点的hash值和key和传进来的hash值,key值都相等
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
//取链中的下一个Node
if ((e = first.next) != null) {
//结构为TreeNode的操作
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
//遍历链表,判断每一个Node的hash值和key值是否和传进来的相等
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}