Linux framebuffer from Wiki

Linux framebuffer

Linux framebuffer (fbdev) 是个图形硬件,独立的抽象层,用于在计算机显示器上显示图像,尤其在控制台上。framebuffer意思是视频存储的一部分,它包含了目前所需的视频帧。那么Linux framebuffer 意味着在Linux 内核下访问到framebuffer 的方式,而不必依赖于因系统而异的库,比如SVGALib或者其它用户空间软件。

应用

三方面应用

  • 文档化的Linux控制台的实现,它并没有使用到硬件text的模式。
  • 为X Server提供了可能的图形化输出,而独立于视频适配器硬件及其驱动。
  • 图形程序而避免了对X Window System沉重的系统开销。

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Qt is a popular cross-platform framework for developing graphical user interfaces (GUI) and applications. It provides support for Linux framebuffer, which allows you to create GUI applications that can run directly on the Linux framebuffer without the need for an X server. To use Qt with Linux framebuffer, you can follow these general steps: 1. Install the required dependencies: Make sure you have the necessary libraries and development packages installed on your Linux system. This may include framebuffer-related libraries like `libdrm` and `libgbm`. 2. Configure Qt with framebuffer support: When building Qt from source, you can enable framebuffer support by passing the `-qt-libinput` flag to the `configure` script. For example: ``` ./configure -qt-libinput ``` 3. Build your Qt application: Once Qt is configured with framebuffer support, you can build your application using the `qmake` and `make` commands as usual. Make sure to set the appropriate target platform, such as `linuxfb`. 4. Run your Qt application on the Linux framebuffer: After building your application, you can run it directly on the Linux framebuffer by setting the appropriate environment variables. For example: ``` export QT_QPA_PLATFORM=linuxfb export QT_QPA_FB_TTY=/dev/fb0 ./your_application ``` By following these steps, you should be able to develop and run Qt applications using the Linux framebuffer as the target platform. Keep in mind that framebuffer support may vary depending on your specific Linux distribution and hardware setup.

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