一个c#Framework模拟堆栈的程序

  public partial class PLAY : Form
    {
    
        //声名三个数组
        private ArrayList _leftList = new ArrayList();
        private ArrayList _rightList = new ArrayList();
        private ArrayList _centerList = new ArrayList();


       
        public PLAY()
        {
            InitializeComponent();
        //    skinEngine1.SkinFile = "SteelBlack.ssk"; //引用特效皮肤

        }

        /// <summary>
        /// //左边列表框实现文本
        /// </summary>
        public void MoveLef()
        {
            foreach (String str1 in _leftList)
            {
                leftList.Items.Add(str1);
            }
        }
        /// <summary>
        /// //右边列表框显示文本
        /// </summary>
        public void MoveRgt()
        {
            int nHeigh = rightList.Height / rightList.ItemHeight;
            int nCount = _rightList.Count;
            for (int i = 0; i < nHeigh - nCount; i++)
            {
                rightList.Items.Add("");
            }
            foreach (String str1 in _rightList)
            {
                rightList.Items.Add(str1);
            }
        }
        /// <summary>
        /// 左边列表新增
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>

        private void addNew_Click(object sender, EventArgs e)
        {
            if (newText.Text != "")
            {
                _leftList.Add(newText.Text);
                leftList.Items.Clear();
                newText.Clear();
                this.MoveLef();  //左边刷新
            }
            else
            {
                return;
            }
        }

        private void allMoveRight_Click(object sender, EventArgs e)
        {
            _rightList.AddRange(_leftList);
            _leftList.Clear();
            leftList.Items.Clear();
            rightList.Items.Clear();
            this.MoveRgt(); //右边刷新
        }

        private void moveRight_Click(object sender, EventArgs e)
        {
            if (leftList.SelectedIndex >  -1)
            {
                _centerList.AddRange(_rightList);
                _rightList.Clear();
                _rightList.Add(_leftList[leftList.SelectedIndex]);
                _leftList.RemoveAt(leftList.SelectedIndex);
                _rightList.AddRange(_centerList);
                _centerList.Clear();
                leftList.Items.Clear();
                rightList.Items.Clear();
                this.MoveLef();        //左边刷新
                this.MoveRgt();        //右边刷新
            }
            else
            {
                return;
            }
        }

        private void upOne_Click(object sender, EventArgs e)
        {
            if (_rightList.Count > 0)
            {
                MessageBox.Show("是否POP"+'"'+_rightList[0].ToString()+'"');
                _rightList.RemoveAt(0);
                rightList.Items.Clear();
                this.MoveRgt();
            }
            else
            {
                return;
            }
        }

        private void moveLeft_Click(object sender, EventArgs e)
        {
            if (rightList.SelectedIndex >= 0)
            {
                String selectText = rightList.GetItemText(rightList.SelectedItem);//获取右边选中文本
                _leftList.Add(selectText);
                _rightList.Remove(selectText);
                leftList.Items.Clear();
                rightList.Items.Clear();
                this.MoveLef();
                this.MoveRgt();
            }
            else
            {
                return;
            }
        }

        private void allMoveLeft_Click(object sender, EventArgs e)
        {
            _leftList.AddRange(_rightList);
            _rightList.Clear();
            leftList.Items.Clear();
            rightList.Items.Clear();
            this.MoveLef();
           
        }

        private void button1_Click(object sender, EventArgs e)
        {
            leftList.Items.Clear();
            rightList.Items.Clear();
        }
    }

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