严蔚敏数据结构——建图,DFS,BFS,拓扑排序

一、图的抽象数据类型定义

vexs[i]表示第i个下标所表示的元素

arcs表示图的邻接矩阵

vexnum表示顶点数,边数

vis数组用来看该点是否被遍历过

typedef char VertexType;
typedef int Status;
typedef struct {
	VertexType vexs[MAX_VERTEX_NUM];
	int arcs[MAX_VERTEX_NUM][MAX_VERTEX_NUM];
	int vexnum, arcnum;
}MGraph;
int vis[MAX_VERTEX_NUM] = { 0 };

二、图的创建

Status CreateDN(MGraph& G)
{
	for (int i = 0; i < MAX_VERTEX_NUM; i++)
	{
		for (int j = 0; j < MAX_VERTEX_NUM; j++)
		{
			if (i == j)G.arcs[i][j] = 0;
			else G.arcs[i][j] = INFINITY;
		}
	}
	char c;
	printf("请输入图的结点个数:");
	scanf("%d", &G.vexnum);
	c = getchar();

	printf("请输入图的边的个数:");
	scanf("%d", &G.arcnum);
	c = getchar();

	printf("请输入各个顶点:");
	for (int i = 1; i <= G.vexnum; i++)
	{
		scanf("%c", &G.vexs[i]);
	}
	c = getchar();
	VertexType char1, char2;
	int weight;
	printf("请输入各个边(eg.AB 12):\n");
	for (int i = 1; i <= G.arcnum; i++)
	{
		scanf("%c%c", &char1, &char2);
		c = getchar();
		scanf("%d", &weight);
		c = getchar();
		int p = Locate(G, char1);
		int q = Locate(G, char2);
		if (p == -1 || q == -1)return false;
		G.arcs[p][q] = G.arcs[q][p] = weight;
	}
	return true;
}

其中Locate函数的作用是根据字符找到下标

具体函数代码如下:

int Locate(MGraph G, VertexType c)
{
	for (int i = 1; i <= G.vexnum; i++)
	{
		if (c == G.vexs[i])
			return i;
	}
	return -1;
}

打印图的邻接矩阵

void Print(MGraph G)
{
	printf("  ");
	for (int i = 1; i <= G.vexnum; i++)
	{
		printf("%c\t", G.vexs[i]);
	}
	puts("");
	for (int i = 1; i <= G.vexnum; i++)
	{
		printf("%c ", G.vexs[i]);
		for (int j = 1; j <= G.vexnum; j++)
		{
			if (G.arcs[i][j] != INFINITY)printf("%d\t", G.arcs[i][j]);
			else printf("∞\t");
		}
		puts("");
	}
}

三、图的深度优先遍历

在遍历时,注意遍历过的元素用vis数组标记上

void DFS(MGraph G,int t)
{
	vis[t] = 1;
	printf("%c ", G.vexs[t]);
	for (int i = 1; i <= G.vexnum; i++)
		if (G.arcs[t][i] != INFINITY && !vis[i])
			DFS(G, i);
}

四、图的广度优先遍历

遍历所用到的数据结构——队列

队列的相关操作如下:

void InitQueue(Queue& q)
{
	q.base = (VertexType*)malloc(sizeof(VertexType)*MAX_VERTEX_NUM);
	q.front = q.rear = 0;
	q.queuesize = MAX_VERTEX_NUM;
}


void EnQueue(Queue& q, VertexType c)
{
	if ((q.rear + 1) % MAX_VERTEX_NUM == q.front)return;
	q.base[q.rear] = c;
	q.rear = (q.rear + 1) % MAX_VERTEX_NUM;
}


VertexType DeQueue(Queue& q)
{
	if (q.rear == q.front)return 0;
	VertexType e = q.base[q.front];
	q.front = (q.front + 1) % MAX_VERTEX_NUM;
	return e;
}

代码如下: 

void BFS(MGraph G)
{
	Queue q;
	memset(vis, 0, sizeof vis);
	InitQueue(q);
	EnQueue(q, G.vexs[1]);
	vis[1] = 1;
	while (q.rear != q.front)
	{
		char c = DeQueue(q);
		printf("%c ", c);
		int now = Locate(G, c);
		for (int i = 1; i <= G.vexnum; i++)
		{
			if (G.arcs[now][i] != INFINITY && !vis[i])
			{
				EnQueue(q, G.vexs[i]);
				vis[i] = 1;
			}
		}
	}
}

五、拓扑排序

Status TopSort(MGraph G)
{
	int in[MAX_VERTEX_NUM] = { 0 };
	for (int i = 1; i < G.vexnum; i++)
		for (int j = 1; j <= G.vexnum; j++)
			if (G.arcs[i][j] != INFINITY && G.arcs[i][j])
				in[j]++;
	Queue q;
	InitQueue(q);
	for (int i = 1; i <= G.vexnum; i++)
		if (!in[i])
			EnQueue(q, G.vexs[i]);
	int cnt = 0;
	while (q.front != q.rear)
	{
		char c = DeQueue(q);
		int now = Locate(G, c);
		cnt++;
		for (int i = 1; i <= G.vexnum; i++)
		{
			if (G.arcs[now][i] != INFINITY && G.arcs[now][i])
			{
				if (!(--in[i]))
					EnQueue(q, G.vexs[i]);
			}
		}
	}
	if (cnt < G.vexnum)
	{
		printf("此图不存在拓扑序列\n");
		return false;
	}
	else
	{
		printf("这个图的拓扑排序序列为:\n");
		for (int i = 0; i < G.vexnum; i++)
			printf("%c ", q.base[i]);
	}
}

六、总代码及运行结果展示

总代码:

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#define INFINITY 0x3f3f3f3f
#define MAX_VERTEX_NUM 50


typedef char VertexType;
typedef int Status;
typedef struct {
	VertexType vexs[MAX_VERTEX_NUM];
	int arcs[MAX_VERTEX_NUM][MAX_VERTEX_NUM];
	int vexnum, arcnum;
}MGraph;
typedef struct {
	VertexType* base;
	int front;
	int rear;
	int queuesize;
}Queue;
int vis[MAX_VERTEX_NUM] = { 0 };


void InitQueue(Queue& q)
{
	q.base = (VertexType*)malloc(sizeof(VertexType)*MAX_VERTEX_NUM);
	q.front = q.rear = 0;
	q.queuesize = MAX_VERTEX_NUM;
}


void EnQueue(Queue& q, VertexType c)
{
	if ((q.rear + 1) % MAX_VERTEX_NUM == q.front)return;
	q.base[q.rear] = c;
	q.rear = (q.rear + 1) % MAX_VERTEX_NUM;
}


VertexType DeQueue(Queue& q)
{
	if (q.rear == q.front)return 0;
	VertexType e = q.base[q.front];
	q.front = (q.front + 1) % MAX_VERTEX_NUM;
	return e;
}


int Locate(MGraph G, VertexType c)
{
	for (int i = 1; i <= G.vexnum; i++)
	{
		if (c == G.vexs[i])
			return i;
	}
	return -1;
}


Status CreateDN(MGraph& G)
{
	for (int i = 0; i < MAX_VERTEX_NUM; i++)
	{
		for (int j = 0; j < MAX_VERTEX_NUM; j++)
		{
			if (i == j)G.arcs[i][j] = 0;
			else G.arcs[i][j] = INFINITY;
		}
	}
	char c;
	printf("请输入图的结点个数:");
	scanf("%d", &G.vexnum);
	c = getchar();

	printf("请输入图的边的个数:");
	scanf("%d", &G.arcnum);
	c = getchar();

	printf("请输入各个顶点:");
	for (int i = 1; i <= G.vexnum; i++)
	{
		scanf("%c", &G.vexs[i]);
	}
	c = getchar();
	VertexType char1, char2;
	int weight;
	printf("请输入各个边(eg.AB 12):\n");
	for (int i = 1; i <= G.arcnum; i++)
	{
		scanf("%c%c", &char1, &char2);
		c = getchar();
		scanf("%d", &weight);
		c = getchar();
		int p = Locate(G, char1);
		int q = Locate(G, char2);
		if (p == -1 || q == -1)return false;
		//G.arcs[p][q] = G.arcs[q][p] = weight;//无向图
		G.arcs[p][q] = weight;//有向图
	}
	return true;
}

void Print(MGraph G)
{
	printf("  ");
	for (int i = 1; i <= G.vexnum; i++)
	{
		printf("%c\t", G.vexs[i]);
	}
	puts("");
	for (int i = 1; i <= G.vexnum; i++)
	{
		printf("%c ", G.vexs[i]);
		for (int j = 1; j <= G.vexnum; j++)
		{
			if (G.arcs[i][j] != INFINITY)printf("%d\t", G.arcs[i][j]);
			else printf("∞\t");
		}
		puts("");
	}
}


void DFS(MGraph G,int t)
{
	vis[t] = 1;
	printf("%c ", G.vexs[t]);
	for (int i = 1; i <= G.vexnum; i++)
		if (G.arcs[t][i] != INFINITY && !vis[i])
			DFS(G, i);
}


void BFS(MGraph G)
{
	Queue q;
	memset(vis, 0, sizeof vis);
	InitQueue(q);
	EnQueue(q, G.vexs[1]);
	vis[1] = 1;
	while (q.rear != q.front)
	{
		char c = DeQueue(q);
		printf("%c ", c);
		int now = Locate(G, c);
		for (int i = 1; i <= G.vexnum; i++)
		{
			if (G.arcs[now][i] != INFINITY && !vis[i])
			{
				EnQueue(q, G.vexs[i]);
				vis[i] = 1;
			}
		}
	}
}


Status TopSort(MGraph G)
{
	int in[MAX_VERTEX_NUM] = { 0 };
	for (int i = 1; i < G.vexnum; i++)
		for (int j = 1; j <= G.vexnum; j++)
			if (G.arcs[i][j] != INFINITY && G.arcs[i][j])
				in[j]++;
	Queue q;
	InitQueue(q);
	for (int i = 1; i <= G.vexnum; i++)
		if (!in[i])
			EnQueue(q, G.vexs[i]);
	int cnt = 0;
	while (q.front != q.rear)
	{
		char c = DeQueue(q);
		int now = Locate(G, c);
		cnt++;
		for (int i = 1; i <= G.vexnum; i++)
		{
			if (G.arcs[now][i] != INFINITY && G.arcs[now][i])
			{
				if (!(--in[i]))
					EnQueue(q, G.vexs[i]);
			}
		}
	}
	if (cnt < G.vexnum)
	{
		printf("此图不存在拓扑序列\n");
		return false;
	}
	else
	{
		printf("这个图的拓扑排序序列为:\n");
		for (int i = 0; i < G.vexnum; i++)
			printf("%c ", q.base[i]);
	}
}


int main()
{
	MGraph G;
	char start;
	if (CreateDN(G))
	{
		printf("图创建成功!它的邻接矩阵为:\n");
		Print(G);
	}
	else printf("图创建失败QwQ\n");
	printf("这个图的深度优先遍历序列为:\n");
	DFS(G, 1); puts("");
	printf("这个图的广度优先遍历序列为:\n");
	BFS(G); puts("");
	TopSort(G);
	return 0;
}

样例:

/*
9
11
123456789
12 6
13 4
14 5
25 1
35 1
46 2
57 9
58 7
68 4
79 2
89 4


*/

运行结果:

 

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