AOV 拓扑排序

/*
 *			AOV 
 *					TopSort
 *					Date: 2013/3/27
 *									NolanJian
 */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define MAX_VERTEX 100
struct node;
struct hnode;
typedef struct node Node;
typedef struct hnode Hnode;
typedef Node *NodePointer;

void TopSort(void);
void Input(void);
void Add(int x, int y);
void InitialiseGraph(void);

struct node {
	int Vertex;
	NodePointer Next;
};
struct hnode {
	int Count;
	NodePointer Next;
};

int N, M;
Hnode Graph[MAX_VERTEX];

int main() {
	while(1) {
		Input();
		TopSort();
	}
}

void TopSort(void) {
	int i, j, k, top = -1, flag = 1;
	NodePointer p;
	for(i = 0; i < N; i++) {
		if(Graph[i].Count == 0) {
			Graph[i].Count = top;
			top = i;
		}
	}
	for(i = 0; i < N; i++) {
		if(top == -1) {
			printf("\nNetwork has a cycle. TopSort terminated.\n");
			flag = 0;
			exit(1);
		}
		else {
			j = top;
			top = Graph[top].Count;
			printf("V%d ", j);
			for(p = Graph[j].Next; p; p = p->Next) {
				k = p->Vertex;
				Graph[k].Count--;
				if(Graph[k].Count == 0) {
					Graph[k].Count = top;
					top = k;
				}
			}
		}
	}
	if(flag)
		printf("\n");
}

void Input(void) {
	int i, x, y;
	scanf("%d%d", &N, &M);
	InitialiseGraph();
	for(i = 0; i < M; i++) {
		scanf("%d%d", &x, &y);
		Add(x, y);
	}
	return ;
}

void Add(int x, int y) {
	NodePointer tmp = (NodePointer)malloc(sizeof(Node));
	tmp->Next = NULL;
	tmp->Vertex = y;
	Graph[y].Count++;
	if(Graph[x].Next == NULL) {
		Graph[x].Next = tmp;
		return ;
	}
	tmp->Next = Graph[x].Next;
	Graph[x].Next = tmp;
	return ;
}

void InitialiseGraph(void) {
	int i;
	for(i = 0; i < N; i++) {
		if(Graph[i].Next)
			free(Graph[i].Next);
		Graph[i].Next = NULL;
		Graph[i].Count = 0;
	}
	return ;
}

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