# include<windows.h>
# include<iostream.h>
//确定自己的优先权的简单应用程序
void main()
{
//从当前进程中提取句柄
HANDLE hProcessThis=::GetCurrentProcess();
//请求内核提供还进程所属的优先权类
DWORD dwPriority=::GetPriorityClass(hProcessThis);
//发出消息,为用户描述该类
cout<<"Current process priority:";
switch(dwPriority)
{
case HIGH_PRIORITY_CLASS:
cout<<"High";
break;
case NORMAL_PRIORITY_CLASS:
cout<<"Normal";
break;
case IDLE_PRIORITY_CLASS:
cout<<"Idle";
break;
case REALTIME_PRIORITY_CLASS:
cout<<"Realtime";
break;
default:
cout<<"unKnown";
break;
}
cout<<endl;
}