using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 方法作业
{
class Program
{
/// <summary>
/// 程序狗的工资结构是 基本工资 - 基本工资/22*迟到天数 +基本工资/30*加班天数 +绩效工资*完成比例(当完成比例小于80%的时候绩效工资只发放一半,其他时候正常发放)
/// </summary>
/// <param name="jinben"></param>
/// <param name="jinxiao"></param>
/// <param name="bili"></param>
/// <param name="chidao"></param>
/// <param name="jianban"></param>
/// <returns></returns>
public static float DogPay(float jinben, float jinxiao, float bili, float chidao = 0, float jianban = 0)
{
float pay = jinben - jinben / 22 * chidao + jinben / 30 * jianban + DogJiXiao(jinxiao, bili);
return pay;
}
/// <summary>
/// 程序员绩效
/// </summary>
/// <param name="jinxiao"></param>
/// <param name="bili"></param>
/// <returns></returns>
public static float DogJiXiao(float jinxiao, float bili)
{
float pay;
if (bili < 0.8)
{
pay = jinxiao * 0.5f;
}
else
{
pay = jinxiao;
}
return pay;
}
static void Main(string[] args)
{
Console.WriteLine(DogPay(4000f,4000f,0.8f));
}
}
}
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 方法作业
{
class Program
{
/// <summary>
/// 程序狗的工资结构是 基本工资 - 基本工资/22*迟到天数 +基本工资/30*加班天数 +绩效工资*完成比例(当完成比例小于80%的时候绩效工资只发放一半,其他时候正常发放)
/// </summary>
/// <param name="jinben"></param>
/// <param name="jinxiao"></param>
/// <param name="bili"></param>
/// <param name="chidao"></param>
/// <param name="jianban"></param>
/// <returns></returns>
public static float DogPay(float jinben, float jinxiao, float bili, float chidao = 0, float jianban = 0)
{
float pay = jinben - jinben / 22 * chidao + jinben / 30 * jianban + DogJiXiao(jinxiao, bili);
return pay;
}
/// <summary>
/// 程序员绩效
/// </summary>
/// <param name="jinxiao"></param>
/// <param name="bili"></param>
/// <returns></returns>
public static float DogJiXiao(float jinxiao, float bili)
{
float pay;
if (bili < 0.8)
{
pay = jinxiao * 0.5f;
}
else
{
pay = jinxiao;
}
return pay;
}
static void Main(string[] args)
{
Console.WriteLine(DogPay(4000f,4000f,0.8f));
}
}
}