#include "stdafx.h"
#include <iostream>
int main()
{
using namespace std;
int updates=6;
int *p_updates;//指针需要说明类型
p_updates=&updates;
//两种取值的方法
cout<<"Value:updates="<<updates;
cout<<",*p_updates="<<*p_updates<<endl;
//两种取地址的方法
cout<<"Addresses:&updates="<<&updates;
cout<<",p_update="<<p_updates<<endl;
//用指针改变值
*p_updates=*p_updates+1;
cout<<"now updates="<<updates<<endl;
return 0;
}
#include <iostream>
int main()
{
//两种新建变量的方式 *pt并未对新声明的变量命名 却可以将*pt像其他变量一样使用
using namespace std;
int nights=1001;
int * pt=new int;
*pt=1001;
cout<<"night value =";
cout<<nights<<",:location "<<&nights<<endl;
cout<<"int ";
cout<<"value = "<<*pt<<":location = "<<pt<<endl;
double * pd=new double;
*pd=10000001.0;
cout<<"double ";
cout<<"value ="<<*pd<<":location "<<pd<<endl;
cout<<"location of pointer pd :"<<&pd<<endl;
cout<<"Size of pt ="<<sizeof(pt)<<endl;
cout<<"size of *pt ="<<sizeof(*pt)<<endl;
cout<<"size of pd ="<<sizeof(pd)<<endl;
cout<<"size of *pd ="<<sizeof(*pd)<<endl;
return 0;
}
//变量nights和pd的值都存储在栈中 而new从被称为堆的内存区域分配内存
#include <iostream>
int main()
{
using namespace std;
double * p3=new double [3];
p3[0]=0.2;
p3[1]=0.5;
p3[2]=0.8;
cout<<"p3[1] is "<<p3[1]<<".\n";
p3=p3+1;//根据*p3的类型 指针向下移动一个元素
cout<<"Now p3[0] is "<<p3[0]<<".\n";
cout<<"p3[1] is "<<p3[1]<<".\n";
p3=p3-1;
delete [] p3;//释放内存
return 0;
}