可单独拿一个点来看,如果要使凸包退化,即使得其与其的相邻两点变成至少三点共线,这种情况的移动最小距离是以其相邻两点为底,该点为顶点的三角形的高的一半,所以二分答案,遍历每个点求三角形的高的一半和该值作对比即可
#include<bits/stdc++.h>
using namespace std;
int n,px[1005],py[1005];
double l=0,r=1e9;
double distance(double x1,double y1,double x2,double y2)
{
return sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));
}
double area(double x1,double y1,double x2,double y2,double x3,double y3)
{
return fabs(x1*y2+x2*y3+x3*y1-x1*y3-x3*y2-x2*y1)/2;
}
bool check(double x)
{
for(int i=0;i<n;i++)
{
double Area=area(px[(i+n-1)%n],py[(i+n-1)%n],px[i],py[i],px[(i+1)%n],py[(i+1)%n]);
double Distance=distance(px[(i+n-1)%n],py[(i+n-1)%n],px[(i+1)%n],py[(i+1)%n]);
if(Area/Distance<x)return 0;
}
return 1;
}
int main()
{
scanf("%d",&n);
for(int i=0;i<n;i++)scanf("%d%d",&px[i],&py[i]);
for(int i=0;i<200;i++)
{
double m=(l+r)/2;
if(check(m))l=m;
else r=m;
}
printf("%.10lf",l);
return 0;
}