Guava RateLimiter SmoothBursty 允许突发流量的平稳限流器


前言

刚学了Sentinel中的限流算法,它是基于Guava的限流算法,因此,有必要学习一下Guava限流的实现。

一、示例

	@Test
    public void rateLimiterTest() {
        //每秒生成5个许可
        RateLimiter rateLimiter =  RateLimiter.create(5);
        //获取许可,可能会等待
        rateLimiter.acquire(1);
        //获取许可,可能会等待超时
        rateLimiter.tryAcquire(1,200, TimeUnit.MILLISECONDS);

    }

二、创建流程

1、创建入口create( )

	public static RateLimiter create(double permitsPerSecond) {
    return create(permitsPerSecond, SleepingStopwatch.createFromSystemTimer());
  }

2、计时器

(1)createFromSystemTimer( )

public static SleepingStopwatch createFromSystemTimer() {
      return new SleepingStopwatch() {
      	//创建计时器并启动
        final Stopwatch stopwatch = Stopwatch.createStarted();

        @Override
        //纳秒转微秒
        protected long readMicros() {
          return stopwatch.elapsed(MICROSECONDS);
        }

        @Override
        //休眠等待
        protected void sleepMicrosUninterruptibly(long micros) {
          if (micros > 0) {
            Uninterruptibles.sleepUninterruptibly(micros, MICROSECONDS);
          }
        }
      };
    }

(2)启动计时器

 public static Stopwatch createStarted() {
    return new Stopwatch().start();
  }
Stopwatch() {
    this.ticker = Ticker.systemTicker();
  }

创建Ticker,用于获取系统时间,单位是纳秒

public abstract class Ticker {
  /** Constructor for use by subclasses. */
  protected Ticker() {}

  /** Returns the number of nanoseconds elapsed since this ticker's fixed point of reference. */
  public abstract long read();

  /**
   * A ticker that reads the current time using {@link System#nanoTime}.
   *
   * @since 10.0
   */
  public static Ticker systemTicker() {
    return SYSTEM_TICKER;
  }

  private static final Ticker SYSTEM_TICKER =
      new Ticker() {
        @Override
        public long read() {
          //获取系统的纳秒时间
          return Platform.systemNanoTime();
        }
      };
}

计时器启动

public Stopwatch start() {
    checkState(!isRunning, "This stopwatch is already running.");
    //标识状态
    isRunning = true;
    //计时器启动时间
    startTick = ticker.read();
    return this;
  }

(3)计时器单位转换

public long elapsed(TimeUnit desiredUnit) {
    return desiredUnit.convert(elapsedNanos(), NANOSECONDS);
  }
 private long elapsedNanos() {
 	//计算计时器流逝时间
    return isRunning ? ticker.read() - startTick + elapsedNanos : elapsedNanos;
  }

单位转换

 public long convert(long sourceDuration, TimeUnit sourceUnit) {
        switch (this) {
        case NANOSECONDS:  return sourceUnit.toNanos(sourceDuration);
        case MICROSECONDS: return sourceUnit.toMicros(sourceDuration);
        case MILLISECONDS: return sourceUnit.toMillis(sourceDuration);
        case SECONDS:      return sourceUnit.toSeconds(sourceDuration);
        default: return cvt(sourceDuration, scale, sourceUnit.scale);
        }
    }

(4)计时器停止

 public Stopwatch stop() {
 	//当前时间
    long tick = ticker.read();
    checkState(isRunning, "This stopwatch is already stopped.");
    //标识状态
    isRunning = false;
    //流逝的时间,秒表还可以再次启动停止,流逝时间会递增
    elapsedNanos += tick - startTick;
    return this;
  }

3、创建限流器

接着第1步说限流器的流程

(1)create( )

 static RateLimiter create(double permitsPerSecond, SleepingStopwatch stopwatch) {
 	//创建 SmoothBursty ,允许突发流量的平稳限流器
    RateLimiter rateLimiter = new SmoothBursty(stopwatch, 1.0 /* maxBurstSeconds */);
    //设置速率
    rateLimiter.setRate(permitsPerSecond);
    return rateLimiter;
  }

(2)SmoothBursty( )

	SmoothBursty(SleepingStopwatch stopwatch, double maxBurstSeconds) {
      super(stopwatch);
      //突发流量时间,默认是1s,貌似没有什么用处
      this.maxBurstSeconds = maxBurstSeconds;
    }

(3)rateLimiter.setRate( )

public final void setRate(double permitsPerSecond) {
    checkArgument(
        permitsPerSecond > 0.0 && !Double.isNaN(permitsPerSecond), "rate must be positive");
    //加互斥锁
    synchronized (mutex()) {
      //设置速率,
      doSetRate(permitsPerSecond, stopwatch.readMicros());
    }
  }

(4)doSetRate( )

permitsPerSecond 表示每秒生成许可数,nowMicros 表示秒表运行时间

final void doSetRate(double permitsPerSecond, long nowMicros) {
	//计算许可,更新下次免费获取许可时间
    resync(nowMicros);
    //稳定生产一个许可需要的时间
    double stableIntervalMicros = SECONDS.toMicros(1L) / permitsPerSecond;
    this.stableIntervalMicros = stableIntervalMicros;
    //设置速率
    doSetRate(permitsPerSecond, stableIntervalMicros);
  }

(5)resync(nowMicros)

 void resync(long nowMicros) {
    // if nextFreeTicket is in the past, resync to now
    //计时器运行时间大于下次免费获取许可的时间
    if (nowMicros > nextFreeTicketMicros) {
      //计算新增的许可数量
      double newPermits = (nowMicros - nextFreeTicketMicros) / coolDownIntervalMicros();
      //计算当前总的许可数量
      storedPermits = min(maxPermits, storedPermits + newPermits);
      //更新下次免费获取许可时间
      nextFreeTicketMicros = nowMicros;
    }
  }

生成一个许可的时间

SmoothBursty.java

double coolDownIntervalMicros() {
      return stableIntervalMicros;
    }

(6) doSetRate(permitsPerSecond, stableIntervalMicros)

初始化storedPermits 的值

	SmoothBursty.java
	
	void doSetRate(double permitsPerSecond, double stableIntervalMicros) {
      double oldMaxPermits = this.maxPermits;
      maxPermits = maxBurstSeconds * permitsPerSecond;
      if (oldMaxPermits == Double.POSITIVE_INFINITY) {
        // if we don't special-case this, we would get storedPermits == NaN, below
        storedPermits = maxPermits;
      } else {
        storedPermits =
            (oldMaxPermits == 0.0)
                ? 0.0 // initial state
                : storedPermits * maxPermits / oldMaxPermits;
      }
    }

三、获取流程

1、acquire(int permits)

(1)acquire( )

public double acquire(int permits) {
	//计算需要等待的时间
    long microsToWait = reserve(permits);
    //休眠等待
    stopwatch.sleepMicrosUninterruptibly(microsToWait);
    //返回等待的时间
    return 1.0 * microsToWait / SECONDS.toMicros(1L);
  }

(2)reserve( )

final long reserve(int permits) {
    checkPermits(permits);
    synchronized (mutex()) {
      return reserveAndGetWaitLength(permits, stopwatch.readMicros());
    }
  }
final long reserveAndGetWaitLength(int permits, long nowMicros) {
	//计算获取到许可的最早时间
    long momentAvailable = reserveEarliestAvailable(permits, nowMicros);
    //最早时间减去秒表运行时间,计算出等待时间
    return max(momentAvailable - nowMicros, 0);
  }

(3)reserveEarliestAvailable( )

final long reserveEarliestAvailable(int requiredPermits, long nowMicros) {
	//重新计算可用的许可数,并更新下次免费获取许可时间
    resync(nowMicros);
    long returnValue = nextFreeTicketMicros;
    //能够获取的许可数量
    double storedPermitsToSpend = min(requiredPermits, this.storedPermits);
    //存储的许可可能不足,缺少的许可数量
    double freshPermits = requiredPermits - storedPermitsToSpend;
    //根据缺少的许可计算生成这些许可需要的时间
    long waitMicros =
        storedPermitsToWaitTime(this.storedPermits, storedPermitsToSpend)
            + (long) (freshPermits * stableIntervalMicros);
	
	//更新下次免费获取许可时间,加上本次等待的时间
    this.nextFreeTicketMicros = LongMath.saturatedAdd(nextFreeTicketMicros, waitMicros);
    //剩余的许可
    this.storedPermits -= storedPermitsToSpend;
    //返回下次免费获取许可时间,并没有加上本次需要等待的时间,因此本次等待时间会影响下次请求
    return returnValue;
  }

2、tryAcquire(1,200, TimeUnit.MILLISECONDS)

(1)tryAcquire( )

public boolean tryAcquire(int permits, long timeout, TimeUnit unit) {
	//超时时间转成微秒
    long timeoutMicros = max(unit.toMicros(timeout), 0);
    checkPermits(permits);
    long microsToWait;
    synchronized (mutex()) {
      //计时器运行的时间
      long nowMicros = stopwatch.readMicros();
      //校验是否能够获取令牌
      if (!canAcquire(nowMicros, timeoutMicros)) {
        return false;
      } else {
      	//获取等待时间
        microsToWait = reserveAndGetWaitLength(permits, nowMicros);
      }
    }
    //休眠等待
    stopwatch.sleepMicrosUninterruptibly(microsToWait);
    return true;
  }

可以看出,tryAcquire( ) 比 acquire( ) 多了canAcquire( ) 方法

下次能获取免费许可的最早时间 减去 超时时间,比当前运行时间小就能够获取令牌

 private boolean canAcquire(long nowMicros, long timeoutMicros) {
    return queryEarliestAvailable(nowMicros) - timeoutMicros <= nowMicros;
  }
 final long queryEarliestAvailable(long nowMicros) {
    return nextFreeTicketMicros;
  }

总结

SmoothBursty 限流器使用的是令牌桶算法,默认能够存储一定数量的令牌,也能够应对突发的流量,突发的流量需要等待时间,但是等待时间不影响本次请求,影响的是后续请求。

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