版本2
根据BST中序遍历的特性进行插入值。
#include <cstdio>
#include <cmath>
#include <iostream>
#include <string>
#include <vector>
#include <cstring>
#include <algorithm>
#include <unordered_set>
#include <unordered_map>
#include <queue>
using namespace std;
const int N = 105;
int in[N];
int arr[N];
vector<int> G[N];
unordered_map<int, int> mp;
int k = 0;
void inorder(int root){
if(root == -1) return;
inorder(G[root][0]);
mp[root] = arr[k++];
inorder(G[root][1]);
}
bool flag = false;
void levelorder(int root){
queue<int> q;
q.push(root);
while(q.size()){
int t = q.front();
q.pop();
if(!flag){
printf("%d", mp[t]);
flag = true;
}else{
printf(" %d", mp[t]);
}
if(G[t][0] != -1) q.push(G[t][0]);
if(G[t][1] != -1) q.push(G[t][1]);
}
}
int main(){
int n, u, v;
scanf("%d", &n);
memset(in, 0, sizeof in);
for(int i = 0; i < n; i++){
scanf("%d%d", &u, &v);
G[i].push_back(u);
G[i].push_back(v);
in[u]++;
in[v]++;
}
int root;
for(int i = 0; i < n; i++){
if(!in[i]) {
root = i;
break;
}
}
for(int i = 0; i < n; i++){
scanf("%d", &arr[i]);
}
sort(arr, arr+n);
inorder(root);
levelorder(root);
return 0;
}
版本1
树中出现了按层或者顺序编号的情景,首先想到用树的静态写法。
#include<cstdio>
#include<vector>
#include<cstring>
#include<algorithm>
#include<queue>
using namespace std;
const int maxn=110;
int n;
struct node{
int data;
int left,right;
}Node[maxn];
vector<int> num,layer;
void inorder(int root){
if(root==-1) return;
inorder(Node[root].left);
num.push_back(root);
inorder(Node[root].right);
}
void layerorder(int root){
queue<int> q;
q.push(root);
while(!q.empty()){
int temp = q.front();
layer.push_back(Node[temp].data);
q.pop();
if(Node[temp].left != -1) q.push(Node[temp].left);
if(Node[temp].right != -1) q.push(Node[temp].right);
}
}
int main(){
scanf("%d",&n);
for(int i=0;i<n;i++){
scanf("%d%d",&Node[i].left,&Node[i].right);
}
vector<int> org;
int u;
for(int i=1;i<=n;i++){
scanf("%d",&u);
org.push_back(u);
}
sort(org.begin(),org.end());
inorder(0);
for(int i=0;i<n;i++){
Node[num[i]].data = org[i];
}
layerorder(0);
for(int i=0;i<layer.size();i++){
printf(i==0?"%d":" %d",layer[i]);
}
return 0;
}