//1->‘1’ 0x0A->‘A’
u8 asc(u8 x)
{
u8 bret;
if (x <= 9)
{
bret = x + '0';
}
else if (x <= 0x0f)
{
bret = x - 0x0a + 'A';
}
else
{
bret = 'x';
}
return bret;
}
//1->‘1’ 0x0A->‘A’
u8 asc(u8 x)
{
u8 bret;
if (x <= 9)
{
bret = x + '0';
}
else if (x <= 0x0f)
{
bret = x - 0x0a + 'A';
}
else
{
bret = 'x';
}
return bret;
}