extension UIImage {
/* 限定图片的大小 */
func resize(width:CGFloat, height:CGFloat) -> UIImage {
let myImageSize = CGSizeMake(width, height)
UIGraphicsBeginImageContextWithOptions(myImageSize, false, 0.0)
let myImageRect = CGRectMake(0, 0, myImageSize.width, myImageSize.height)
self.drawInRect(myImageRect)
let image = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return image
}
/*生成纯色图片*/
class func imageColored(color: UIColor) -> UIImage! {
let rect = CGRect(x: 0, y: 0, width: 0.5, height: 0.5)
UIGraphicsBeginImageContextWithOptions(rect.size, CGColorGetAlpha(color.CGColor) == 1, 0)
let context = UIGraphicsGetCurrentContext()!
CGContextSetFillColorWithColor(context, color.CGColor)
CGContextFillRect(context, rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
/* 压缩图片,最大为1M */
func compressImage(maxImageSize: CGFloat, maxSizeWithKB: CGFloat) -> NSData {
var maxImgWithKB = maxSizeWithKB
var maxImgSize = maxImageSize
if maxImgWithKB <= 0 {
maxImgWithKB = 1024
}
if maxImgSize <= 0 {
maxImgSize = 1024
}
// 调整分辨率
var newSize = CGSizeMake(self.size.width, self.size.height)
let tempHeight = newSize.height / maxImgSize
let tempWidth = newSize.width / maxImgSize
if (tempWidth > 1.0 && tempWidth > tempHeight) {
newSize = CGSizeMake(self.size.width / tempWidth, self.size.height / tempHeight)
} else if (tempHeight > 1.0 && tempWidth < tempHeight) {
newSize = CGSizeMake(self.size.width / tempHeight, self.size.width / tempHeight)
}
UIGraphicsBeginImageContext(newSize)
self.drawInRect(CGRectMake(0, 0, newSize.width, newSize.height))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
// 调整大小
var imageData = UIImageJPEGRepresentation(newImage!, 1.0)
var sizeOriginKB = CGFloat(imageData!.length) / 1024
var resizeRate: CGFloat = 0.9
while (sizeOriginKB > maxImgWithKB && resizeRate > 1.0) {
imageData = UIImageJPEGRepresentation(newImage!, resizeRate)
sizeOriginKB = CGFloat(imageData!.length) / 1024
resizeRate -= 0.1
}
return imageData!
}
/*图片着色*/
func tint(color: UIColor, blendMode: CGBlendMode) -> UIImage {
let drawRect = CGRectMake(0.0, 0.0, size.width, size.height)
UIGraphicsBeginImageContextWithOptions(size, false, scale)
color.setFill()
UIRectFill(drawRect)
drawInRect(drawRect, blendMode: blendMode, alpha: 1.0)
let tintedImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return tintedImage
}
func tintTheme() -> UIImage {
return self.tint(UIStyles.getThemeColor(), blendMode: CGBlendMode.DestinationIn)
}
func tintGray() -> UIImage {
return self.tint(UIColor.grayColor(), blendMode: CGBlendMode.DestinationIn)
}
func tintLightGray() -> UIImage {
return self.tint(UIColor.lightGrayColor(), blendMode: CGBlendMode.DestinationIn)
}
}
Swift Image 的处理
最新推荐文章于 2024-05-01 15:48:31 发布