线程池可分为四种:
1>.newCachedThreadPool:创建一个可缓存线程池,如果线程池长度超过处理需要,可灵活回收空闲线程,若无可回收线程,则新建线程。
public static void main(String[] args) {
ExecutorService cachedThreadPool = Executors.newCachedThreadPool();
for (int i = 0; i < 10; i++) {
final int index = i;
try {
Thread.sleep(index * 1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
cachedThreadPool.execute(new Runnable() {
public void run() {
System.out.println(index);
}
});
}
}
2>.newFixedThreadPool:创建一个定长线程池,可控制线程最大并发数,超出的线程会在队列中等待。
public static void main(String[] args) {
ExecutorService fixedThreadPool = Executors.newFixedThreadPool(3);
for (int i = 0; i < 10; i++) {
final int index = i;
fixedThreadPool.execute(new Runnable() {
public void run() {
try {
System.out.println(index);
Thread.sleep(2000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
}
3>.newScheduledThreadPool:创建一个定长线程池,支持定时及周期性任务执行。
/**
* 延迟3秒
*/
// scheduledThreadPool.schedule(new Runnable() {
//
// public void run() {
// // TODO Auto-generated method stub
// System.out.println("delay 3 seconds");
// }
// }, 3, TimeUnit.SECONDS);
/**
* 循环+延迟 延迟1秒后每3秒执行一次
*/
// scheduledThreadPool.scheduleAtFixedRate(new Runnable() {
//
// public void run() {
// // TODO Auto-generated method stub
// System.out
// .println("delay 1 seconds, and excute every 3 seconds");
// }
// }, 1, 3, TimeUnit.SECONDS);
/**
* 循环+延迟 延迟1秒后每3秒执行一次
*/
scheduledThreadPool.scheduleWithFixedDelay(new Runnable() {
public void run() {
// TODO Auto-generated method stub
System.out
.println("delay 1 seconds, and excute every 3 seconds");
}
}, 1, 2, TimeUnit.SECONDS);
}
4>.newSingleThreadExecutor:创建一个单线程化的线程池。
public static void main(String[] args) {
ExecutorService singleThreadExecutor = Executors
.newSingleThreadExecutor();
for (int i = 0; i < 10; i++) {
final int index = i;
singleThreadExecutor.execute(new Runnable() {
public void run() {
try {
System.out.println(index);
Thread.sleep(2000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
}