原文地址:PullToRrefresh自定义下拉刷新动画
参考自 http://blog.csdn.net/wwj_748/article/details/42523611
首先,下载著名的刷新框架https://github.com/chrisbanes/Android-PullToRefresh,其中simple为demo,library和extras作为项目包导入到simple中
一,定义刷新动画的layout
在library下的com.handmark.pulltorefresh.library.internal包中的FlipLoadingLayout和RotateLoadingLayout
FlipLoadingLayout为ios风格的箭头颠倒的刷新动画
RotateLoadingLayout为android风格的图片旋转动画
共同的设置方法是
1,getDefaultDrawableResId()
动画默认图片,可以替换为自己的图片
2,refreshingImpl()
正在刷新时的回调方法,可以设置开始动画
3,resetImpl()
重置
二,正在刷新时为图片居中旋转的效果
1,首先修改library中的pull_to_refresh_header_vertical.xml,去除文字的layout,图片layout水平居中
- <?xml version="1.0" encoding="utf-8"?>
- <merge xmlns:android="http://schemas.android.com/apk/res/android" >
- <FrameLayout
- android:id="@+id/fl_inner"
- android:layout_width="fill_parent"
- android:layout_height="wrap_content"
- android:paddingBottom="@dimen/header_footer_top_bottom_padding"
- android:paddingLeft="@dimen/header_footer_left_right_padding"
- android:paddingRight="@dimen/header_footer_left_right_padding"
- android:paddingTop="@dimen/header_footer_top_bottom_padding" >
- <FrameLayout
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:layout_gravity="center_horizontal" >
- <ImageView
- android:id="@+id/pull_to_refresh_image"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:layout_gravity="center" />
- <ProgressBar
- android:id="@+id/pull_to_refresh_progress"
- style="?android:attr/progressBarStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:layout_gravity="center"
- android:indeterminate="true"
- android:visibility="gone" />
- </FrameLayout>
- <!-- <LinearLayout
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:layout_gravity="center"
- android:gravity="center_horizontal"
- android:orientation="vertical" >
- <TextView
- android:id="@+id/pull_to_refresh_text"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:singleLine="true"
- android:textAppearance="?android:attr/textAppearance"
- android:textStyle="bold" />
- <TextView
- android:id="@+id/pull_to_refresh_sub_text"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:singleLine="true"
- android:textAppearance="?android:attr/textAppearanceSmall"
- android:visibility="gone" />
- </LinearLayout> -->
- </FrameLayout>
- </merge>
2,去除LoadingLayout中的关于textview的代码
3,可以在RotateLoadingLayout中的getDefaultDrawableResId()方法替换成自己的图片
三,设置自定义动画效果
1,首先设置一个简单的小人走的动画效果,在anim文件夹下新建一个xml,需要加载两张图片,控制图片的停留时间
- <?xml version="1.0" encoding="utf-8"?>
- <animation-list xmlns:android="http://schemas.android.com/apk/res/android"
- android:oneshot="false" >
- <item
- android:drawable="@drawable/app_loading0"
- android:duration="150"/>
- <item
- android:drawable="@drawable/app_loading1"
- android:duration="150"/>
- </animation-list>
2,新建刷新动画的layout,TweenAnimLoadingLayout,类似于之前的源码中的FlipLoadingLayout和RotateLoadingLayout
主要设置初始化,和那几个关键方法就行
- package com.handmark.pulltorefresh.library.internal;
- import com.handmark.pulltorefresh.library.R;
- import com.handmark.pulltorefresh.library.PullToRefreshBase.Mode;
- import com.handmark.pulltorefresh.library.PullToRefreshBase.Orientation;
- import android.content.Context;
- import android.content.res.TypedArray;
- import android.graphics.drawable.AnimationDrawable;
- import android.graphics.drawable.Drawable;
- import android.view.View;
- /**
- * @date 2015/1/8
- * @author wuwenjie
- * @desc 帧动画加载布局
- */
- public class TweenAnimLoadingLayout extends LoadingLayout {
- private AnimationDrawable animationDrawable;
- public TweenAnimLoadingLayout(Context context, Mode mode,
- Orientation scrollDirection, TypedArray attrs) {
- super(context, mode, scrollDirection, attrs);
- // 初始化
- mHeaderImage.setImageResource(R.anim.loading);
- animationDrawable = (AnimationDrawable) mHeaderImage.getDrawable();
- }
- // 默认图片
- @Override
- protected int getDefaultDrawableResId() {
- return R.drawable.app_loading0;
- }
- @Override
- protected void onLoadingDrawableSet(Drawable imageDrawable) {
- // NO-OP
- }
- @Override
- protected void onPullImpl(float scaleOfLayout) {
- // NO-OP
- }
- // 下拉以刷新
- @Override
- protected void pullToRefreshImpl() {
- // NO-OP
- }
- // 正在刷新时回调
- @Override
- protected void refreshingImpl() {
- // 播放帧动画
- animationDrawable.start();
- }
- // 释放以刷新
- @Override
- protected void releaseToRefreshImpl() {
- // NO-OP
- }
- // 重新设置
- @Override
- protected void resetImpl() {
- mHeaderImage.setVisibility(View.VISIBLE);
- mHeaderImage.clearAnimation();
- }
- }
3,替换之前的刷新layout为TweenAnimLoadingLayout
找到library项目com.handmark.pulltorefresh.library包下的PullToRefreshListView,发现头脚的layout用的都是LoadingLayout,找到头脚layout的创建方法createLoadingLayout进入,在createLoadingLayout方法中再进入createLoadingLayout,找到最原始的新建动画layout的地方,把默认的RotateLoadingLayout改成TweenAnimLoadingLayout就行了
在PullToRefreshBase类下,变为
- //在最原始的地方把新建动画layout换成TweenAnimLoadingLayout
- LoadingLayout createLoadingLayout(Context context, Mode mode, Orientation scrollDirection, TypedArray attrs) {
- switch (this) {
- case ROTATE:
- default:
- // return new RotateLoadingLayout(context, mode, scrollDirection, attrs);
- return new TweenAnimLoadingLayout(context, mode, scrollDirection, attrs);
- case FLIP:
- return new FlipLoadingLayout(context, mode, scrollDirection, attrs);
- }
- }
4,去除LoadingLayout中的关于textview的代码
代码下载 http://download.csdn.net/detail/superjunjin/8589827
以上内容为作者原有内容,我在实际应用中对TweenAnimLoadingLayout的写法有些不同。因为根据打印Log可以发现,松手刷新的时候,refreshingImpl和resetImpl会被反复调用多次,(显示一次refreshingImpl,然后紧跟着一次resetImpl,随后是正式的调用refreshingImpl方法刷新,随后又连续调用两次restImpl。推测原因是下拉时,拉的太多了,所以松手的时候,先回弹到争取的下拉位置,然后再开始正式刷新。所以个人感觉将控制动画的代码写到restImpl中不太合适,因为随即在refreshImpl中又要开始调用),以下是我在自己的项目中的改写:
- public class MyLoadingLayout extends LoadingLayout{
- private AnimationDrawable animationDrawable;
- private int[] resId = new int[]{R.drawable.dropdown_anim_00,
- R.drawable.dropdown_anim_01,
- R.drawable.dropdown_anim_02,
- R.drawable.dropdown_anim_03,
- R.drawable.dropdown_anim_04,
- R.drawable.dropdown_anim_05,
- R.drawable.dropdown_anim_06,
- R.drawable.dropdown_anim_07,
- R.drawable.dropdown_anim_08,
- R.drawable.dropdown_anim_09,
- R.drawable.dropdown_anim_10,};
- public MyLoadingLayout(Context context, Mode mode, Orientation scrollDirection, TypedArray attrs) {
- super(context, mode, scrollDirection, attrs);
- mHeaderImage.setImageDrawable(getResources().getDrawable(R.drawable.loading_anim));
- animationDrawable = (AnimationDrawable) mHeaderImage.getDrawable();
- }
- @Override
- protected int getDefaultDrawableResId() {
- return R.drawable.dropdown_anim_00;
- }
- @Override
- protected void onLoadingDrawableSet(Drawable imageDrawable) {
- Log.d("TAG", "onLoadingDrawableSet");
- }
- @Override
- protected void onPullImpl(float scaleOfLayout) {
- if(scaleOfLayout<=1){
- int idx = (int) Math.ceil(scaleOfLayout*10);
- Drawable d = getResources().getDrawable(resId[idx]);
- d.setLevel(100);
- ScaleDrawable sd = new ScaleDrawable(d, Gravity.CENTER, (10-idx)/10.0f,(10-idx)/10.0f);
- mHeaderImage.setImageDrawable(sd);
- }else{
- mHeaderImage.setImageDrawable(getResources().getDrawable(resId[10]));
- }
- }
- @Override
- protected void pullToRefreshImpl() {
- Log.d("TAG", "pullToRefreshImpl");
- }
- @Override
- protected void refreshingImpl() {
- Log.d("TAG", "refreshingImpl");
- if(animationDrawable.isRunning()){return;}
- animationDrawable.start();
- }
- @Override
- protected void releaseToRefreshImpl() {
- Log.d("TAG", "releaseToRefreshImpl");
- }
- @Override
- protected void resetImpl() {
- Log.d("TAG", "resetImpl");
- }
- }