java多线程之Executors

1 Executors的几种常见线程池分类以及创建方式

    /**
	 * 单线程线程池,可以用来处理日志文件。 保证所有任务按照指定顺序(FIFO, LIFO, 优先级)执行,                    所以这个比较适合那些需要按序执行任务的场景
	 * 
	 * @return
	 */
	public static ExecutorService singleThreadPool() {
		return Executors.newSingleThreadExecutor();
	}

	/**
	 * 固定线程数线程池
	 * 
	 * @param n cpu倍数
	 * @return
	 */
	public static ExecutorService fixedThreadPool(int n) {
		int process = Runtime.getRuntime().availableProcessors();
		return Executors.newFixedThreadPool(process * n);
	}

	/**
	 * 缓存的线程池 适合处理执行时间比较小的任务 如果主线提交任务,大于缓存线程池处理的速度,CPU和内存将会耗尽
	 * 
	 * @return
	 */
	public static ExecutorService cachedThreadPool() {
		return Executors.newCachedThreadPool();
	}

	/**
	 * 固定个数的线程池 相比cpu倍数的,好处 1:可以执行延迟任务。 2:执行带返回值的任务
	 * 
	 * @return
	 */
	public static ScheduledExecutorService scheduledThreadPool() {
		return Executors.newScheduledThreadPool(5);
	}

2 Executors创建线程池,实际都是对new ThreadPoolExecutor的实现

/**
     * Creates a new {@code ThreadPoolExecutor} with the given initial
     * parameters.
     *
     * @param corePoolSize the number of threads to keep in the pool, even
     *        if they are idle, unless {@code allowCoreThreadTimeOut} is set
     * @param maximumPoolSize the maximum number of threads to allow in the
     *        pool
     * @param keepAliveTime when the number of threads is greater than
     *        the core, this is the maximum time that excess idle threads
     *        will wait for new tasks before terminating.
     * @param unit the time unit for the {@code keepAliveTime} argument
     * @param workQueue the queue to use for holding tasks before they are
     *        executed.  This queue will hold only the {@code Runnable}
     *        tasks submitted by the {@code execute} method.
     * @param threadFactory the factory to use when the executor
     *        creates a new thread
     * @param handler the handler to use when execution is blocked
     *        because the thread bounds and queue capacities are reached
     * @throws IllegalArgumentException if one of the following holds:<br>
     *         {@code corePoolSize < 0}<br>
     *         {@code keepAliveTime < 0}<br>
     *         {@code maximumPoolSize <= 0}<br>
     *         {@code maximumPoolSize < corePoolSize}
     * @throws NullPointerException if {@code workQueue}
     *         or {@code threadFactory} or {@code handler} is null
     */
    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler) {
        if (corePoolSize < 0 ||
            maximumPoolSize <= 0 ||
            maximumPoolSize < corePoolSize ||
            keepAliveTime < 0)
            throw new IllegalArgumentException();
        if (workQueue == null || threadFactory == null || handler == null)
            throw new NullPointerException();
        this.acc = System.getSecurityManager() == null ?
                null :
                AccessController.getContext();
        this.corePoolSize = corePoolSize;
        this.maximumPoolSize = maximumPoolSize;
        this.workQueue = workQueue;
        this.keepAliveTime = unit.toNanos(keepAliveTime);
        this.threadFactory = threadFactory;
        this.handler = handler;
    }

方法中参数的含义:

int corePoolSize:线程中要保留的线程数
int maximumPoolSize:线程池允许的最大线程数
long keepAliveTime:线程超过最大线程数后,线程等待的事件。
TimeUnit unit:对keepAliveTime的定义,比如时分秒
BlockingQueue<Runnable> workQueue:保存线程的队列,只保存通过execute执行的runnable任务
ThreadFactory threadFactory:创建线程池时,使用的线程工厂
RejectedExecutionHandler handler:当出现异常时执行的方法

3 线程池的使用

public static void main(String[] args) throws InterruptedException, ExecutionException {

        ExecutorService executorService = fixedThreadPool(2);
        for (int i = 1; i < 1000; i++) {
            int finalI = i;
            executorService.execute(new Runnable() {
                @Override
                public void run() {
                    System.out.println(finalI);
                }
            });
        }

        for (int i = 1; i < 1000; i++) {
            int finalI = i;
            Runnable runnable = new Runnable() {
                @Override
                public void run() {
                    System.out.println();
                }
            };
            executorService.submit(runnable);
        }



        // 第四种线程池:固定个数的线程池,相比于第一个固定个数的线程池 强大在 ①可以执行延时任务,②也可以执行
        // 有返回值的任务。
        // scheduledThreadPool.submit(); 执行带有返回值的任务
        // scheduledThreadPool.schedule() 用来执行延时任务.
        // 固定个数的线程池,可以执行延时任务,也可以执行带有返回值的任务。
//		ScheduledExecutorService scheduledThreadPool = Executors.newScheduledThreadPool(5);
//		FutureTask<String> ft = new FutureTask<>(new Callable<String>() {
//			@Override
//			public String call() throws Exception {
//				System.out.println("hello");
//				return Thread.currentThread().getName();
//			}
//		});
//		scheduledThreadPool.submit(ft);
//
//		// 通过FutureTask对象获得返回值.
//		String result = ft.get();
//		System.out.println("result : " + result);
//
//		// 执行延时任务
//		scheduledThreadPool.schedule(new Runnable() {
//			@Override
//			public void run() {
//				System.out.println(Thread.currentThread().getName() + " : bobm!");
//			}
//		}, 3L, TimeUnit.SECONDS);


    }
execute和submit都是对任务的提交。区别有三点

1 execute只能提交Runnable类型的任务,submit既能提交Runnable又能提交Callable类型的任务

2 异常的捕捉:execute会直接抛出异常,submit会吃掉异常,通过Future的get方法将异常抛出

3 返回值:execute没有返回值,submit有返回值(用法在注释中)

结语:有不足之处,望补充。

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