ThreadLocal及其原理

ThreadLocal概念

ThreadLocal是一个本地线程副本变量工具类。主要用于将私有线程和该线程存放的副本对象做一个映射,各个线程之间的变量互不干扰,在高并发场景下,可以实现无状态的调用,特别适用于各个线程依赖不通的变量值完成操作的场景

下面通过一个例子来证明通过ThreadLocal能达到在每个线程中创建变量副本的效果:

public class MiloTheadLocal {
	  	ThreadLocal<Long> longLocal = new ThreadLocal<Long>();  
	    ThreadLocal<String> stringLocal = new ThreadLocal<String>();  
	  
	    public void set() {  
	    	longLocal.set(Thread.currentThread().getId());
	    	stringLocal.set(Thread.currentThread().getName());
	    }  
	  
	    public long getLong() {  
	        return longLocal.get();  
	    }  
	  
	    public String getString() {  
	        return stringLocal.get();  
	    }  
	  
	    public static void main(String[] args) throws InterruptedException {  
	        final MiloTheadLocal test = new MiloTheadLocal();  
	  
	        test.set();  
	        System.out.println(test.getLong());  
	        System.out.println(test.getString());  
	  
	        
	        Thread thread=new Thread() {
	        	public void run() {
	        		test.set();
	        		 System.out.println(test.getLong());  
	        		 System.out.println(test.getString());  
	        	}
	        };
	        thread.start();
	        //thread.join():用来指定当前主线程等待其他线程执行完毕后,再来继续执行Thread.join()后面的代码
	        thread.join();
	        System.out.println(test.getLong());  
	        System.out.println(test.getString());  
	    }  
}

【执行结果】:

1
main
10
Thread-0
1
main

从这段代码的输出结果可以看出,在main线程中和thread1线程中,longLocal保存的副本值和stringLocal保存的副本值都不一样。最后一次在main线程再次打印副本值是为了证明在main线程中和thread1线程中的副本值确实是不同的

ThreadLocal原理

ThreadLocal的内部结构图:
在这里插入图片描述

  • 每个Thread线程内部都有一个Map。
  • Map里面存储线程本地对象(key)和线程的变量副本(value)
  • Thread内部的Map是由ThreadLocal维护的,由ThreadLocal负责向map获取和设置线程的变量值。
public class Thread implements Runnable {
    /* ThreadLocal values pertaining to this thread. This map is maintained
     * by the ThreadLocal class. */
    ThreadLocal.ThreadLocalMap threadLocals = null;
}

get()方法:

/**
 * Returns the value in the current thread's copy of this
 * thread-local variable.  If the variable has no value for the
 * current thread, it is first initialized to the value returned
 * by an invocation of the {@link #initialValue} method.
 *
 * @return the current thread's value of this thread-local
 */
public T get() {
    Thread t = Thread.currentThread();
    ThreadLocalMap map = getMap(t);
    if (map != null) {
        ThreadLocalMap.Entry e = map.getEntry(this);
        if (e != null)
            return (T)e.value;
    }
    return setInitialValue();
}

ThreadLocalMap getMap(Thread t) {
    return t.threadLocals;
}

private T setInitialValue() {
    T value = initialValue();
    Thread t = Thread.currentThread();
    ThreadLocalMap map = getMap(t);
    if (map != null)
        map.set(this, value);
    else
        createMap(t, value);
    return value;
}

protected T initialValue() {
    return null;
}

set()方法:

/**
 * Sets the current thread's copy of this thread-local variable
 * to the specified value.  Most subclasses will have no need to
 * override this method, relying solely on the {@link #initialValue}
 * method to set the values of thread-locals.
 *
 * @param value the value to be stored in the current thread's copy of
 *        this thread-local.
 */
public void set(T value) {
    Thread t = Thread.currentThread();
    ThreadLocalMap map = getMap(t);
    if (map != null)
        map.set(this, value);
    else
        createMap(t, value);
}

ThreadLocalMap getMap(Thread t) {
    return t.threadLocals;
}

void createMap(Thread t, T firstValue) {
    t.threadLocals = new ThreadLocalMap(this, firstValue);
}

remove()方法

/**
 * Removes the current thread's value for this thread-local
 * variable.  If this thread-local variable is subsequently
 * {@linkplain #get read} by the current thread, its value will be
 * reinitialized by invoking its {@link #initialValue} method,
 * unless its value is {@linkplain #set set} by the current thread
 * in the interim.  This may result in multiple invocations of the
 * <tt>initialValue</tt> method in the current thread.
 *
 * @since 1.5
 */
public void remove() {
 ThreadLocalMap m = getMap(Thread.currentThread());
 if (m != null)
     m.remove(this);
}

ThreadLocalMap getMap(Thread t) {
    return t.threadLocals;
}

在ThreadLocalMap中,是用Entry来保存K-V结构数据的。但是Entry中key只能是ThreadLocal对象,这点被Entry的构造方法已经限定死了

static class Entry extends WeakReference<ThreadLocal> {
    /** The value associated with this ThreadLocal. */
    Object value;

    Entry(ThreadLocal k, Object v) {
        super(k);
        value = v;
    }
}

Entry继承自WeakReference(弱引用,生命周期只能存活到下次GC前),但只有Key是弱引用类型的,Value并非弱引用
在这里插入图片描述
每个线程只存一个变量,这样的话所有的线程存放到map中的Key都是相同的ThreadLocal,如果一个线程要保存多个变量,就需要创建多个ThreadLocal

ThreadLocalMap的问题

由于ThreadLocalMapkey是弱引用,而Value是强引用。这就导致了一个问题,ThreadLocal在没有外部对象强引用时,发生GC时弱引用Key会被回收,而Value不会回收,如果创建ThreadLocal的线程一直持续运行,那么这个Entry对象中的value就有可能一直得不到回收,发生内存泄露

【如何避免泄漏?】
既然Key是弱引用,那么我们要做的事,就是在调用ThreadLocal的get()、set()方法时完成后再调用remove方法,将Entry节点和Map的引用关系移除,这样整个Entry对象在GC Roots分析后就变成不可达了,下次GC的时候就可以被回收

在ThreadLocal的get,set的时候都会清除线程Map里所有key为null的value,但使用ThreadLocal的set方法之后,还是最好显示的调用remove方法

ThreadLocal<Session> threadLocal = new ThreadLocal<Session>();
try {
    threadLocal.set(new Session(1, "Misout的博客"));
    // 其它业务逻辑
} finally {
    threadLocal.remove();
}

ThreadLocal的应用场景

【数据库连接】

private static ThreadLocal<Connection> connectionHolder = new ThreadLocal<Connection>() {  
    public Connection initialValue() {  
        return DriverManager.getConnection(DB_URL);  
    }  
};  
  
public static Connection getConnection() {  
    return connectionHolder.get();  
} 

【 Session管理】

private static final ThreadLocal threadSession = new ThreadLocal();  
  
public static Session getSession() throws InfrastructureException {  
    Session s = (Session) threadSession.get();  
    try {  
        if (s == null) {  
            s = getSessionFactory().openSession();  
            threadSession.set(s);  
        }  
    } catch (HibernateException ex) {  
        throw new InfrastructureException(ex);  
    }  
    return s;  
}  
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