一、透明处理步骤
1.屏蔽图与背景图做与运算,黑色为0,白色为1;
2.前景图与背景图作或运算,处理后的位图贴到DC上
二、实现代码
#include "stdafx.h"
HINSTANCE hInst;
HBITMAP bg,dra;//定义背景图句柄bg,前景图句柄dra
HDC mdc;//声明内存DC--mdc来暂存位图
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void MyPaint(HDC hdc);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MSG msg;//用来表示消息的结构体变量
MyRegisterClass(hInstance);
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)//向系统注册窗口类型,要产生一个什么样的窗口
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = "canvas";
wcex.hIconSm = NULL;
return RegisterClassEx(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
HDC hdc;
hInst = hInstance;
hWnd = CreateWindow("canvas", "绘图窗口" , WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
MoveWindow(hWnd,10,10,600,450,true);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
hdc = GetDC(hWnd);//获取窗口DC
mdc = CreateCompatibleDC(hdc);//建立与窗口DC兼容的内存DC--mdc
bg = (HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,600,400,LR_LOADFROMFILE);
dra = (HBITMAP)LoadImage(NULL,"dra.bmp",IMAGE_BITMAP,600,568,LR_LOADFROMFILE);
MyPaint(hdc);
ReleaseDC(hWnd,hdc);
return TRUE;
}
void MyPaint(HDC hdc)
{
SelectObject(mdc,bg);//将bg存到mdc中
BitBlt(hdc,0,0,600,400,mdc,0,0,SRCCOPY);//这里指整个窗口,外部窗口;如果底下有白边说明创建窗口的高度太大或者bg的高度太小
SelectObject(mdc,dra);//把dra存到mdc中
BitBlt(hdc,0,116,600,284,mdc,0,284,SRCAND);//屏蔽图与背景图作and运算,黑0白1
BitBlt(hdc,0,116,600,284,mdc,0,0,SRCPAINT);//前景图与背景图作OR运算
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
MyPaint(hdc);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
DeleteDC(mdc);
DeleteObject(bg);
DeleteObject(dra);
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}