首先添加CoreMotion.frameWork 框架
在代码中配置基本的信息
#import <CoreMotion/CoreMotion.h>
// 创始化状态,添加Queue来检测状态
- (void)startMotionManager{
if (_cmotionManager == nil) {
_cmotionManager = [[CMMotionManager alloc] init];
}
_cmotionManager.deviceMotionUpdateInterval = 1/15.0;
if (_cmotionManager.deviceMotionAvailable) {
NSLog(@"Device Motion Available");
[_cmotionManager startDeviceMotionUpdatesToQueue:[NSOperationQueue currentQueue] withHandler:^(CMDeviceMotion * _Nullable motion, NSError * _Nullable error) {
[self performSelectorOnMainThread:@selector(handleDeviceMotion:) withObject:motion waitUntilDone:YES];
}];
}}
// 根据陀螺仪检测到当前的状态,判断屏幕的旋转方向
- (void)handleDeviceMotion:(CMDeviceMotion *)deviceMotion{
double x = deviceMotion.gravity.x;
double y = deviceMotion.gravity.y;
if (fabs(y) >= fabs(x))
{
if (y >= 0){
orientation = UIDeviceOrientationPortraitUpsideDown;
}
else{
orientation= UIDeviceOrientationPortrait;
}
}
else
{
if (x >= 0){
orientation= UIDeviceOrientationLandscapeRight;
}
else{
orientation= UIDeviceOrientationLandscapeLeft;
}
}
}
完成之后
// 在dealloc方法中移除监听
-(void)dealloc{
[_cmotionManager stopDeviceMotionUpdates];
}