我们将所有苹果高度插入一个splay中
我们要找到不高于陶陶手的苹果数量,就插入一个陶陶的高度 + 1的节点作为 哨兵 ,将其splay到根,那么它左子树的大小就是所求
贴一个优美而不失简洁的splay
#include<bits/stdc++.h>
#define ls ch[u][0]
#define rs ch[u][1]
#define isr(u) (ch[fa[u]][1] == u)
const int maxn = 15;
inline int read(){
int out = 0,flag = 1; char c = getchar();
while(c < 48 || c > 57){
if(c == '-'){
flag = -1;
c = getchar();
}
}
while(c >= 48 && c <= 57){
out = (out << 3) + (out << 1) + c - 48;
c = getchar();
}
return out * flag;
}
int ch[maxn][2],fa[maxn],siz[maxn],val[maxn],cnt[maxn],n,Siz,rt;
void pup(int u){
siz[u] = siz[ls] + cnt[u] + siz[rs];
}
void spin(int u){
int s = isr(u),f = fa[u];
fa[u] = fa[f];
if(fa[f]){
ch[fa[f]][isr(f)] = u;
}
ch[f][s] = ch[u][s ^ 1];
if(ch[u][s ^ 1]){
fa[ch[u][s ^ 1]] = f;
}
fa[f] = u;
ch[u][s ^ 1] = f;
pup(f);
pup(u);
}
void splay(int u){
for(;fa[u];spin(u))
if(fa[fa[u]]){
spin((isr(fa[u]) ^ isr(u)) ? u : fa[u]);
}
rt = u;
}
void ins(int &u,int v,int f){
if(!u){
val[u = ++Siz] = v;
cnt[u] = siz[u] = 1;
fa[u] = f;
splay(u);
}
else if(val[u] > v){
ins(ls,v,u);
}
else if(val[u] < v){
ins(rs,v,u);
}
else{
cnt[u]++;
siz[u]++;
splay(u);
}
}
int main(){
for(int i = 1;i <= 10;i++){
ins(rt,read(),0);
}
ins(rt,read() + 31,0);
printf("%d\n",siz[ch[rt][0]]);
return 0;
}