Java工厂模式
// Shape接口
public interface Shape {
void draw();
}
// Circle类,实现了Shape接口
public class Circle implements Shape {
@Override
public void draw() {
System.out.println("Draw Circle");
}
}
// Square类,实现了Shape接口
public class Square implements Shape {
@Override
public void draw() {
System.out.println("Draw Square");
}
}
// Rectangle类,实现了Shape接口
public class Rectangle implements Shape {
@Override
public void draw() {
System.out.println("Draw Rectangle");
}
}
// Shape工厂类
public class ShapeFactory {
// 使用 getShape 方法获取形状类型的对象
public Shape getShape(String shapeType){
if(shapeType == null){
return null;
}
if(shapeType.equalsIgnoreCase("CIRCLE")){
return new Circle();
} else if(shapeType.equalsIgnoreCase("RECTANGLE")){
return new Rectangle();
} else if(shapeType.equalsIgnoreCase("SQUARE")){
return new Square();
}
return null;
}
}
// 测试类
public class FactoryPatternDemo {
public static void main(String[] args) {
ShapeFactory shapeFactory = new ShapeFactory();
//获取 Circle 的对象,并调用它的 draw 方法
Shape shape1 = shapeFactory.getShape("CIRCLE");
shape1.draw();
//获取 Rectangle 的对象,并调用它的 draw 方法
Shape shape2 = shapeFactory.getShape("RECTANGLE");
shape2.draw();
//获取 Square 的对象,并调用它的 draw 方法
Shape shape3 = shapeFactory.getShape("SQUARE");
shape3.draw();
}
}