合并两个List,去重复项

List<ClmRecycleDetail> clmRecycleDetailList = clmRecycleDetailMapper.selectByPrimaryClaimNo(claimNo);
for (ClmEvaluateDetail clmEvaluateDetail :
        clmEvaluateDetailList) {
    ClmRecycleDetail clmRecycleDetail1 = new ClmRecycleDetail();
    clmRecycleDetail1.setClaimNo(clmEvaluateDetail.getClaimNo());
    clmRecycleDetail1.setCreateUser(clmEvaluateDetail.getOperatorCode());
    clmRecycleDetail1.setCreateTime(new Date());
    String coverageName = codeProductFeignInterface.queryPrdCoverageName(clmEvaluateDetail.getProductCode(), clmEvaluateDetail.getLossCoverageCode());
    clmRecycleDetail1.setCoverageName(coverageName);
    clmRecycleDetail1.setCoverageCode(clmEvaluateDetail.getLossCoverageCode());
    clmRecycleDetail1.setVaildInd("0");
    clmRecycleDetail1.setEvaluateSerialNo(clmEvaluateDetail.getEvaluateSerialNo());
    clmRecycleDetail1.setEvaluateNo(clmEvaluateDetail.getEvaluateNo());
    clmRecycleDetail1.setAccessoryCode(clmEvaluateDetail.getAccessoryNo());
    clmRecycleDetail1.setAccessoryName(clmEvaluateDetail.getAccessoryName());
    clmRecycleDetail1.setSumAmount(clmEvaluateDetail.getSumLoss());
    clmRecycleDetail1.setSumQuantity(clmEvaluateDetail.getQuantity().intValue());
    clmRecycleDetails.add(clmRecycleDetail1);
}
for (ClmRecycleDetail clmRecycleDetail :  clmRecycleDetailList) {
    Iterator<ClmRecycleDetail> iterator = clmRecycleDetails.iterator();
    while (iterator.hasNext()) {
        ClmRecycleDetail  recycleDetail= iterator.next();
        if (clmRecycleDetail.getEvaluateNo().equals(recycleDetail.getEvaluateNo())
                && clmRecycleDetail.getEvaluateSerialNo().equals(recycleDetail.getEvaluateSerialNo())) {
            iterator.remove();
        }
    }
}
clmRecycleDetailList.addAll(clmRecycleDetails);

判断逻辑为,看哪个需要保存,那么久删除另外一个

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值