Python基础学习笔记DAY12
并发编程
1.概述
(1)非并发
【1】程序由单个步骤序列组成
【2】包含独立子任务的程序执行性能低
(2)并发
【1】异步,高效
【2】分解子任务、简化流程与逻辑
(3)进程 process
【1】一个程序的执行实例
【2】每个进程都有自己的地址空间、内存、数据线及辅助数据
(4)线程 thread
【1】同一进程内,可被并行激活的控制流
【2】空想相同上下文(空间地址、数据结构)
【3】特点:便于信息共享和通信
【4】线程访问顺序差异会导致结果不一致(条件 race condition)
(5)python全局解释器锁
【1】Global Interpreter Lock
【2】Python代码有虚拟机(解释器主循环)控制
【3】主循环同时只能有一个控制线程执行
2.单线程:
import time
def worker(n):
print(f'函数执行开始于:{time.ctime()}')
time.sleep(n)
print(f'函数执行结束于:{time.ctime()}')
def main():
print(f'[主函数执行开始于:{time.ctime()}]')
worker(4)
worker(2)
print(f'[主函数执行开始于:{time.ctime()}]')
3.多线程
(1)内置_thread模块
【1】没有控制进程结束机制
【2】只有一个同步原语(锁)
【3】功能少于threading模块
.start_new_thread(function, args, **kwargs=n)
import time
import _thread
def worker(n):
print(f'函数执行开始于:{time.ctime()}')
time.sleep(n)
print(f'函数执行结束于:{time.ctime()}')
def main():
print(f'[主函数执行开始于:{time.ctime()}]')
_thread.start_new_thread(worker,(4,)) //要已元组方式给值
_thread.start_new_thread(worker,(2,))
time.sleep(6)
worker(2)
print(f'[主函数执行开始于:{time.ctime()}]')
(2)threading模块
【1】.Thread线程类
- 构造:
- .Thread(target = 目标函数, args = (参数,))
- .自定义Thread派生类,重写run方法逻辑
【2】.start() 启动线程
【3】.join() 要求主线程等待
【4】.current_thread() 获取当前线程
【5】.name 线程名称
import time
import threading
//方法1(现已被淘汰)
def worker(n):
print('{threading.current_thread().name}函数执行开始于:{}'.format(time.ctime()))
time.sleep(n)
print('{threading.current_thread().name}函数执行结束于:{}'.format(time.ctime()))
def main():
print(f'[住函数执行开始于:{time.ctime()}]')
threads = []
t1 = threading.Thread(target = worker, args = (4,))
threads.append(t1)
t2 = threading.Thread(target = worker, args = (2,))
threads.append(t2)
for t in threads:
t.start()
for t in threads:
t.join() //告诉主线程等待当前线程执行完毕
print(f'[住函数执行结束于:{time.ctime()}]')
//方法2
def worker(n):
print('{threading.current_thread().name}函数执行开始于:{}'.format(time.ctime()))
time.sleep(n)
print('{threading.current_thread().name}函数执行结束于:{}'.format(time.ctime()))
class MyThread(threading.Thread):
def __init__(selffunc,args):
threading.Thread.__init__(self)
self.func = func
self.args = args
def run(self):
self.func(*self.args)
def main():
print(f'[住函数执行开始于:{time.ctime()}]')
threads = []
t1 = MyThread(worker, (4,))
threads.append(t1)
t1 = MyThread(worker, (2,))
threads.append(t2)
for t in threads:
t.start()
for t in threads:
t.join() //告诉主线程等待当前线程执行完毕
print(f'[住函数执行结束于:{time.ctime()}]')
(3)threading.Lock 同步原语 – 锁 – 需要共享的数据操作时用
【1】.acquire() 获得
【2】.release() 释放
import threading
import time
import random
eggs = []
lock - threading.Lock()
def put_egg (n, lst):
lock.acqire()
for i in range (1,n+1)
time.sleep(random,randint(0,2))
lst.append(i)
lock.release()
【3】支持上下文操作 with lock:
import threading
import time
import random
def put_egg (n, lst):
with lock:
for i in range (1,n+1)
time.sleep(random,randint(0,2))
lst.append(i)
def main():
treads = []
for i in range (3):
t - threading.Thread (target = put_egg, args = (5, eggs))
threads.append(t)
for t in threads:
t.start()
for t in threads:
t.join()
print(eggs)
4.队列
(1)queue模块
【1】Queue 先进先出队列 FIFO —1.Queue(maxsize = 0) 构造实例
- .put(block = True, timeout = None)放入数据项
- .get(block = True, timeout = None) 获取数据项
- .ask_done() 声明当前队列任务处理完毕
- .join() 队列所有项处理完毕前阻塞
【2】LifoQueue 后进先出队列 LIFO
【3】PriortyQueue 优先队列
import threading
import queue
import time
import random
def producer(data_queue):
for i in range(5):
time.sleep(0,5)
item = random.randint(1,100):
data_queue.put(item)
print(f'{threading.current_thread().name}在队列中放入数据项:{item}')
def consumer(data_queue):
while True:
try:
item = data_queue.get(timeout = 3)
print(f'{threading.current_thread().name}从队列中移除了{item}')
except queue.Empty:
break
else:
data_queue.tast_done()
def main():
q = queue.Queue()
threads = []
p = threading.Thread(target = producer, args= (q,))
p.start()
for i in range (2):
c = threading.Thread(target = consumer, arg = (q,))
p.start()
for t in threads:
t.start()
for t in threads:
t.join()
q.join()
if __name__ == '__main__':
main()
5.IO操作首选多线程
(1)multiprocessing模块
计算操作用别的首先实现并发较好
充分运用多核,多CPU的计算能力,适用于计算密集型任务
import time
import multiprocessing
def func(n):
print(f'{multiprocessing.current_process().name}执行开始于:{time.ctime()}')
time.sleep(n)
print(f'{multiprocessing.current_process().name}执行开始于:{time.ctime()}')
def main ():
print(f'主函数运行于:{time.ctime()}')
processes = []
p1 = multiprocessing.Process(target = func, args = (4,))
processes.append(p1)
p2 = multiprocessing.Process(target = func, args = (2,))
processes.append(p2)
for p in processes:
p.start()
for p in procsses:
p.join()
print(f'主函数结束于:{time.ctime()}')
if __name__ =='__main__':
main()
(2)concurrent.futures模块(抽象层)
【1】IO密集型 – 多线程 – ThreadPoolExecutor
【2】计算密集型 – 多进程 – ProcessPoolExecutor
顺序执行,多线程执行,多进程执行代码比较
import time
import concurrent.futures
numbers = list (range(1,11))
def count(n)
for i in range(1000000):
i+=1
return i* n
def worker(x):
result count(x)
print(f'数字:{x}的计算结果是{result}')
//顺序执行
def sequntial_execution():
start_time.clock()
for i in numbers:
worker(i)
print(f'顺序执行花费时间:{tim() - start_time}秒')
//多线程执行
def threading_execution():
start_time = time.clock()
with concurrent.futures.ThreadPoolExecutor(max_workers = 5) as excutor:
for i in numbers:
executor.submit(worker,i)
print(f'顺序执行花费时间:{tim() - start_time}秒')
//进程池执行
def process_execution():
start_time = clock.clock()
with concurrent.futures.ProcessPoolExecutor(max_workers = 5) as excutor:
for i in numbers:
executor.submit(worker,i)
print(f'顺序执行花费时间:{tim() - start_time}秒')
if __name__ == '__main__':
sequential_excution()
threading_excution()
process_execution()
装饰器
1.用于管理和增强函数和类行为的代码
2.提供一种在函数或类定义中插入自动运行代码的机制
3.特点:
(1)语法更明确
(2)更高的代码可维护性
(3)更好的一致性
4.函数基础
(1)函数可以赋给另外一个变量
def hello(name):
print('Hello',name)
greeting = hello
greeting('Tom') //返回Hello Tom
hello('Jerry') //返回Hello Jerry
(2)将函数作为参数传递
def add(a,b):
return a+b
def subtracy(a,b):
return a - b
def action(x,y,func): //委托
return func(x,y)
action(5,3,add)
(3)函数嵌套及跨域返回
def greeting():
def hello():
return 'Hello'
return hello()
greeting() //返回hello()的结果
def greeting():
def hello():
return'Hello'
return hello
greeting() //返回函数对象
greeting()() //返回hello()的结果
//跨越访问:
def func_1():
x = 10
def func_2():
x= 20
return x+10
return func_2()
func_1() //返回30
def func_1():
x = 10
def func_2():
nonlocal x //上一层的x
return x+10
return func_2()
func_1() //返回20
5.编写装饰器
(1)函数定义装饰器
可用于
- 脚本里的普通函数上
- 用在另外一个类定义的方法上
def p_decorator(func):
def wrapper(*args,**kwargs):
return '<p>' + func(*args,**kwargs) +'</p>'
return wrapper
@p_decorator
def get_text():
return '欢迎学习'
if __name__ =='__main__':
print(get_text())
//或:
def p_decorator(func):
def wrapper(*args,**kwargs):
return '<p>' + func(*args,**kwargs) +'</p>'
return wrapper
def get_text():
return '欢迎学习'
if __name__ =='__main__':
html = p_decorator(get_text)
print(html())
//修饰带参数的情况
def p_decorator(func):
def wrapper(*args,**kwargs):
return '<p>' + func(*args,**kwargs) +'</p>'
return wrapper
@p_decorator
def get_upper_text(text):
return text.upper()
if __name__ =='__main__':
html = p_decorator(get_text)
print(html())
(2)类定义装饰器(只能用于脚本里的普通函数上)
class P:
def __init(self,func):
self.func = func
def __call__(self, *args, **kwargs):
return '<p>' + self.func(*args, **kwargs) + '</p>'
@P
def get_text():
return '欢迎学习'
@P
def get_upper_text (text):
return text.upper()
if __name__ == '__main__':
print(get_upper_text('abc'))
(3)若添加装饰器顺序为:
@div_decorator
@p_decorator
则先加p标签,再加div标签
(4)装饰器的参数
def tags(tag):
def tag_decorator(func):
def wrapper(*args, **kwargs):
return f'<{tag}>{func(*args,**kwargs)}</{tag}>'
return wrapper
return tag_decorator
@tags('p')
def get_upper_text(text):
return text.upper()